..
scalpel
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
tattoo
SHERLOCK RT: Actually clear screen instead of a useless call. CID 1308097
2016-05-08 23:06:21 +02:00
animation.cpp
SHERLOCK: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:27 -04:00
animation.h
SHERLOCK: 3DO intro: implement fade from white
2015-06-10 07:14:15 +02:00
configure.engine
SHERLOCK: Change Sherlock from testing to stable
2015-11-16 19:34:59 -05:00
debugger.cpp
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
debugger.h
SHERLOCK: Add "listfiles" debugger command
2015-08-30 06:41:30 +02:00
detection_tables.h
SHERLOCK: Change Sherlock from testing to stable
2015-11-16 19:34:59 -05:00
detection.cpp
SHERLOCK: RT: Hook window/speech to ScummVM speech/subtitles setting
2015-08-12 08:46:09 -04:00
events.cpp
SHERLOCK: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:27 -04:00
events.h
SHERLOCK: RT: Hook up fast speed to the Ctrl+S toggle
2015-10-14 19:42:18 -04:00
fixed_text.cpp
SHERLOCK: SS: Fix typo in fixed text
2016-02-11 22:55:02 +01:00
fixed_text.h
SHERLOCK: Silence noisy GCC warning
2016-02-12 00:14:22 +01:00
fonts.cpp
SHERLOCK: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:27 -04:00
fonts.h
SHERLOCK: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:27 -04:00
image_file.cpp
SHERLOCK: Remove non-virtual destructor which prevents the superclass one from execution.
2016-05-16 16:56:57 +02:00
image_file.h
SHERLOCK: Further clarification of virtual destructors. Thanks to LordHoto.
2016-05-16 19:52:34 +02:00
inventory.cpp
SHERLOCK: RT: Add missing saving of inventory item _verb data
2015-07-18 22:12:23 -04:00
inventory.h
SHERLOCK: Silence GCC warning about non-virtual destructor
2015-06-29 07:09:41 +02:00
journal.cpp
SHERLOCK: RT: Only see German Sharp-S char as printable
2016-02-16 19:49:38 +01:00
journal.h
SHERLOCK: SS: Fix signed char issues with new isPrintable function
2016-01-28 22:39:24 -05:00
map.cpp
SHERLOCK: Move Scalpel map code to ScalpelMap
2015-06-08 08:31:51 -04:00
map.h
SHERLOCK: Add virtual destructors to Map classes
2015-06-08 08:48:05 -04:00
module.mk
SHERLOCK: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:27 -04:00
music.cpp
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
music.h
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
objects.cpp
SHERLOCK: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:27 -04:00
objects.h
SHERLOCK: RT: Save sequence starts in _startSeq, not _sequenceNumber
2015-08-15 11:27:35 -04:00
people.cpp
SHERLOCK: SS: Don't reset Holme's position when loading savegames
2015-10-10 18:27:47 -04:00
people.h
SHERLOCK: RT: Merge setStillSequence & setListenSequence methods
2015-08-17 07:46:28 -04:00
POTFILES
SHERLOCK: Add missing POTFILES
2016-02-20 21:23:51 +00:00
resources.cpp
SHERLOCK: Finish implementation of song / songs debugger commands
2015-08-30 00:41:48 +02:00
resources.h
SHERLOCK: Finish implementation of song / songs debugger commands
2015-08-30 00:41:48 +02:00
saveload.cpp
SHERLOCK: Further fixes to character movement across saves
2015-08-16 13:42:58 -04:00
saveload.h
SHERLOCK: Fix saving/loading when characters are moving
2015-08-15 20:26:36 -04:00
scene.cpp
SHERLOCK: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:27 -04:00
scene.h
SHERLOCK: RT: Refactor out incorrectly working _loadingSavedGame
2015-10-13 20:16:32 -04:00
screen.cpp
SHERLOCK: Make Screen::_backBuffer an object instead of pointer.
2016-03-21 16:25:15 +01:00
screen.h
SHERLOCK: Make Screen::_backBuffer an object instead of pointer.
2016-03-21 16:25:15 +01:00
sherlock.cpp
SHERLOCK: RT: Properly hook up volume and mute toggles in Options dialog
2016-02-05 19:31:35 -05:00
sherlock.h
ALL: Change main engine header guard defines to <directory>_<engine>_H
2016-05-17 18:21:30 +02:00
sound.cpp
SHERLOCK: RT: Fix violin not playing all the way through
2016-02-19 20:07:51 -05:00
sound.h
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
surface.cpp
SHERLOCK: Get rid of Surface::setPixelData.
2016-03-21 16:24:13 +01:00
surface.h
SHERLOCK: Get rid of Surface::setPixelData.
2016-03-21 16:24:13 +01:00
talk.cpp
SHERLOCK: RT: Fix crasah showing items to Rose Hanchem
2016-04-09 15:17:17 -04:00
talk.h
SHERLOCK: SS: Remove now redundant isPossibleOpcode method
2015-10-05 21:46:30 -04:00
user_interface.cpp
SHERLOCK: RT: Fix using items on NPCs
2015-08-07 19:44:16 -04:00
user_interface.h
SHERLOCK: RT: Implementing password entry window
2015-08-08 08:45:41 -04:00