scummvm/engines/agi
Torbjörn Andersson 0999534749 The error() and warning() functions add ! and newline automatically. (I didn't
look at debug() and debugC(), since I'm really bored with this now. :-)

svn-id: r41061
2009-05-31 10:02:16 +00:00
..
agi.cpp Fix bug #1946262: "LSL1: Age Verification answer input not working" 2009-05-11 20:58:55 +00:00
agi.h Proper fix for bug #2537054: "AGI: Using GMM to load causes graphics glitches". 2009-05-21 21:51:50 +00:00
checks.cpp
console.cpp
console.h
cycle.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
detection.cpp Changed SaveFileManager methods to take Common::String params (instead of char pointers) 2009-05-29 14:38:22 +00:00
font.h
global.cpp Implement FR#2103654: "AGI sound volume" 2009-05-18 21:37:13 +00:00
graphics.cpp
graphics.h
id.cpp
inv.cpp
keyboard.cpp Start of fixing bug #2537054: "AGI: Using GMM to load causes graphics glitches" 2009-05-19 21:09:43 +00:00
keyboard.h
loader_v2.cpp
loader_v3.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
logic.cpp
logic.h
lzw.cpp Fix compilation 2009-03-19 23:31:20 +00:00
lzw.h
menu.cpp Fix for bug #2538123 - "AGI: loading from launcher disables hotkeys" 2009-02-11 15:36:13 +00:00
menu.h
module.mk
motion.cpp
objects.cpp
op_cmd.cpp Fix for bug #2541237 - "AGI: Restart quits ScummVM" 2009-02-12 15:13:52 +00:00
op_dbg.cpp
op_test.cpp Fix for bug #2541237 - "AGI: Restart quits ScummVM" 2009-02-12 15:13:52 +00:00
opcodes.h
picture.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
picture.h
preagi_common.cpp Fix for bug #2071125 - "MICKEY: Mouse movement‏", by using the waitForTimer() function from the SCUMM engine 2008-11-06 16:31:34 +00:00
preagi_common.h
preagi_mickey.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
preagi_mickey.h Removed unused defines, cleaned up some more defines and reduced the places where static data is read from the game's executable 2009-01-18 22:02:22 +00:00
preagi_troll.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
preagi_troll.h
preagi_winnie.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
preagi_winnie.h
preagi.cpp some cleanup 2009-03-08 18:58:09 +00:00
preagi.h AGI save games now contain thumbnails and creation date/time (visible from the GMM save/load screens) 2008-11-10 19:02:47 +00:00
predictive.cpp Fix some variable may be used uninitialized warnings. 2009-05-13 18:12:17 +00:00
saveload.cpp Proper fix for bug #2537054: "AGI: Using GMM to load causes graphics glitches". 2009-05-21 21:51:50 +00:00
sound.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
sound.h Patch #2131406: AGI: Fix Crash with Apple][ Instruments. 2008-10-13 19:17:51 +00:00
sprite.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
sprite.h
text.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
view.cpp
view.h
wagparser.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
wagparser.h Renamed FilesystemNode -> FSNode 2008-10-02 16:58:59 +00:00
words.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00