scummvm/engines
2011-10-09 22:07:49 +02:00
..
agi AGI: Fixed several incorrect substitutions of "game" with "_game" 2011-09-26 15:42:31 +03:00
agos AUDIO: Add default disposeAfterUse value to makeVOCStream again. 2011-10-09 21:24:06 +02:00
cge CGE: Add come comments in inventory functions 2011-10-09 11:24:43 +02:00
cine CINE: Remove unused variable 'di' 2011-10-09 10:16:04 +02:00
composer COMPOSER: Silence a false positive warning in MSVC 2011-09-12 21:58:54 +03:00
cruise COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save slots 2011-10-01 17:50:19 +10:00
draci COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save slots 2011-10-01 17:50:19 +10:00
drascula DRASCULA: Separated the save name syncing code, and added a TODO 2011-08-24 10:39:05 +03:00
dreamweb DREAMWEB: 'wornerror' ported to C++ 2011-10-09 18:09:24 +02:00
gob GOB: At the decorative fishes in the Diving minigame 2011-09-18 17:02:45 +02:00
groovie GROOVIE: Remove dither code from ROQ 2011-09-06 21:59:24 +09:30
hugo HUGO: Improvements to SoundHandler::pcspkr_player(). 2011-09-08 21:07:15 +02:00
kyra KYRA: Fix minor bug in AdLibDriver::primaryEffect1. 2011-10-02 02:17:59 +02:00
lastexpress LASTEXPRESS: Small cleanup in Entities::processEntity() and Entities::processFrame() 2011-09-19 09:22:59 -04:00
lure LURE: Fix crash caused by trying to talk to a character when an ask action is in progress 2011-09-09 22:10:03 +10:00
m4 M4: Silence GCC warning (one of several) 2011-10-09 11:28:37 +02:00
made MADE: Fix include guard of made.h. 2011-10-09 22:07:49 +02:00
mohawk MOHAWK: Added an entry for lbsampler (bug #3309306), and marked two non working LB V3 games as unstable 2011-09-28 01:16:00 +03:00
parallaction PARALLACTION: Fixed bugs #2880939 and #3135868 2011-10-01 01:10:30 +03:00
queen QUEEN: Made some static data const. 2011-09-08 20:07:36 +02:00
saga SAGA: Fixed script bug #3358007 - "IHNM: Freeze when exiting from the motor room's right door" 2011-10-04 01:56:10 +03:00
sci SCI: CreateTextBitmap should return a pointer. Also, silenced a warning 2011-10-09 19:56:51 +03:00
scumm AUDIO: Add default disposeAfterUse value to makeVOCStream again. 2011-10-09 21:24:06 +02:00
sky SKY: fix bug #3149412: Invalid Mode when giving shades to travel agent 2011-09-12 13:56:28 +02:00
sword1 SWORD1: Replace inRange with CLIP. 2011-09-08 00:19:43 +02:00
sword2 AUDIO: Remove default rate parameter from xa 2011-08-24 09:54:19 -04:00
sword25
teenagent
testbed
tinsel TINSEL: Bugfix for #2893946 - DW1 psychiatrist scene isn't playing 2011-10-04 20:47:01 +11:00
toon TOON: Fix Flux jumpy animation when imprisoned 2011-10-07 01:10:51 +02:00
touche AUDIO: Add default disposeAfterUse value to makeVOCStream again. 2011-10-09 21:24:06 +02:00
tsage TsAGE: Fix formatting (thanks lordHoto) and trailing spaces (thanks DrMcCoy) in scene 910 2011-10-09 18:42:08 +02:00
tucker TUCKER: Made some static data const. 2011-09-08 19:53:35 +02:00
advancedDetector.cpp COMMON: Include hidden files in FSDirectory cache and detection. 2011-10-08 14:36:34 +02:00
advancedDetector.h ENGINES: Fix a typo 2011-08-20 18:42:04 -04:00
dialogs.cpp ENGINES: make the default savegame description be the timestamp 2011-09-23 22:06:08 -05:00
dialogs.h
engine.cpp BADA: Remove BADA defined check. Was a temp fix for simulator build 2011-08-21 16:39:08 +10:00
engine.h
engines.mk Merge remote-tracking branch 'origin/master' into soltys_wip2 2011-08-22 20:03:05 +02:00
game.cpp
game.h
metaengine.h
module.mk
obsolete.cpp
obsolete.h
savestate.cpp
savestate.h
util.h