mirror of
https://github.com/libretro/scummvm.git
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7c54b0af7d
Forgive me if it was really meant to be like it was... but I can't believe it. :) svn-id: r16829
89 lines
2.9 KiB
C++
89 lines
2.9 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "scumm/intern.h"
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#include "scumm/resource.h"
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#include "scumm/scumm.h"
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#include "scumm/sprite_he.h"
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#include "scumm/wiz_he.h"
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namespace Scumm {
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void ScummEngine_v90he::allocateArrays() {
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_spriteGroups = (SpriteGroup *)calloc(_numSprites, sizeof(SpriteGroup));
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_spriteTable = (SpriteInfo *)calloc(_numSprites, sizeof(SpriteInfo));
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ScummEngine::allocateArrays();
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}
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int ScummEngine_v90he::spriteInfoGet_flags_1(int spriteNum) {
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checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_1: Invalid sprite %d");
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return ((_spriteTable[spriteNum].flags & kSF15) != 0) ? 1 : 0;
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}
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int ScummEngine_v90he::spriteInfoGet_flags_2(int spriteNum) {
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checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_2: Invalid sprite %d");
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return ((_spriteTable[spriteNum].flags & kSF14) != 0) ? 1 : 0;
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}
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int ScummEngine_v90he::spriteInfoGet_flags_3(int spriteNum) {
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checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_3: Invalid sprite %d");
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return ((_spriteTable[spriteNum].flags & kSF16) != 0) ? 1 : 0;
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}
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int ScummEngine_v90he::spriteInfoGet_flags_4(int spriteNum) {
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checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_4: Invalid sprite %d");
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return ((_spriteTable[spriteNum].flags & kSF13) != 0) ? 1 : 0;
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}
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int ScummEngine_v90he::spriteInfoGet_flags_5(int spriteNum) {
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checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_5: Invalid sprite %d");
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return ((_spriteTable[spriteNum].flags & kSF20) != 0) ? 1 : 0;
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}
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int ScummEngine_v90he::spriteInfoGet_flags_6(int spriteNum) {
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checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_6: Invalid sprite %d");
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return _spriteTable[spriteNum].flags & kSF22;
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}
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int ScummEngine_v90he::spriteInfoGet_flags_7(int spriteNum) {
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checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_7: Invalid sprite %d");
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return ((_spriteTable[spriteNum].flags & kSF23) != 0) ? 1 : 0;
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}
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int ScummEngine_v90he::spriteInfoGet_flags_8(int spriteNum) {
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checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_8: Invalid sprite %d");
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return ((_spriteTable[spriteNum].flags & kSF31) != 0) ? 1 : 0;
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}
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} // End of namespace Scumm
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