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nebular
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MADS: Some more work on Scene 202
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2014-03-19 23:30:45 +01:00 |
action.cpp
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MADS: Implemented more action logic for highlighting hotspots
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2014-03-20 08:34:56 -04:00 |
action.h
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MADS: Implemented methods for checking action at mouse position and clicking
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2014-03-19 23:33:18 -04:00 |
animation.cpp
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MADS: Transformed ImageInterEntries to be User Interface UISlots
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2014-03-17 21:53:22 -04:00 |
animation.h
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MADS: Merged the InterfaceSurface and UserInterface classes
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2014-03-15 18:43:39 -04:00 |
assets.cpp
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MADS: Implement palette shifting for loaded sprites
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2014-03-15 11:12:31 -04:00 |
assets.h
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MADS: Fix positioning of foreground sprites
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2014-03-13 13:05:12 -04:00 |
compression.cpp
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MADS: Removed M4-specific code. Keeping engine MADS-specific for now
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2014-02-22 14:20:34 -05:00 |
compression.h
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MADS: Fix for loading animation data
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2014-03-08 08:59:10 -05:00 |
configure.engine
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MADS: Initial implementation of Adlib sound driver
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2014-02-16 15:22:57 -05:00 |
debugger.cpp
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MADS: Implemented extra message and dirty area classes
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2014-03-03 23:40:23 -05:00 |
debugger.h
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MADS: Implemented extra message and dirty area classes
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2014-03-03 23:40:23 -05:00 |
detection_tables.h
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MADS: Removed M4-specific code. Keeping engine MADS-specific for now
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2014-02-22 14:20:34 -05:00 |
detection.cpp
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MADS: Fix feature flags for Rex Nebular detection entry
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2014-02-19 22:01:10 -05:00 |
dialogs.cpp
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MADS: Added caching for font instances
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2014-03-17 00:00:22 -04:00 |
dialogs.h
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MADS: Implemented scene 804 step
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2014-03-11 23:26:31 -04:00 |
events.cpp
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MADS: Minor initial sprite slots loading fixes, missing code from SequenceList::loadSprites
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2014-03-20 21:59:43 -04:00 |
events.h
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MADS: Fix inter-frame wait loop
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2014-03-11 23:42:20 -04:00 |
font.cpp
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MADS: Added caching for font instances
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2014-03-17 00:00:22 -04:00 |
font.h
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MADS: Added caching for font instances
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2014-03-17 00:00:22 -04:00 |
game_data.cpp
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MADS: Implemented scene 103 setup and needed support methods
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2014-03-15 17:38:44 -04:00 |
game_data.h
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MADS: Implemented scene 103 setup and needed support methods
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2014-03-15 17:38:44 -04:00 |
game.cpp
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MADS: Minor initial sprite slots loading fixes, missing code from SequenceList::loadSprites
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2014-03-20 21:59:43 -04:00 |
game.h
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MADS: Moved ScreenObjects into the Game class
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2014-03-19 19:44:51 -04:00 |
hotspots.cpp
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MADS: Implemented more action logic for highlighting hotspots
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2014-03-20 08:34:56 -04:00 |
hotspots.h
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MADS: Implemented more action logic for highlighting hotspots
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2014-03-20 08:34:56 -04:00 |
inventory.cpp
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MADS: Moved ScreenObjects into the Game class
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2014-03-19 19:44:51 -04:00 |
inventory.h
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MADS: set public 2 inventory functions, fix signed/unsigned comparison
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2014-03-19 08:12:11 +01:00 |
mads.cpp
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MADS: Beginnings of code for UI inventory item animation
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2014-03-17 23:14:54 -04:00 |
mads.h
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MADS: Beginnings of code for UI inventory item animation
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2014-03-17 23:14:54 -04:00 |
messages.cpp
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MADS: Added caching for font instances
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2014-03-17 00:00:22 -04:00 |
messages.h
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MADS: Implemented scene 103 setup and needed support methods
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2014-03-15 17:38:44 -04:00 |
module.mk
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MADS: Implemented more action logic for highlighting hotspots
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2014-03-20 08:34:56 -04:00 |
msurface.cpp
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MADS: Implementing user interface text display methods
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2014-03-16 23:40:21 -04:00 |
msurface.h
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MADS: Implemented lots of Player methods
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2014-03-16 14:53:10 -04:00 |
palette.cpp
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MADS: Simplified PaletteUsage::process list sorting
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2014-03-16 01:08:16 -04:00 |
palette.h
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MADS: Simplified PaletteUsage::process list sorting
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2014-03-16 01:08:16 -04:00 |
player.cpp
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MADS: Transformed ImageInterEntries to be User Interface UISlots
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2014-03-17 21:53:22 -04:00 |
player.h
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MADS: Complete scene 201
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2014-03-18 07:26:39 +01:00 |
resources.cpp
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MADS: Add loading of game inventory list and quotes
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2014-03-16 01:29:02 -04:00 |
resources.h
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MADS: Implementing support methods needed for scene 804 initialisation
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2014-03-06 22:31:41 -05:00 |
scene_data.cpp
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MADS: Moved ScreenObjects into the Game class
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2014-03-19 19:44:51 -04:00 |
scene_data.h
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MADS: Moved ScreenObjects into the Game class
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2014-03-19 19:44:51 -04:00 |
scene.cpp
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MADS: Minor initial sprite slots loading fixes, missing code from SequenceList::loadSprites
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2014-03-20 21:59:43 -04:00 |
scene.h
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MADS: Implemented methods for checking action at mouse position and clicking
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2014-03-19 23:33:18 -04:00 |
screen.cpp
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MADS: Implemented methods for checking action at mouse position and clicking
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2014-03-19 23:33:18 -04:00 |
screen.h
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MADS: Implemented methods for checking action at mouse position and clicking
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2014-03-19 23:33:18 -04:00 |
sequence.cpp
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MADS: Minor initial sprite slots loading fixes, missing code from SequenceList::loadSprites
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2014-03-20 21:59:43 -04:00 |
sequence.h
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MADS: Minor initial sprite slots loading fixes, missing code from SequenceList::loadSprites
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2014-03-20 21:59:43 -04:00 |
sound.cpp
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MADS: Fix for executing queued sound commands
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2014-03-11 21:35:18 -04:00 |
sound.h
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MADS: Implemented rest of animation loading
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2014-03-02 17:49:52 -05:00 |
sprites.cpp
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MADS: Beginnings of code for UI inventory item animation
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2014-03-17 23:14:54 -04:00 |
sprites.h
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MADS: Finished UISlots::draw method
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2014-03-18 22:37:33 -04:00 |
staticres.cpp
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MADS: Added new file for static resources
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2014-03-20 08:41:09 -04:00 |
staticres.h
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MADS: Added new file for static resources
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2014-03-20 08:41:09 -04:00 |
user_interface.cpp
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MADS: Implemented methods for checking action at mouse position and clicking
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2014-03-19 23:33:18 -04:00 |
user_interface.h
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MADS: Implemented more action logic for highlighting hotspots
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2014-03-20 08:34:56 -04:00 |