scummvm/engines/mads
2015-10-28 18:02:34 +01:00
..
dragonsphere MADS: Dragon: Some rework in scene 104 2015-10-25 00:28:40 +02:00
nebular MADS: Janitorial: Remove trailing spaces and tabs 2015-10-27 23:33:23 +01:00
phantom MADS: Phantom: Implement scene 309 2015-10-28 16:41:42 +01:00
action.cpp MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
action.h MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
animation.cpp MADS: Use uint32 for frame timer functions 2015-10-28 18:02:34 +01:00
animation.h MADS: Use uint32 for frame timer functions 2015-10-28 18:02:34 +01:00
assets.cpp MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
assets.h MADS: Implement getFrameWidth and getFrameHeight 2015-10-24 23:21:08 +02:00
audio.cpp MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
audio.h MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
compression.cpp MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
compression.h MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
configure.engine MADS: Initial implementation of Adlib sound driver 2014-02-16 15:22:57 -05:00
conversations.cpp MADS: Phantom: Add hack in setHeroTrigger to stop conversations 2015-10-24 14:41:01 +03:00
conversations.h MADS: Dragon: Implement scene 104 2015-10-24 12:38:31 +02:00
debugger.cpp MADS: Phantom: Expand the existing camera adjustment logic for V2 games 2015-10-22 02:14:41 +03:00
debugger.h MADS: Phantom: Expand the existing camera adjustment logic for V2 games 2015-10-22 02:14:41 +03:00
detection_tables.h MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
detection.cpp MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
dialogs.cpp MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
dialogs.h MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
events.cpp MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
events.h MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
font.cpp MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
font.h MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
game_data.cpp MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
game_data.h MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
game.cpp MADS: Phantom: Implement scene 109 2015-10-19 07:15:42 +02:00
game.h MADS: Phantom: Implement scene 202 2015-10-25 00:26:05 +02:00
globals.cpp MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
globals.h MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
hotspots.cpp MADS: Phantom: Initial work on hotspots with dynamic animations 2015-10-22 00:42:04 +03:00
hotspots.h MADS: Phantom: Initial work on hotspots with dynamic animations 2015-10-22 00:42:04 +03:00
inventory.cpp MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
inventory.h MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
mads.cpp MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine functions 2015-10-10 17:32:51 +02:00
mads.h MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine functions 2015-10-10 17:32:51 +02:00
menu_views.cpp Merge branch 'master' into phantom 2015-05-31 14:45:10 -04:00
menu_views.h Merge branch 'master' into phantom 2015-05-31 14:45:10 -04:00
messages.cpp MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
messages.h MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
module.mk MADS: Phantom: Add generic class Scene3xx 2015-10-27 14:23:54 +01:00
msurface.cpp MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
msurface.h MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
palette.cpp MADS: Remove unnecessary semicolon 2015-05-31 09:21:23 +02:00
palette.h MADS: Janitorial: Remove trailing spaces and tabs 2015-10-27 23:33:23 +01:00
player.cpp MADS: Janitorial: Remove trailing spaces and tabs 2015-10-27 23:33:23 +01:00
player.h MADS: Phantom: Initial implementation of Player::setWalkTrigger() 2015-10-24 14:43:36 +03:00
rails.cpp MADS: Phantom: Add scene 303 2015-10-28 09:53:11 +01:00
rails.h MADS: Phantom: Add scene 303 2015-10-28 09:53:11 +01:00
resources.cpp MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
resources.h MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
scene_data.cpp MADS: Phantom: Expand the existing camera adjustment logic for V2 games 2015-10-22 02:14:41 +03:00
scene_data.h MADS: Add loading of SpriteInfo frame numbers for scene background sprites 2015-01-17 16:46:57 -05:00
scene.cpp MADS: Phantom: Implement scene 203 2015-10-25 19:02:11 +01:00
scene.h MADS: Phantom: Implement scene 203 2015-10-25 19:02:11 +01:00
screen.cpp MADS: Janitorial: Remove trailing spaces and tabs 2015-10-27 23:33:23 +01:00
screen.h MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
sequence.cpp MADS: Fix typo 2015-10-22 03:21:54 +03:00
sequence.h MADS: Get rid of SequenceList::setRange, use SequenceList::setAnimRange instead 2015-10-21 20:17:57 +02:00
sound.cpp MADS: Phantom: Implement scene 203 2015-10-25 19:02:11 +01:00
sound.h MADS: Phantom: Implement scene 203 2015-10-25 19:02:11 +01:00
sprites.cpp MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
sprites.h MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
staticres.cpp MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
staticres.h MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
user_interface.cpp MADS: Janitorial: Remove trailing spaces and tabs 2015-10-27 23:33:23 +01:00
user_interface.h MADS: Phantom: Implement scene 301 2015-10-27 22:28:43 +01:00