scummvm/engines/kyra
2009-02-15 03:36:30 +00:00
..
animator_hof.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
animator_lok.cpp Added const to some static data. 2008-06-24 13:59:48 +00:00
animator_lok.h Renamed preprocessor constants to match file names. 2008-05-12 04:17:51 +00:00
animator_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
animator_v2.cpp - Moved newShape/temporaryScript code to KyraEngine_v2. 2008-05-03 19:23:45 +00:00
debugger.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
debugger.h - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
detection.cpp Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00
gui_hof.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
gui_hof.h Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
gui_lok.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
gui_lok.h LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
gui_lol.cpp LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
gui_lol.h LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
gui_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
gui_mr.h Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
gui_v2.cpp LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
gui_v2.h LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
gui.cpp LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
gui.h LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
items_hof.cpp - Moved some opcodes to KyraEngine_v1 2008-05-12 12:42:10 +00:00
items_lok.cpp Added const to some static data. 2008-06-24 13:59:48 +00:00
items_lol.cpp LOL: fixed bug in text displayer and some cleanup 2009-02-14 13:55:00 +00:00
items_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
items_v2.cpp - Moved some opcodes to KyraEngine_v1 2008-05-12 12:42:10 +00:00
kyra_hof.cpp Implemented per voice volume control. (Used for example in LoL intro) 2009-02-01 20:35:51 +00:00
kyra_hof.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
kyra_lok.cpp Renamed SpecialDebugLevel to DebugChannel 2009-01-30 05:10:24 +00:00
kyra_lok.h Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
kyra_mr.cpp Fix for bug #2551436 "KYRA2: ScummVM quits after death". 2009-01-31 12:00:20 +00:00
kyra_mr.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
kyra_v1.cpp LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
kyra_v1.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
kyra_v2.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
kyra_v2.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
lol.cpp LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
lol.h LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
module.mk Moved some code to newly added files sequences_lol.cpp (more static sequence code is coming up in the future anyway...) 2009-02-01 20:21:01 +00:00
resource_intern.cpp Renamed Kyra's Resource::getFileStream to createReadStream 2009-01-23 04:57:18 +00:00
resource_intern.h Renamed Archive::openFile to createReadStreamForMember 2009-01-23 04:45:44 +00:00
resource.cpp Renamed Kyra's Resource::getFileStream to createReadStream 2009-01-23 04:57:18 +00:00
resource.h LOL: 2009-02-14 00:51:07 +00:00
saveload_hof.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
saveload_lok.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
saveload_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
saveload.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scene_hof.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scene_lok.cpp Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
scene_lol.cpp LOL: fixed a bug in moveParty() and implemented some more gui code 2009-02-14 14:33:26 +00:00
scene_mr.cpp Renamed Kyra's Resource::getFileStream to createReadStream 2009-01-23 04:57:18 +00:00
scene_v1.cpp - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
scene_v2.cpp Fixed bug in KyraEngine_v2::directLinePassable. This should fix some pathfinder issues in HoF and MR. 2008-05-19 23:04:52 +00:00
screen_hof.cpp Implemented page switch animation in kyra3 album. 2008-05-11 15:57:50 +00:00
screen_hof.h Implemented page switch animation in kyra3 album. 2008-05-11 15:57:50 +00:00
screen_lok.cpp Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
screen_lok.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
screen_lol.cpp LOL: 2009-02-14 00:51:07 +00:00
screen_lol.h LOL: 2009-02-14 00:51:07 +00:00
screen_mr.cpp Implemented opcode 91: o3_daggerWarning. 2008-05-05 18:50:42 +00:00
screen_mr.h Implemented opcode 91: o3_daggerWarning. 2008-05-05 18:50:42 +00:00
screen_v2.cpp LOL: Some drawing code and some opcodes so that the first scene will show up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. 2009-01-18 17:04:24 +00:00
screen_v2.h LOL: Some drawing code and some opcodes so that the first scene will show up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. 2009-01-18 17:04:24 +00:00
screen.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
screen.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
script_hof.cpp o2_loadSoundFile is a dummy for non DOS versions. 2009-01-31 15:16:51 +00:00
script_lok.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
script_lol.cpp LOL: add missing debug info to some script functions 2009-02-14 13:29:22 +00:00
script_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
script_tim.cpp LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
script_tim.h KYRA: cleanup 2009-02-02 23:20:55 +00:00
script_v1.cpp Reverted commit #32166. 2008-05-18 13:22:06 +00:00
script_v2.cpp - Yet more opcodes moved to KyraEngine_v1 2008-05-12 12:57:42 +00:00
script.cpp Renamed Kyra's Resource::getFileStream to createReadStream 2009-01-23 04:57:18 +00:00
script.h - Fixed bug in script code of LoL 2009-01-18 17:24:47 +00:00
seqplayer.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
seqplayer.h Consisteny fixes: 2008-05-11 22:32:37 +00:00
sequences_hof.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
sequences_lok.cpp Cleanup. 2008-12-18 18:46:24 +00:00
sequences_lol.cpp KYRA: cleanup 2009-02-02 23:20:55 +00:00
sequences_mr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
sequences_v2.cpp Just allow animation scripts marked as skipable to be skipped. 2008-05-14 14:07:56 +00:00
sound_adlib.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
sound_digital.cpp Renamed Kyra's Resource::getFileStream to createReadStream 2009-01-23 04:57:18 +00:00
sound_lok.cpp Cleanup. 2009-01-20 09:38:55 +00:00
sound_midi.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
sound_towns.cpp Implemented per voice volume control. (Used for example in LoL intro) 2009-02-01 20:35:51 +00:00
sound.cpp Fix sound noise regression in CD32 version of Simon the Sorcerer 1. 2009-02-07 05:05:14 +00:00
sound.h Implemented per voice volume control. (Used for example in LoL intro) 2009-02-01 20:35:51 +00:00
sprites.cpp Removed unnecessary #inlcudes 2008-07-10 05:15:19 +00:00
sprites.h Consisteny fixes: 2008-05-11 22:32:37 +00:00
staticres.cpp LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) 2009-02-15 03:36:30 +00:00
text_hof.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
text_hof.h Renamed preprocessor constants to match file names. 2008-05-12 04:17:51 +00:00
text_lok.cpp Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
text_lol.cpp LOL: fixed bug in text displayer and some cleanup 2009-02-14 13:55:00 +00:00
text_lol.h LOL: fixed bug in text displayer and some cleanup 2009-02-14 13:55:00 +00:00
text_mr.cpp Allow ScummVM to quit while a character is talking in Kyra3. 2009-02-05 19:25:52 +00:00
text_mr.h Started to refactor kyra2/kyra3 code to a common base. (regressions possible, compiling currently broken) 2008-05-02 14:46:30 +00:00
text.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
text.h - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
timer_hof.cpp - Moved newShape/temporaryScript code to KyraEngine_v2. 2008-05-03 19:23:45 +00:00
timer_lok.cpp - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
timer_mr.cpp - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
timer.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
timer.h - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
util.cpp Oops added files I forgot in r35553. 2008-12-26 11:07:52 +00:00
util.h Oops added files I forgot in r35553. 2008-12-26 11:07:52 +00:00
vqa.cpp Renamed Kyra's Resource::getFileStream to createReadStream 2009-01-23 04:57:18 +00:00
vqa.h Got rid of all Common::File usages in Kyra. 2008-09-07 22:30:34 +00:00
wsamovie.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
wsamovie.h Fixed typo. 2008-07-27 12:09:10 +00:00