scummvm/engines
Torbjörn Andersson 763b1c7cb0 Fixed a glitch when a one-word text (e.g. "TOTENKOPF" in the first room, when
playing the German translation) doesn't fit on the screen at the desired
position.

svn-id: r48850
2010-04-29 03:54:20 +00:00
..
agi COMMON: Move DebugChannel stuff into a new DebugMan singleton 2010-04-27 21:40:52 +00:00
agos Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
cine CINE: Get rid of some global constructor uses 2010-04-28 22:24:11 +00:00
cruise COMMON: Move DebugChannel stuff into a new DebugMan singleton 2010-04-27 21:40:52 +00:00
draci COMMON: Move DebugChannel stuff into a new DebugMan singleton 2010-04-27 21:40:52 +00:00
drascula Fixed a glitch when a one-word text (e.g. "TOTENKOPF" in the first room, when 2010-04-29 03:54:20 +00:00
gob Only draw letters that actually fit on the surface. Should fix bug #2992268 (Reproducible crash creating Intuition formula) 2010-04-28 19:14:20 +00:00
groovie COMMON: Move DebugChannel stuff into a new DebugMan singleton 2010-04-27 21:40:52 +00:00
kyra COMMON: Move DebugChannel stuff into a new DebugMan singleton 2010-04-27 21:40:52 +00:00
lure COMMON: Move DebugChannel stuff into a new DebugMan singleton 2010-04-27 21:40:52 +00:00
m4 COMMON: Move DebugChannel stuff into a new DebugMan singleton 2010-04-27 21:40:52 +00:00
made AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
mohawk COMMON: Move DebugChannel stuff into a new DebugMan singleton 2010-04-27 21:40:52 +00:00
parallaction Make sure dialogue manager is destroyed on quit. 2010-04-28 23:11:34 +00:00
queen get rid of global Box objects and remove obsoleted PALMOS_ARM defines. 2010-04-25 21:53:09 +00:00
saga SAGA: Avoid global constructor for pieceOrigins array 2010-04-28 22:23:34 +00:00
sci COMMON: Move DebugChannel stuff into a new DebugMan singleton 2010-04-27 21:40:52 +00:00
scumm Fix for bug #2824840: ZAK: Crash when using the yellow crystal (Amiga version) 2010-04-28 20:18:56 +00:00
sky AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
sword1 AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
sword2 Fix warnings when FLAC&MP3&VORBIS is disabled; also fixes leak in Tinsel 2010-04-17 23:57:50 +00:00
teenagent added cd-version detection and cdlogo.res support 2010-04-28 19:50:28 +00:00
tinsel TINSEL: Avoid global constructor for clickPos 2010-04-28 22:23:00 +00:00
touche COMMON: Move DebugChannel stuff into a new DebugMan singleton 2010-04-27 21:40:52 +00:00
tucker fix missing sound effects during introduction with non French versions. 2010-04-25 21:53:27 +00:00
advancedDetector.cpp Small tweak, works around a bug in the default OpenBSD gcc 3.3.5 compiler 2010-04-20 16:58:52 +00:00
advancedDetector.h Introduced new ADGF flag ADGF_USEEXTRAASTITLE. 2010-01-03 21:07:40 +00:00
dialogs.cpp GUI: Unify various definitions of kOKCmd and move it to namespace GUI 2010-04-06 09:26:43 +00:00
dialogs.h Factor out save/load code from MainMenuDialog::handleCommand into new methods 2010-04-06 09:26:20 +00:00
engine.cpp Explain the rational of the CursorMan.pushCursor calls directly 2010-04-11 19:04:24 +00:00
engine.h Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too. 2009-09-24 14:02:05 +00:00
engines.mk Revert of accidental commit to engines.mk 2010-03-21 10:53:13 +00:00
game.cpp ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
game.h ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
metaengine.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp Switch SaveStateDescriptor::getBool to use Common::parseBool 2010-04-06 09:27:27 +00:00
savestate.h ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00