scummvm/engines/kyra
2008-03-28 16:15:00 +00:00
..
animator_v1.cpp
animator_v1.h
animator_v2.cpp Fix for bug #1922521 "HoF: mountaineer sprite vanishes". 2008-03-22 00:33:05 +00:00
debugger.cpp Refactored Kyrandia GUI code a bit. 2008-03-28 09:00:30 +00:00
debugger.h Refactored Kyrandia GUI code a bit. 2008-03-28 09:00:30 +00:00
detection.cpp - Implemented support for --list-saves in Kyra engine 2008-03-27 18:03:00 +00:00
gui_v1.cpp - fixed svn properties 2008-03-28 15:29:39 +00:00
gui_v1.h - fixed svn properties 2008-03-28 15:29:39 +00:00
gui_v2.cpp Changed HoF GUI code to use common GUI code now. 2008-03-28 16:15:00 +00:00
gui_v2.h Changed HoF GUI code to use common GUI code now. 2008-03-28 16:15:00 +00:00
gui.cpp Refactored Kyrandia GUI code a bit. 2008-03-28 09:00:30 +00:00
gui.h Refactored Kyrandia GUI code a bit. 2008-03-28 09:00:30 +00:00
items_v1.cpp
items_v2.cpp Bugfix for dropping items off scene. 2008-03-18 19:32:00 +00:00
kyra_v1.cpp Refactored Kyrandia GUI code a bit. 2008-03-28 09:00:30 +00:00
kyra_v1.h Refactored Kyrandia GUI code a bit. 2008-03-28 09:00:30 +00:00
kyra_v2.cpp Changed HoF GUI code to use common GUI code now. 2008-03-28 16:15:00 +00:00
kyra_v2.h Changed HoF GUI code to use common GUI code now. 2008-03-28 16:15:00 +00:00
kyra_v3.cpp
kyra_v3.h
kyra.cpp Implemented savegame loading via command line params -x/--save-slot. 2008-03-28 00:53:54 +00:00
kyra.h Implemented savegame loading via command line params -x/--save-slot. 2008-03-28 00:53:54 +00:00
module.mk Refactored Kyrandia GUI code a bit. 2008-03-28 09:00:30 +00:00
resource.cpp cleanup 2008-03-28 08:30:42 +00:00
resource.h Committed shared pointer implementation of patch #1895703 "COMMON: Managed List". 2008-03-28 06:03:59 +00:00
saveload_v1.cpp Removed much code duplication in Hand of Fate savefile loading with SeekableSubReadStreamEndian. 2008-03-27 20:54:59 +00:00
saveload_v2.cpp Implemented command text fadeout. 2008-03-28 01:28:02 +00:00
saveload.cpp Implemented savegame loading via command line params -x/--save-slot. 2008-03-28 00:53:54 +00:00
scene_v1.cpp Possible fix for bug #1910180 "KYRA: Screen "flash"". 2008-03-08 18:33:59 +00:00
scene_v2.cpp fix for bug 1922560 (HoF: wheels entrance gfx wrong) 2008-03-27 22:07:57 +00:00
scene.cpp
screen_v1.cpp
screen_v1.h
screen_v2.cpp Proper fix for bug #1920869 "HoF: palette artifacts in inventory". 2008-03-21 12:51:03 +00:00
screen_v2.h Proper fix for bug #1920869 "HoF: palette artifacts in inventory". 2008-03-21 12:51:03 +00:00
screen.cpp Fixed palette loading debug command for amiga version. 2008-03-27 15:32:20 +00:00
screen.h Fixed palette loading debug command for amiga version. 2008-03-27 15:32:20 +00:00
script_v1.cpp Refactored Kyrandia GUI code a bit. 2008-03-28 09:00:30 +00:00
script_v2.cpp Finished o2_delay implementation. 2008-03-28 01:10:58 +00:00
script.cpp - Impelemented opcode 155: o2_stopSceneAnimation 2008-03-16 13:31:18 +00:00
script.h - reworked skip flag handling in some places again 2008-03-26 21:52:28 +00:00
seqplayer.cpp Respect text/voice settings in Kyrandia 1 Intro/Outro. 2008-03-23 20:55:42 +00:00
seqplayer.h
sequences_tim.cpp - add opcode 146 - resetInputColorCode() 2008-03-16 02:00:14 +00:00
sequences_v1.cpp Respect text/voice settings in Kyrandia 1 Intro/Outro. 2008-03-23 20:55:42 +00:00
sequences_v2.cpp - some accuracy changes for KyraEngine_v2::snd_playSoundEffect() 2008-03-28 00:07:40 +00:00
sound_adlib.cpp - fixed multiple voices playing at once (see bug #1926547 "HoF: Right mouse button messes up gameplay"). 2008-03-26 21:39:44 +00:00
sound_digital.cpp
sound_towns.cpp - some accuracy changes for KyraEngine_v2::snd_playSoundEffect() 2008-03-28 00:07:40 +00:00
sound_v1.cpp - Implemented opcode 97: o2_isAnySoundPlaying 2008-03-21 16:18:27 +00:00
sound.cpp - fixed bug in Sound::voiceIsPlaying 2008-03-22 14:29:30 +00:00
sound.h - some accuracy changes for KyraEngine_v2::snd_playSoundEffect() 2008-03-28 00:07:40 +00:00
sprites.cpp
sprites.h
staticres.cpp Changed HoF GUI code to use common GUI code now. 2008-03-28 16:15:00 +00:00
text_v1.cpp - fixed bug in Sound::voiceIsPlaying 2008-03-22 14:29:30 +00:00
text_v2.cpp remove unnecessary code duplication 2008-03-17 21:15:24 +00:00
text_v2.h Implemented opcodes: 2008-03-16 15:28:05 +00:00
text.cpp
text.h Implemented opcodes: 2008-03-16 15:28:05 +00:00
timer_v1.cpp
timer_v2.cpp Fixed showing of cauldron animations processing while the inventory is not shown. 2008-03-28 01:44:49 +00:00
timer.cpp Removed much code duplication in Hand of Fate savefile loading with SeekableSubReadStreamEndian. 2008-03-27 20:54:59 +00:00
timer.h Removed much code duplication in Hand of Fate savefile loading with SeekableSubReadStreamEndian. 2008-03-27 20:54:59 +00:00
util.h
vqa.cpp
vqa.h
wsamovie.cpp
wsamovie.h