.. |
actor.cpp
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Renamed parameter to silence warning.
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2009-03-03 19:49:50 +00:00 |
actor.h
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Bugfix for frequent freezes when doing actions - the main movement state switch statement was actually relying on falling through case statements to work properly
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2009-03-02 09:14:36 +00:00 |
background.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
background.h
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-Cleanup strings
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2007-11-10 17:15:48 +00:00 |
backgroundIncrust.cpp
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Fixed some method parameters, changed the main loop to a method of the engine class, and moved the frame delay code to the main loop to make the game more responsive to events
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2009-03-07 07:12:10 +00:00 |
backgroundIncrust.h
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Changed the save/load process to use a common serialiser
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2009-02-09 11:30:18 +00:00 |
cell.cpp
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Formatting fixes, and added extra constants and function name corrections
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2009-03-02 08:32:38 +00:00 |
cell.h
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Changed the save/load process to use a common serialiser
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2009-02-09 11:30:18 +00:00 |
cruise_main.cpp
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Fixed some method parameters, changed the main loop to a method of the engine class, and moved the frame delay code to the main loop to make the game more responsive to events
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2009-03-07 07:12:10 +00:00 |
cruise_main.h
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Implemented proper support for the Pause 'p' key
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2009-03-01 02:20:22 +00:00 |
cruise.cpp
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Fixed some method parameters, changed the main loop to a method of the engine class, and moved the frame delay code to the main loop to make the game more responsive to events
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2009-03-07 07:12:10 +00:00 |
cruise.h
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Fixed some method parameters, changed the main loop to a method of the engine class, and moved the frame delay code to the main loop to make the game more responsive to events
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2009-03-07 07:12:10 +00:00 |
ctp.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
ctp.h
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Nearly working pathfinder
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2007-12-27 17:37:38 +00:00 |
dataLoader.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
dataLoader.h
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-Cleanup strings
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2007-11-10 17:15:48 +00:00 |
debugger.cpp
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Added debugger console
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2009-02-11 10:03:01 +00:00 |
debugger.h
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Added debugger console
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2009-02-11 10:03:01 +00:00 |
decompiler.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
delphine-unpack.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
detection.cpp
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
font.cpp
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Formatting fixes
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2009-03-03 09:00:49 +00:00 |
font.h
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Formatting fixes
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2009-03-03 09:00:49 +00:00 |
function.cpp
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Formatting fixes, and added extra constants and function name corrections
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2009-03-02 08:32:38 +00:00 |
function.h
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Fix loading savegame from original interpreter
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2007-12-18 20:12:42 +00:00 |
gfxModule.cpp
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Fixed some method parameters, changed the main loop to a method of the engine class, and moved the frame delay code to the main loop to make the game more responsive to events
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2009-03-07 07:12:10 +00:00 |
gfxModule.h
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Cleaned up parts of the font display system. Note: Cruise used two almost identical routines for text display - one which creates a draw structure, and the other draws directly to the screen. Since there don't seem to be any other differences, the immediate draw version has been changed to use the rendering version and then draw the results
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2009-03-01 02:19:06 +00:00 |
linker.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
linker.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
mainDraw.cpp
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Fixed some method parameters, changed the main loop to a method of the engine class, and moved the frame delay code to the main loop to make the game more responsive to events
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2009-03-07 07:12:10 +00:00 |
mainDraw.h
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Fixed some method parameters, changed the main loop to a method of the engine class, and moved the frame delay code to the main loop to make the game more responsive to events
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2009-03-07 07:12:10 +00:00 |
menu.cpp
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Formatting fixes
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2009-03-03 09:00:49 +00:00 |
menu.h
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
module.mk
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Merged the contents of fontCharacterTable into staticres
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2009-02-19 11:08:11 +00:00 |
mouse.cpp
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Moved mouse cursor definition data into staticres.cpp
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2009-03-01 02:16:44 +00:00 |
mouse.h
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Moved mouse cursor definition data into staticres.cpp
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2009-03-01 02:16:44 +00:00 |
object.cpp
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Added debugger console
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2009-02-11 10:03:01 +00:00 |
object.h
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Added debugger console
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2009-02-11 10:03:01 +00:00 |
overlay.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
overlay.h
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
perso.cpp
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Changed the int16[5] array used in pathfinding to a structure with explicitly named fields
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2009-03-03 10:10:35 +00:00 |
perso.h
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Changed the int16[5] array used in pathfinding to a structure with explicitly named fields
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2009-03-03 10:10:35 +00:00 |
polys.cpp
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Some code formating fixes
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2007-11-04 13:01:41 +00:00 |
polys.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
saveload.cpp
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Removed deprecated method
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2009-02-11 09:02:30 +00:00 |
saveload.h
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Changed the save/load process to use a common serialiser
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2009-02-09 11:30:18 +00:00 |
script.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
script.h
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Cleanup load savegame from original interpreter
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2007-11-08 22:59:29 +00:00 |
stack.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
stack.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
staticres.cpp
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Moved mouse cursor definition data into staticres.cpp
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2009-03-01 02:16:44 +00:00 |
staticres.h
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Moved mouse cursor definition data into staticres.cpp
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2009-03-01 02:16:44 +00:00 |
various.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
various.h
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-Fade in/fade out
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2007-12-24 01:05:36 +00:00 |
vars.cpp
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In progress work on cleaning up the font system - giving proper variable names, types, and converted memory accesses to endian safe structures
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2009-02-19 09:57:39 +00:00 |
vars.h
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Changed the save/load process to use a common serialiser
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2009-02-09 11:30:18 +00:00 |
volume.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
volume.h
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Fix loading savegame from original interpreter
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2007-12-18 20:12:42 +00:00 |