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agi
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AGI: Fixed several incorrect substitutions of "game" with "_game"
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2011-09-26 15:42:31 +03:00 |
agos
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AUDIO: Add default disposeAfterUse value to makeVOCStream again.
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2011-10-09 21:24:06 +02:00 |
cge
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CGE: Add come comments in inventory functions
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2011-10-09 11:24:43 +02:00 |
cine
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CINE: Remove unused variable 'di'
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2011-10-09 10:16:04 +02:00 |
composer
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COMPOSER: Silence a false positive warning in MSVC
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2011-09-12 21:58:54 +03:00 |
cruise
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COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save slots
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2011-10-01 17:50:19 +10:00 |
draci
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COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save slots
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2011-10-01 17:50:19 +10:00 |
drascula
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DRASCULA: Separated the save name syncing code, and added a TODO
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2011-08-24 10:39:05 +03:00 |
dreamweb
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DREAMWEB: 'wornerror' ported to C++
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2011-10-09 18:09:24 +02:00 |
gob
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GOB: At the decorative fishes in the Diving minigame
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2011-09-18 17:02:45 +02:00 |
groovie
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GROOVIE: Remove dither code from ROQ
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2011-09-06 21:59:24 +09:30 |
hugo
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HUGO: Improvements to SoundHandler::pcspkr_player().
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2011-09-08 21:07:15 +02:00 |
kyra
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KYRA: Fix minor bug in AdLibDriver::primaryEffect1.
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2011-10-02 02:17:59 +02:00 |
lastexpress
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LASTEXPRESS: Small cleanup in Entities::processEntity() and Entities::processFrame()
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2011-09-19 09:22:59 -04:00 |
lure
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LURE: Fix crash caused by trying to talk to a character when an ask action is in progress
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2011-09-09 22:10:03 +10:00 |
m4
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M4: Silence GCC warning (one of several)
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2011-10-09 11:28:37 +02:00 |
made
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MADE: Fix include guard of made.h.
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2011-10-09 22:07:49 +02:00 |
mohawk
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MOHAWK: Added an entry for lbsampler (bug #3309306), and marked two non working LB V3 games as unstable
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2011-09-28 01:16:00 +03:00 |
parallaction
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PARALLACTION: Fixed bugs #2880939 and #3135868
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2011-10-01 01:10:30 +03:00 |
queen
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QUEEN: Made some static data const.
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2011-09-08 20:07:36 +02:00 |
saga
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SAGA: Fixed script bug #3358007 - "IHNM: Freeze when exiting from the motor room's right door"
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2011-10-04 01:56:10 +03:00 |
sci
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SCI: CreateTextBitmap should return a pointer. Also, silenced a warning
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2011-10-09 19:56:51 +03:00 |
scumm
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AUDIO: Add default disposeAfterUse value to makeVOCStream again.
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2011-10-09 21:24:06 +02:00 |
sky
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SKY: fix bug #3149412: Invalid Mode when giving shades to travel agent
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2011-09-12 13:56:28 +02:00 |
sword1
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SWORD1: Replace inRange with CLIP.
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2011-09-08 00:19:43 +02:00 |
sword2
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AUDIO: Remove default rate parameter from xa
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2011-08-24 09:54:19 -04:00 |
sword25
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teenagent
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testbed
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tinsel
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TINSEL: Bugfix for #2893946 - DW1 psychiatrist scene isn't playing
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2011-10-04 20:47:01 +11:00 |
toon
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TOON: Fix Flux jumpy animation when imprisoned
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2011-10-07 01:10:51 +02:00 |
touche
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AUDIO: Add default disposeAfterUse value to makeVOCStream again.
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2011-10-09 21:24:06 +02:00 |
tsage
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TsAGE: Fix formatting (thanks lordHoto) and trailing spaces (thanks DrMcCoy) in scene 910
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2011-10-09 18:42:08 +02:00 |
tucker
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TUCKER: Made some static data const.
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2011-09-08 19:53:35 +02:00 |
advancedDetector.cpp
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COMMON: Include hidden files in FSDirectory cache and detection.
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2011-10-08 14:36:34 +02:00 |
advancedDetector.h
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ENGINES: Fix a typo
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2011-08-20 18:42:04 -04:00 |
dialogs.cpp
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ENGINES: make the default savegame description be the timestamp
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2011-09-23 22:06:08 -05:00 |
dialogs.h
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engine.cpp
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BADA: Remove BADA defined check. Was a temp fix for simulator build
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2011-08-21 16:39:08 +10:00 |
engine.h
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engines.mk
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Merge remote-tracking branch 'origin/master' into soltys_wip2
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2011-08-22 20:03:05 +02:00 |
game.cpp
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game.h
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metaengine.h
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module.mk
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obsolete.cpp
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obsolete.h
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savestate.cpp
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savestate.h
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util.h
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