scummvm/engines/scumm
Torbjörn Andersson a6b65b84b0 SCUMM - Fix bug #3536645, FT Missing Dialogue Line
The condition for setting up the scene when encountering Father
Torque had been accidentally inverted, so the function was called
over and over (presumably causing the scene to stall), insead of
just once. I don't know much about INSANE, but sev has confirmed
that this is the correct fix.
2012-06-23 19:30:10 +02:00
..
he Merge pull request #244 from clone2727/football2002-wday 2012-06-17 17:17:06 -07:00
imuse SCUMM: Revert "Removed a duplicate variable assignment" 2011-11-04 10:04:42 +01:00
imuse_digi SCUMM: Fix spelling of length 2012-04-04 21:23:14 -07:00
insane SCUMM - Fix bug #3536645, FT Missing Dialogue Line 2012-06-23 19:30:10 +02:00
smush COMMON: Move isFoo functions to namespace Common, add doxygen comments 2012-02-20 16:18:27 +01:00
actor_he.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
actor.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
actor.h SCUMM: add support for diagonal walking between boxes (e.g. used for meteor opening scene) 2012-02-11 08:30:14 +01:00
akos.cpp SCUMM: Move class ResourceManager to its own header 2011-05-13 11:47:08 +02:00
akos.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
base-costume.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
base-costume.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
bomp.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
bomp.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
boxes.cpp SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions 2012-02-11 08:30:08 +01:00
boxes.h SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions 2012-02-11 08:30:08 +01:00
camera.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
charset-fontdata.cpp SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions 2012-02-11 08:30:08 +01:00
charset.cpp SCUMM FM-TOWNS: fix DS build 2011-09-17 22:16:41 +02:00
charset.h SCUMM FM-TOWNS: fix regression and cleanup 2011-09-17 21:15:44 +02:00
costume.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
costume.h SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions 2012-02-11 08:30:08 +01:00
cursor.cpp ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic. 2012-06-03 02:02:57 +02:00
debugger.cpp SCUMM: Fix actor ID handling in v0 2012-02-11 08:29:13 +01:00
debugger.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
detection_tables.h SCUMM: Add HE101 version, for debugInput opcode difference in some HE100 games. 2012-06-09 15:36:47 +10:00
detection.cpp SCUMM: Create proper engine for heversion 101 2012-06-09 20:00:45 -04:00
detection.h SCUMM: Add support for Spy Fox iOS 2012-05-28 14:29:44 -04:00
dialogs.cpp SCUMM: Add a difficulty selection dialog for Loom FM-Towns. 2011-12-26 15:25:41 +01:00
dialogs.h SCUMM: Add a difficulty selection dialog for Loom FM-Towns. 2011-12-26 15:25:41 +01:00
file_nes.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
file_nes.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
file.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
file.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
gfx_towns.cpp JANITORIAL: Replace (x ? false : true) by !(x). 2012-03-13 15:43:36 +01:00
gfx.cpp SCUMM: Get rid of casts on OSystem::copyRectToScreen calls. 2012-06-16 02:39:00 +02:00
gfx.h SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions 2012-02-11 08:30:08 +01:00
gfxARM.s SCUMM: Fix utilization of ARM assembly routines. This fixes bug #3494448. 2012-02-26 13:01:23 +01:00
help.cpp I18N: Added comments to some of obscure translatable strings 2011-08-20 15:11:47 +01:00
help.h COMMON: Move Language and Platform functionality into separate files 2012-02-26 15:21:36 +01:00
input.cpp SCUMM: Add code to support different keys used for skipping cutscenes in early ports of Maniac Mansion and Zak McKracken. 2011-11-17 23:01:47 +11:00
midiparser_ro.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
module.mk SCUMM: add player_apple2.cpp to project files 2011-12-24 14:30:57 +01:00
music.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
nut_renderer.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
nut_renderer.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
object.cpp SCUMM: cleanup and separation of objIsActor()/objToActor()/actorToObj() for v0 and other engines 2012-02-11 08:36:27 +01:00
object.h SCUMM: adjust to coding style-guide 2012-02-11 08:30:02 +01:00
palette.cpp SCUMM: Fix copy/paste errors 2011-11-03 01:34:53 +00:00
player_apple2.cpp SCUMM: Rename player_appleII.* -> player_apple2.* to have the filenames lower case 2011-12-24 14:29:06 +01:00
player_apple2.h JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
player_mod.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
player_mod.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
player_nes.cpp JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
player_nes.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
player_pce.cpp SCUMM: match style-guide, add missing spaces between some "if ()", "for ()" 2012-02-11 08:30:15 +01:00
