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378387c903
This allows to keep the engines to specfiy the files for translation close to the engine sources itself. Thanks to criezy for his suggestion on this approach. |
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.. | ||
animation.cpp | ||
animation.h | ||
collision.h | ||
console.cpp | ||
console.h | ||
control.cpp | ||
control.h | ||
debug.cpp | ||
debug.h | ||
detection.cpp | ||
eventman.cpp | ||
eventman.h | ||
logic.cpp | ||
logic.h | ||
memman.cpp | ||
memman.h | ||
menu.cpp | ||
menu.h | ||
module.mk | ||
mouse.cpp | ||
mouse.h | ||
music.cpp | ||
music.h | ||
object.h | ||
objectman.cpp | ||
objectman.h | ||
POTFILES | ||
resman.cpp | ||
resman.h | ||
router.cpp | ||
router.h | ||
screen.cpp | ||
screen.h | ||
sound.cpp | ||
sound.h | ||
staticres.cpp | ||
sword1.cpp | ||
sword1.h | ||
sworddefs.h | ||
swordres.h | ||
text.cpp | ||
text.h |