scummvm/engines/sword1
Johannes Schickel 378387c903 I18N: Move specification of engine specific files to enginedir/POTFILES.
This allows to keep the engines to specfiy the files for translation close to
the engine sources itself.

Thanks to criezy for his suggestion on this approach.
2013-08-12 17:54:31 +02:00
..
animation.cpp SWORD1: Take advantage of Surface::getPixels. 2013-08-03 04:02:52 +02:00
animation.h SWORD1: Add back MPEG-2 video support 2013-06-20 19:49:28 -04:00
collision.h
console.cpp ENGINES: Silence clang warning about unused private member _vm 2013-04-18 23:50:19 +02:00
console.h
control.cpp SWORD1: Remove dead code 2013-04-22 22:18:52 +02:00
control.h
debug.cpp
debug.h
detection.cpp SWORD1: Fix bug #3049346 - "BS1: Detects games in wrong places" 2012-11-07 21:56:26 +02:00
eventman.cpp
eventman.h
logic.cpp VIDEO: Convert DXADecoder to the AdvancedVideoDecoder API 2012-07-24 13:24:01 -04:00
logic.h
memman.cpp
memman.h
menu.cpp
menu.h
module.mk
mouse.cpp
mouse.h
music.cpp
music.h
object.h
objectman.cpp JANITORIAL: Remove trailing whitespaces. 2012-09-26 04:17:55 +02:00
objectman.h SWORD1: Add workaround for missing subtitles in the demo 2012-06-26 21:20:24 +01:00
POTFILES I18N: Move specification of engine specific files to enginedir/POTFILES. 2013-08-12 17:54:31 +02:00
resman.cpp SWORD1: Error our in case the resource handle is not found in lockScript 2013-04-24 21:55:34 +01:00
resman.h
router.cpp
router.h
screen.cpp
screen.h
sound.cpp SWORD1: Removed unused class variable 2013-05-14 21:51:25 +01:00
sound.h SWORD1: Removed unused class variable 2013-05-14 21:51:25 +01:00
staticres.cpp
sword1.cpp SWORD1: Removed unused class variable 2013-05-14 21:51:25 +01:00
sword1.h SWORD1: Enable American ("Circle of Blood") panel 2012-10-06 16:24:00 +02:00
sworddefs.h
swordres.h
text.cpp
text.h