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agi.cpp
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Properly uninitialize timer used in AgiEngine.
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2009-08-22 00:18:22 +00:00 |
agi.h
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Implement getDebugger() in AGI
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2009-08-30 21:43:07 +00:00 |
checks.cpp
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Cleanup
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2009-06-06 17:45:52 +00:00 |
console.cpp
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Cleanup
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2009-06-06 17:45:52 +00:00 |
console.h
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Implement debug commands "room" and "bt"
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2009-06-06 17:43:26 +00:00 |
cycle.cpp
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Possible fix for #2828330 (AGI: KQ1: Fast text box). If doesn't break anything else then should go to the branch-1-0-0 too, but haven't had the time to do much testing yet - thus committing to the trunk first.
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2009-08-18 21:37:31 +00:00 |
detection.cpp
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Fix for bug #2835581 (KQ3: Game Crash When Leaving Tavern as Fly):
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2009-08-15 19:04:21 +00:00 |
font.h
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Whitespace fixes and C++ comments
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2009-06-06 17:39:13 +00:00 |
global.cpp
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Whitespace fixes and C++ comments
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2009-06-06 17:39:13 +00:00 |
graphics.cpp
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Remove ioFailed() usage from AGI engine.
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2009-07-14 23:03:40 +00:00 |
graphics.h
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Cleanup
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2009-06-06 17:45:52 +00:00 |
id.cpp
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Cleanup
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2009-06-06 17:45:52 +00:00 |
inv.cpp
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Whitespace fixes and C++ comments
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2009-06-06 17:39:13 +00:00 |
keyboard.cpp
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Move functions from agi.cpp to more appropriate files.
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2009-07-22 15:55:33 +00:00 |
keyboard.h
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Whitespace fixes and C++ comments
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2009-06-06 17:39:13 +00:00 |
loader_v2.cpp
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Cleanup
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2009-06-06 17:45:52 +00:00 |
loader_v3.cpp
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Reverted parts of revisions #44292, #44293, #44295 and #44296, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:24:42 +00:00 |
logic.cpp
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Whitespace fixes and C++ comments
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2009-06-06 17:39:13 +00:00 |
logic.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
lzw.cpp
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Whitespace fixes and C++ comments
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2009-06-06 17:39:13 +00:00 |
lzw.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
menu.cpp
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Possible fix for #2828330 (AGI: KQ1: Fast text box). If doesn't break anything else then should go to the branch-1-0-0 too, but haven't had the time to do much testing yet - thus committing to the trunk first.
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2009-08-18 21:37:31 +00:00 |
menu.h
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Implement fence.mouse opcode
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2009-06-06 17:47:29 +00:00 |
module.mk
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Allow static and dynamic plugins to be used at the same time
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2008-05-06 03:00:26 +00:00 |
motion.cpp
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Whitespace fixes and C++ comments
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2009-06-06 17:39:13 +00:00 |
objects.cpp
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Whitespace fixes and C++ comments
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2009-06-06 17:39:13 +00:00 |
op_cmd.cpp
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Fix bug #2838551: "PSP: AGI games are unbearably slow"
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2009-08-16 19:48:13 +00:00 |
op_dbg.cpp
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Whitespace fixes and C++ comments
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2009-06-06 17:39:13 +00:00 |
op_test.cpp
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Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, F3 hotkey dosent work", removed number of hacks
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2009-06-06 17:48:09 +00:00 |
opcodes.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
picture.cpp
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Cleanup
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2009-06-06 17:44:24 +00:00 |
picture.h
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Cleanup
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2009-06-06 17:44:24 +00:00 |
preagi_common.cpp
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
preagi_common.h
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Cleanup and simplification
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2008-01-11 10:59:43 +00:00 |
preagi_mickey.cpp
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Fixed some potential memory leaks, reported by salty-horse
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2009-10-01 12:09:02 +00:00 |
preagi_mickey.h
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Removed unused defines, cleaned up some more defines and reduced the places where static data is read from the game's executable
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2009-01-18 22:02:22 +00:00 |
preagi_troll.cpp
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
preagi_troll.h
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Removed trailing spaces.
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2008-01-27 19:47:41 +00:00 |
preagi_winnie.cpp
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Fixed some potential memory leaks, reported by salty-horse
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2009-10-01 12:09:02 +00:00 |
preagi_winnie.h
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Cleanup and simplification
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2008-01-11 10:59:43 +00:00 |
preagi.cpp
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Cleanup
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2009-06-06 17:45:52 +00:00 |
preagi.h
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Implement getDebugger() in AGI
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2009-08-30 21:43:07 +00:00 |
predictive.cpp
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Cleanup
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2009-06-06 17:45:52 +00:00 |
saveload.cpp
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Commit modified patch from bug report #2849084 "AGI: Crash when saving fallback-matched game" to fix that bug.
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2009-09-23 13:17:08 +00:00 |
sound.cpp
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Remove ioFailed() usage from AGI engine.
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2009-07-14 23:03:40 +00:00 |
sound.h
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Preliminary support for CoCo3 music.
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2009-06-17 23:16:21 +00:00 |
sprite.cpp
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Fix AGI crashes on 64-bit systems that require alignment
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2009-08-02 21:22:46 +00:00 |
sprite.h
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Cleanup
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2009-06-06 17:44:24 +00:00 |
text.cpp
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Cleanup
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2009-06-06 17:45:52 +00:00 |
view.cpp
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Cleanup
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2009-06-06 17:45:52 +00:00 |
view.h
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Whitespace fixes and C++ comments
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2009-06-06 17:39:13 +00:00 |
wagparser.cpp
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Remove ioFailed() usage from AGI engine.
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2009-07-14 23:03:40 +00:00 |
wagparser.h
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Renamed FilesystemNode -> FSNode
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2008-10-02 16:58:59 +00:00 |
words.cpp
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Whitespace fixes and C++ comments
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2009-06-06 17:39:13 +00:00 |