scummvm/backends/dc
Max Horn 4bd05071e5 Got rid of OSystem::move_screen
svn-id: r14882
2004-09-04 01:31:04 +00:00
..
.cvsignore Build plugins. 2004-08-25 21:47:07 +00:00
audio.cpp
cache.S Support dynamic plugins on Dreamcast. 2004-08-22 21:47:20 +00:00
dc.h Got rid of OSystem::move_screen 2004-09-04 01:31:04 +00:00
DCLauncherDialog.h Run the DC launcher from inside the regular main() function. 2004-08-26 21:51:26 +00:00
dcloader.cpp Disable interrupts while performing cache trickery, just in case. 2004-08-29 19:36:34 +00:00
dcloader.h Support dynamic plugins on Dreamcast. 2004-08-22 21:47:20 +00:00
dcmain.cpp Run the DC launcher from inside the regular main() function. 2004-08-26 21:51:26 +00:00
display.cpp Got rid of OSystem::move_screen 2004-09-04 01:31:04 +00:00
icon.cpp
icon.h
input.cpp Virtual keyboard. 2004-03-14 22:16:22 +00:00
label.cpp
label.h
Makefile Disable building of scalers. 2004-08-26 21:01:54 +00:00
plugin.syms Support dynamic plugins on Dreamcast. 2004-08-22 21:47:20 +00:00
plugin.x Support dynamic plugins on Dreamcast. 2004-08-22 21:47:20 +00:00
portdefs.h
README
selector.cpp Removed obsolete checks for LFL games (thank you MD5!). 2004-08-26 21:29:56 +00:00
softkbd.cpp Virtual keyboard. 2004-03-14 22:16:22 +00:00
softkbd.h Virtual keyboard. 2004-03-14 22:16:22 +00:00
time.cpp Renamed OSystem::set_timer() to setTimerCallback(); more OSystem Doxygen changes 2004-03-15 01:18:47 +00:00
vmsave.cpp Don't return -1 from read/write, they are uint32... 2004-08-26 21:56:25 +00:00

Compiling ScummVM for SEGA Dreamcast
====================================

If you want to compile ScummVM for your Dreamcast,
you'll need the following:

* gcc-3.3.3 configured as a cross-compiler for `sh-elf'
  (including corresponding binutils)

* newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.9.0.tar.gz>

* libronin-0.4 : <URL:http://peter.bortas.org/scumm/libronin-0.4.tar.gz>

* GNU make


Edit the Makefile to contain the path to libronin if you installed it
somewhere other than /usr/local/ronin, then run `make', and you should
get an ELF binary with the name `scummvm.elf'.