player_pce.h SCUMM: remove unimplemented und unused method startMusic() in pce and apple2 players 2012-02-11 08:29:08 +01:00
player_sid.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
player_sid.h SCUMM: fix resetAllSounds() in player_sid 2012-02-11 08:29:10 +01:00
player_towns.cpp SCUMM: fix minor bug in FM-TOWNS sound code 2011-12-05 22:59:33 +01:00
player_towns.h ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
player_v1.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
player_v1.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
player_v2.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
player_v2.h SCUMM: Mark some overwritten methods as virtual. 2011-08-07 15:58:27 +02:00
player_v2a.cpp SCUMM: Run astyle over Player_V2A code. 2011-11-01 16:04:02 +01:00
player_v2a.h SCUMM: Run astyle over Player_V2A code. 2011-11-01 16:04:02 +01:00
player_v2base.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
player_v2base.h SCUMM: Mark some overwritten methods as virtual. 2011-08-07 15:58:27 +02:00
player_v2cms.cpp SCUMM: Change CMS sfx methods to use its own register set. 2011-08-10 00:00:12 +02:00
player_v2cms.h SCUMM: Change CMS sfx methods to use its own register set. 2011-08-10 00:00:12 +02:00
player_v3a.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
player_v3a.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
player_v4a.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
player_v4a.h ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
proc3ARM.s SCUMM/ARM: Fix crashes in ARM asm costume renderer 2012-04-04 08:54:58 +02:00
resource_v2.cpp SCUMM: Turned ResTypeData into a Common::Array<Resource>, subsuming its _resource member 2011-05-13 14:48:01 +02:00
resource_v3.cpp SCUMM: Turned ResTypeData into a Common::Array<Resource>, subsuming its _resource member 2011-05-13 14:48:01 +02:00
resource_v4.cpp SCUMM: Turned ResTypeData into a Common::Array<Resource>, subsuming its _resource member 2011-05-13 14:48:01 +02:00
resource.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
resource.h SCUMM: setOffHeap uses resource status in HE90+ games. 2011-08-28 11:39:05 +10:00
room.cpp SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions 2012-02-11 08:30:08 +01:00
saveload.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
saveload.h JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
script_v0.cpp SCUMM: Fix casting away const 2012-04-03 16:53:54 -07:00
script_v2.cpp SCUMM: Clean up resetSentence 2012-02-13 20:26:43 +01:00
script_v3.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
script_v4.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
script_v5.cpp SCUMM: Fix actor ID handling in v0 2012-02-11 08:29:13 +01:00
script_v6.cpp SCUMM: Turned ResTypeData into a Common::Array<Resource>, subsuming its _resource member 2011-05-13 14:48:01 +02:00
script_v8.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
script.cpp SCUMM: Change the nest.number default to zero in stopScript and stopObjectScript too. 2012-05-31 19:01:07 +10:00
script.h SCUMM: Make REDUCE_MEMORY_USAGE slightly more effecive (saving ~1kb ram) 2011-05-17 15:50:11 +02:00
scumm_v0.h SCUMM: Fix compiler warning. 2012-02-13 13:38:25 +11:00
scumm_v2.h SCUMM: Clean up resetSentence 2012-02-13 20:26:43 +01:00
scumm_v3.h SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use both 2011-05-13 14:02:53 +02:00
scumm_v4.h SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use both 2011-05-13 14:02:53 +02:00
scumm_v5.h SCUMM: use command stack and SentenceTab in mm c64 2012-02-11 08:28:22 +01:00
scumm_v6.h SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use both 2011-05-13 14:02:53 +02:00
scumm_v7.h ALL: Make use of defined() for the preprocessor consistent. 2012-03-17 22:02:44 +01:00
scumm_v8.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
scumm-md5.h SCUMM: The target and Wii releases of a few HE games are HE101, since they have differce in debugInput opcode too. 2012-06-15 19:20:03 +10:00
scumm.cpp SCUMM: Backyard Baseball 2003 uses a unique variable for the subtitle setting, fixes changing subtitles via ScummVM. 2012-05-31 11:40:21 +10:00
scumm.h SCUMM: Stub off other football2002 u32 opcodes 2012-06-08 19:45:31 -04:00
sound.cpp SCUMM: add missing free() 2012-01-15 13:36:58 +01:00
sound.h SCUMM: Stream sfx/voice sounds from mouster.sou. 2011-11-06 13:33:55 +01:00
string.cpp Merge pull request #182 from fingolfin/forbid-ctype 2012-02-21 11:33:32 -08:00
usage_bits.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
usage_bits.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
util.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
util.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
vars.cpp SCUMM: fix blank sentence line in v0 after cutscenes and remove unused parameter of resetSentence() 2012-02-11 08:29:03 +01:00
verbs.cpp SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions 2012-02-11 08:30:08 +01:00
verbs.h SCUMM: fix gcc compiler warnings 2012-02-11 08:30:00 +01:00