mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-30 22:23:54 +00:00
9f5bd8510d
svn-id: r16004
208 lines
5.7 KiB
C++
208 lines
5.7 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Dreamcast port
|
|
* Copyright (C) 2002-2004 Marcus Comstedt
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*
|
|
*/
|
|
|
|
#include <common/system.h>
|
|
#include <ronin/soundcommon.h>
|
|
|
|
#define NUM_BUFFERS 4
|
|
#define SOUND_BUFFER_SHIFT 3
|
|
|
|
class Interactive
|
|
{
|
|
public:
|
|
virtual int key(int k, byte &shiftFlags) = 0;
|
|
virtual void mouse(int x, int y) = 0;
|
|
};
|
|
|
|
#include "softkbd.h"
|
|
|
|
class OSystem_Dreamcast : public OSystem {
|
|
|
|
public:
|
|
OSystem_Dreamcast();
|
|
|
|
|
|
// Determine whether the backend supports the specified feature.
|
|
bool hasFeature(Feature f);
|
|
|
|
// En-/disable the specified feature.
|
|
void setFeatureState(Feature f, bool enable);
|
|
|
|
// Query the state of the specified feature.
|
|
bool getFeatureState(Feature f);
|
|
|
|
// Retrieve a list of all graphics modes supported by this backend.
|
|
const GraphicsMode *getSupportedGraphicsModes() const;
|
|
|
|
// Return the ID of the 'default' graphics mode.
|
|
int getDefaultGraphicsMode() const;
|
|
|
|
// Switch to the specified graphics mode.
|
|
bool setGraphicsMode(int mode);
|
|
|
|
// Determine which graphics mode is currently active.
|
|
int getGraphicsMode() const;
|
|
|
|
// Set colors of the palette
|
|
void setPalette(const byte *colors, uint start, uint num);
|
|
|
|
// Set the size of the video bitmap.
|
|
// Typically, 320x200
|
|
void initSize(uint w, uint h);
|
|
int16 getHeight() { return _screen_h; }
|
|
int16 getWidth() { return _screen_w; }
|
|
|
|
// Draw a bitmap to screen.
|
|
// The screen will not be updated to reflect the new bitmap
|
|
void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
|
|
|
|
// Update the dirty areas of the screen
|
|
void updateScreen();
|
|
|
|
// Either show or hide the mouse cursor
|
|
bool showMouse(bool visible);
|
|
|
|
// Move ("warp") the mouse cursor to the specified position.
|
|
void warpMouse(int x, int y);
|
|
|
|
// Set the bitmap that's used when drawing the cursor.
|
|
void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor);
|
|
|
|
// Shaking is used in SCUMM. Set current shake position.
|
|
void setShakePos(int shake_pos);
|
|
|
|
// Get the number of milliseconds since the program was started.
|
|
uint32 getMillis();
|
|
|
|
// Delay for a specified amount of milliseconds
|
|
void delayMillis(uint msecs);
|
|
|
|
// Get the next event.
|
|
// Returns true if an event was retrieved.
|
|
bool pollEvent(Event &event);
|
|
|
|
// Set function that generates samples
|
|
bool setSoundCallback(SoundProc proc, void *param);
|
|
void clearSoundCallback();
|
|
|
|
// Determine the output sample rate. Audio data provided by the sound
|
|
// callback will be played using this rate.
|
|
int getOutputSampleRate() const;
|
|
|
|
// Initialise the specified CD drive for audio playback.
|
|
bool openCD(int drive);
|
|
|
|
// Poll cdrom status
|
|
// Returns true if cd audio is playing
|
|
bool pollCD();
|
|
|
|
// Play cdrom audio track
|
|
void playCD(int track, int num_loops, int start_frame, int duration);
|
|
|
|
// Stop cdrom audio track
|
|
void stopCD();
|
|
|
|
// Update cdrom audio status
|
|
void updateCD();
|
|
|
|
// Quit
|
|
void quit();
|
|
|
|
// Overlay
|
|
void showOverlay();
|
|
void hideOverlay();
|
|
void clearOverlay();
|
|
void grabOverlay(int16 *buf, int pitch);
|
|
void copyRectToOverlay(const int16 *buf, int pitch, int x, int y, int w, int h);
|
|
|
|
// Add a callback timer
|
|
void setTimerCallback(TimerProc callback, int timer);
|
|
|
|
// Mutex handling
|
|
MutexRef createMutex();
|
|
void lockMutex(MutexRef mutex);
|
|
void unlockMutex(MutexRef mutex);
|
|
void deleteMutex(MutexRef mutex);
|
|
|
|
// Set a window caption or any other comparable status display to the
|
|
// given value.
|
|
void setWindowCaption(const char *caption);
|
|
|
|
// Savefile handling
|
|
SaveFileManager *getSavefileManager();
|
|
|
|
|
|
// Extra SoftKbd support
|
|
void mouseToSoftKbd(int x, int y, int &rx, int &ry) const;
|
|
|
|
|
|
static OSystem *create();
|
|
|
|
|
|
private:
|
|
|
|
SoftKeyboard _softkbd;
|
|
|
|
int _ms_cur_x, _ms_cur_y, _ms_cur_w, _ms_cur_h, _ms_old_x, _ms_old_y;
|
|
int _ms_hotspot_x, _ms_hotspot_y, _ms_visible, _devpoll;
|
|
int _current_shake_pos, _screen_w, _screen_h;
|
|
int _overlay_x, _overlay_y;
|
|
unsigned char *_ms_buf;
|
|
unsigned char _ms_keycolor;
|
|
SoundProc _sound_proc;
|
|
void *_sound_proc_param;
|
|
bool _overlay_visible, _overlay_dirty, _screen_dirty;
|
|
int _screen_buffer, _overlay_buffer, _mouse_buffer;
|
|
bool _aspect_stretch, _softkbd_on;
|
|
float _overlay_fade, _xscale, _yscale, _top_offset;
|
|
int _softkbd_motion;
|
|
|
|
uint32 _timer_duration, _timer_next_expiry;
|
|
bool _timer_active;
|
|
int (*_timer_callback) (int);
|
|
|
|
unsigned char *screen;
|
|
unsigned short *mouse;
|
|
unsigned short *overlay;
|
|
void *screen_tx[NUM_BUFFERS];
|
|
void *mouse_tx[NUM_BUFFERS];
|
|
void *ovl_tx[NUM_BUFFERS];
|
|
unsigned short palette[256];
|
|
|
|
int temp_sound_buffer[RING_BUFFER_SAMPLES>>SOUND_BUFFER_SHIFT];
|
|
|
|
void checkSound();
|
|
|
|
void drawMouse(int xdraw, int ydraw, int w, int h,
|
|
unsigned char *buf, bool visible);
|
|
|
|
void setScaling();
|
|
};
|
|
|
|
|
|
extern int handleInput(struct mapledev *pad,
|
|
int &mouse_x, int &mouse_y,
|
|
byte &shiftFlags, Interactive *inter = NULL);
|
|
extern void initSound();
|
|
extern bool selectGame(char *&, char *&, class Icon &);
|
|
|