scummvm/gui
Paweł Kołodziejski 105f966c6a moved to Sound class
svn-id: r4744
2002-08-14 20:43:56 +00:00
..
dialog.cpp moved to Sound class 2002-08-14 20:43:56 +00:00
dialog.h heaps of changes to NewGUI: mouseDown/Up events now count the clicks (so you can detect double/triple clicks); ListWidget sends a message if an item was double clicked or changed; you can abort editing in the ListWidget by pressing ESC; SaveLoadDialog will save when you double click and item, and when you finish editing an item by pressing return, will save 2002-07-27 14:16:14 +00:00
ListWidget.cpp DIG: preliminarily support for music in the game 2002-08-04 16:30:59 +00:00
ListWidget.h heaps of changes to NewGUI: mouseDown/Up events now count the clicks (so you can detect double/triple clicks); ListWidget sends a message if an item was double clicked or changed; you can abort editing in the ListWidget by pressing ESC; SaveLoadDialog will save when you double click and item, and when you finish editing an item by pressing return, will save 2002-07-27 14:16:14 +00:00
ScrollBarWidget.cpp heaps of changes to NewGUI: mouseDown/Up events now count the clicks (so you can detect double/triple clicks); ListWidget sends a message if an item was double clicked or changed; you can abort editing in the ListWidget by pressing ESC; SaveLoadDialog will save when you double click and item, and when you finish editing an item by pressing return, will save 2002-07-27 14:16:14 +00:00
ScrollBarWidget.h heaps of changes to NewGUI: mouseDown/Up events now count the clicks (so you can detect double/triple clicks); ListWidget sends a message if an item was double clicked or changed; you can abort editing in the ListWidget by pressing ESC; SaveLoadDialog will save when you double click and item, and when you finish editing an item by pressing return, will save 2002-07-27 14:16:14 +00:00
widget.cpp heaps of changes to NewGUI: mouseDown/Up events now count the clicks (so you can detect double/triple clicks); ListWidget sends a message if an item was double clicked or changed; you can abort editing in the ListWidget by pressing ESC; SaveLoadDialog will save when you double click and item, and when you finish editing an item by pressing return, will save 2002-07-27 14:16:14 +00:00
widget.h no reason to limit value to 8 bit! 2002-07-28 14:59:27 +00:00