scummvm/engines
2012-06-26 21:20:24 +01:00
..
agi GUI: Refactor default savegame description creation. 2012-06-10 05:04:59 +02:00
agos AGOS: Fix compiling AGOS game engine, when AGOS2 is disabled. 2012-06-07 14:49:07 +10:00
cge CGE: Fix SPR files with extra 0x1A or missing ending CRLF. Fix bug #3537527 2012-06-25 23:40:17 +02:00
cine Merge pull request #182 from fingolfin/forbid-ctype 2012-02-21 11:33:32 -08:00
composer COMPOSER: Add Detection Entries for 3 V1 Magic Tales Mac Variants. 2012-02-15 17:06:16 +00:00
cruise GUI: Add helper to SaveLoadChooser, which uses the currently active target. 2012-06-10 04:53:17 +02:00
draci JANITORIAL: Fix whitespace in pointer template arg 2012-02-15 10:07:08 -06:00
drascula DRASCULA: Get rid of casts on CursorManager::replaceCursor calls. 2012-06-16 03:28:42 +02:00
dreamweb GUI: Add helper to SaveLoadChooser, which uses the currently active target. 2012-06-10 04:53:17 +02:00
gob GOB: Fix a very stupid mistake in the Gob1 background track selection 2012-06-23 18:24:29 +02:00
groovie Merge pull request #246 from lordhoto/osystem-void-buffers 2012-06-20 08:02:26 -07:00
hugo HUGO: Remove F9 key handling 2012-06-18 21:30:51 +02:00
kyra KYRA: Reduce amount of updateScreen calls. 2012-06-13 04:13:16 +02:00
lastexpress LASTEXPRESS: Get rid of casts on CursorManager::replaceCursor calls. 2012-06-16 03:28:43 +02:00
lure JANITORIAL: Simply use *x instead of *x.get() on smart pointers. 2012-03-13 15:43:59 +01:00
made MADE: Get rid of casts on CursorManager::replaceCursor calls. 2012-06-16 03:28:43 +02:00
mohawk MOHAWK: Get rid of casts on CursorManager::replaceCursor calls. 2012-06-16 03:28:43 +02:00
parallaction GUI: Add helper to SaveLoadChooser, which uses the currently active target. 2012-06-10 04:53:17 +02:00
queen ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
saga Merge pull request #246 from lordhoto/osystem-void-buffers 2012-06-20 08:02:26 -07:00
sci SCI: Remove a music fading hack used for the intro of Longbow 2012-06-26 13:22:05 +03:00
scumm SCUMM - Fix bug #3536645, FT Missing Dialogue Line 2012-06-23 19:30:10 +02:00
sky ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
sword1 SWORD1: Add workaround for missing subtitles in the demo 2012-06-26 21:20:24 +01:00
sword2 SWORD2: Get rid of casts on OSystem::copyRectToScreen calls. 2012-06-16 02:39:00 +02:00
sword25 SWORD25: Get rid of casts on OSystem::copyRectToScreen calls. 2012-06-16 02:39:00 +02:00
teenagent TEENAGENT: Get rid of casts on OSystem::copyRectToScreen calls. 2012-06-16 02:39:00 +02:00
testbed ALL: Let overlay related methods in OSystem take a void * and use a proper pitch values. 2012-06-16 04:17:14 +02:00
tinsel TINSEL: Remove unused member _scheduler in TinselEngine. 2012-06-07 18:19:58 +02:00
toltecs TOLTECS: Get rid of casts on CursorManager::replaceCursor calls. 2012-06-16 03:28:43 +02:00
toon TOON: Fix bug #3533291 - Crash in Russian Version 2012-06-25 00:49:33 +02:00
touche TOUCHE: Remap one more Spanish character 2012-03-03 00:46:17 +01:00
tsage GUI: Add helper to SaveLoadChooser, which uses the currently active target. 2012-06-10 04:53:17 +02:00
tucker JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
advancedDetector.cpp ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
advancedDetector.h ENGINES: Implement per-game options caching in AdvancedDetector via GUIO flags. 2012-03-19 21:04:29 +01:00
configure.engines CONFIGURE: Enable dreamweb and composer by default. 2012-05-03 18:37:42 +02:00
dialogs.cpp GUI: Refactor default savegame description creation. 2012-06-10 05:04:59 +02:00
dialogs.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
engine.cpp ENGINES: Add error handling for GMM Gamestate Load/Save Usage. 2012-02-21 22:30:29 +00:00
engine.h COMMON: Move Language and Platform functionality into separate files 2012-02-26 15:21:36 +01:00
engines.mk KYRA: (EOB) - initial code base commit 2011-12-26 16:18:10 +01:00
game.cpp COMMON: Move RenderMode and GUIOptions functionality into separate files 2012-02-26 15:19:31 +01:00
game.h COMMON: Move Language and Platform functionality into separate files 2012-02-26 15:21:36 +01:00
metaengine.h ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
module.mk DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
obsolete.cpp DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
obsolete.h DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
plugins_table.h ENGINES: Move table of engines from base/plugins.cpp to new header 2012-04-18 15:44:11 +02:00
savestate.cpp JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
savestate.h ENGINES: Clean up SaveStateDescriptor. 2011-07-02 21:07:55 +02:00
util.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00