scummvm/engines/sword25
2012-06-16 02:39:00 +02:00
..
fmv SWORD25: Get rid of casts on OSystem::copyRectToScreen calls. 2012-06-16 02:39:00 +02:00
gfx SWORD25: Get rid of casts on OSystem::copyRectToScreen calls. 2012-06-16 02:39:00 +02:00
input ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
kernel JANITORIAL: Replace (x ? false : true) by !(x). 2012-03-13 15:43:36 +01:00
math ALL: Require DECLARE_SINGLETON to be used in the Common namepsace 2011-06-30 22:41:41 +03:00
package SWORD25: Add error checks after allocating memory with malloc 2011-06-23 15:15:57 +08:00
script SWORD25: Correct stack dump debug function output. 2012-04-22 14:36:51 +01:00
sfx SWORD25: Make sure that id is always initialized in playSoundEx() 2011-08-07 16:05:54 +03:00
util ALL: Use GCC_ATLEAST(). 2012-03-17 20:09:49 +01:00
console.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
console.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
detection_tables.h SWORD25: Add the Hungarian "psylog" version from bug #3428644 2011-11-26 22:28:41 +02:00
detection.cpp AD: Switched rest of the engines to new GUIO 2011-10-23 17:53:13 +01:00
module.mk SWORD25: Committed changes to module.mk which were forgotten in my previous commit 2011-05-26 12:34:22 +03:00
sword25.cpp ALL: Require DECLARE_SINGLETON to be used in the Common namepsace 2011-06-30 22:41:41 +03:00
sword25.h ENGINES: Change 2nd param of Engine::saveGameState to Common::String 2011-06-02 18:31:59 +02:00