scummvm/engines/parallaction
Eugene Sandulenko 44a39ffbc6 AdvancedDetector: Add new parameter directoryGlobs.
Without this parameter mass detection gave tons of false alarms.
Use globbing for narrowing down the depth search.

svn-id: r49788
2010-06-15 10:59:23 +00:00
..
balloons.cpp Fix whitespace 2010-04-02 22:14:18 +00:00
callables_br.cpp
callables_ns.cpp Fix Nippon Safes test result label memory leak 2010-04-28 21:50:54 +00:00
debug.cpp Apply patch 3005433 by fuzzie: new 'toggleglobalflags' command for the debugger. 2010-05-22 15:56:27 +00:00
debug.h Apply patch 3005433 by fuzzie: new 'toggleglobalflags' command for the debugger. 2010-05-22 15:56:27 +00:00
detection.cpp AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
dialogue.cpp Make sure a dialogue is valid before entering dialogue mode. 2010-05-22 15:30:18 +00:00
disk_br.cpp Reduce indirect header dependencies further 2010-05-04 12:00:16 +00:00
disk_ns.cpp Reduce indirect header dependencies further 2010-05-04 12:00:16 +00:00
disk.cpp
disk.h Reduce indirect header dependencies further 2010-05-04 12:00:16 +00:00
exec_br.cpp Apply patch 3004991 by fuzzie: don't try and run dialogues for SPEAK zones without dialogue, but run the command list anyway. 2010-05-22 15:56:09 +00:00
exec_ns.cpp
exec.cpp
exec.h
font.cpp
gfxbase.cpp Fixed clipping when drawing sprites at small scale factors (this fixes the balloon scene). 2010-06-13 06:56:13 +00:00
graphics.cpp Support for vertical scrolling. Patch 3005933 by fuzzie. 2010-06-13 06:55:58 +00:00
graphics.h Fix bug 2969257 (labels) and hopefully plug all the leaks. 2010-04-27 08:59:13 +00:00
gui_br.cpp Fix whitespace 2010-04-02 22:14:18 +00:00
gui_ns.cpp Changed the last global objects to class members. 2010-05-12 09:28:29 +00:00
gui.cpp
gui.h
input.cpp When closing inventory, do not force input back to game-mode if commands need otherwise. 2010-06-13 07:35:48 +00:00
input.h
inventory.cpp
inventory.h
module.mk
objects.cpp Fix bug 2969257 (labels) and hopefully plug all the leaks. 2010-04-27 08:59:13 +00:00
objects.h Added descriptions for kFlagsSelfuse and kFlagsYourself. See patch 3003626. 2010-05-22 12:36:36 +00:00
parallaction_br.cpp Apply patch 3004991 by fuzzie: don't try and run dialogues for SPEAK zones without dialogue, but run the command list anyway. 2010-05-22 15:56:09 +00:00
parallaction_ns.cpp Fix uninitialized variables 2010-04-28 22:13:11 +00:00
parallaction.cpp Cleanup (removed many Parallaction::getGameType() calls). 2010-05-22 17:59:49 +00:00
parallaction.h Cleanup (removed many Parallaction::getGameType() calls). 2010-05-22 17:59:49 +00:00
parser_br.cpp Added a parser for kZoneNone zones/animations in BRA. 2010-06-13 09:07:15 +00:00
parser_ns.cpp Ensure that zones/animations always get the same index number. 2010-06-04 13:48:09 +00:00
parser.cpp Added a new valid EOL character for scripts. Patch 3004990 by fuzzie. 2010-05-21 11:05:18 +00:00
parser.h Added a parser for kZoneNone zones/animations in BRA. 2010-06-13 09:07:15 +00:00
saveload.cpp Fixed bug 2969234 by tampering with the gameId. Probably not a nice solution, but hopefully ok for a while. 2010-03-29 18:47:40 +00:00
saveload.h COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
sound_br.cpp Fix loading of MSC files on big-endian systems. Patch 3004367 by fuzzie. 2010-05-21 12:39:54 +00:00
sound_ns.cpp AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
sound.h Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/ 2010-01-26 22:48:45 +00:00
staticres.cpp
walk.cpp Keep the balloon from getting stuck in an infinite loop when floating near the borders of the screen. 2010-06-13 06:55:40 +00:00
walk.h Fix whitespace 2010-04-02 22:14:18 +00:00