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agi
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Fix for bug #2541237 - "AGI: Restart quits ScummVM"
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2009-02-12 15:13:52 +00:00 |
agos
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Ooops, remove excess bracket.
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2009-02-14 12:56:09 +00:00 |
cine
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do not include common/debug.h from common/util.h
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2009-01-30 05:25:17 +00:00 |
cruise
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Changed the list of language dependant strings from being hard-coded to dynamically being loaded from the 'delphine.lng' file
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2009-02-14 00:10:51 +00:00 |
drascula
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ignore any keypresses in the volume control dialog
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2009-02-14 22:46:54 +00:00 |
gob
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Ooops, remove excess space.
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2009-02-15 08:10:01 +00:00 |
groovie
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T7G: Fix for 2474078 (hopefully). Check if volume has fallen to correct level at end of applyfading, in case it gets set to correct level during it.
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2009-02-01 11:56:12 +00:00 |
igor
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Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
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2009-02-07 05:05:14 +00:00 |
kyra
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LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL)
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2009-02-15 03:36:30 +00:00 |
lure
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Disable GMM Save/Loading when a cut-scene is playing
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2009-01-31 12:26:44 +00:00 |
m4
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Renamed SpecialDebugLevel to DebugChannel
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2009-01-30 05:10:24 +00:00 |
made
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- Fixed/completed cd audio support (sfPlayCd and sfGetCdTime) for Manhole:N&E and RtZ CD
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2009-02-04 19:15:12 +00:00 |
parallaction
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Fixed support for walking zones in BRA:
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2009-02-03 10:42:27 +00:00 |
queen
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
saga
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Removed unused code
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2009-02-03 17:02:57 +00:00 |
sci
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Removing various unused files (backups remain in vendor/sci/, of course)
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2009-02-15 08:11:58 +00:00 |
scumm
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Fix bug #2596028 - FREDDI3: Game does not start German version.
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2009-02-13 23:32:00 +00:00 |
sky
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Fix 1690836: "BASS: Speed difference"
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2009-02-14 00:21:53 +00:00 |
sword1
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clear full screen before playing movie in BS1 (fixes #2599573)
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2009-02-14 18:34:10 +00:00 |
sword2
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
tinsel
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Handle endianness difference in RestoreActorReels() -- fixes bug 2569407 - DW2: Big Endian crash on loading saved game
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2009-02-07 12:55:39 +00:00 |
touche
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
tucker
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correct sprite state for location 43 (fixes #2600759)
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2009-02-15 01:48:18 +00:00 |
advancedDetector.cpp
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do not include common/debug.h from common/util.h
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2009-01-30 05:25:17 +00:00 |
advancedDetector.h
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |
dialogs.cpp
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Fixed working Keys button in in game options dialog
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2009-02-12 22:05:07 +00:00 |
dialogs.h
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
engine.cpp
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Avoid using g_engine if possible
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2009-01-30 16:04:39 +00:00 |
engine.h
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
engines.mk
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Import the SCI engine sources from the FreeSCI Glutton branch (it doesn't compile yet)
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2009-02-15 06:10:59 +00:00 |
game.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
game.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
metaengine.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
module.mk
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |