mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-06 09:48:39 +00:00
d2a6713a8e
svn-id: r44240
211 lines
5.7 KiB
C++
211 lines
5.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "sci/engine/gc.h"
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#include "common/array.h"
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namespace Sci {
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//#define DEBUG_GC
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struct WorklistManager {
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Common::Array<reg_t> _worklist;
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reg_t_hash_map _map;
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void push(reg_t reg) {
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if (!reg.segment) // No numbers
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return;
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debugC(2, kDebugLevelGC, "[GC] Adding %04x:%04x\n", PRINT_REG(reg));
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if (_map.contains(reg))
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return; // already dealt with it
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_map.setVal(reg, true);
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_worklist.push_back(reg);
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}
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};
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static reg_t_hash_map *normalise_hashmap_ptrs(SegManager *segMan, reg_t_hash_map &nonnormal_map) {
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reg_t_hash_map *normal_map = new reg_t_hash_map();
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for (reg_t_hash_map::iterator i = nonnormal_map.begin(); i != nonnormal_map.end(); ++i) {
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reg_t reg = i->_key;
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SegmentObj *mobj = (reg.segment < segMan->_heap.size()) ? segMan->_heap[reg.segment] : NULL;
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if (mobj) {
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reg = mobj->findCanonicAddress(segMan, reg);
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normal_map->setVal(reg, true);
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}
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}
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return normal_map;
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}
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void add_outgoing_refs(void *refcon, reg_t addr) {
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WorklistManager *wm = (WorklistManager *)refcon;
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wm->push(addr);
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}
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reg_t_hash_map *find_all_used_references(EngineState *s) {
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SegManager *segMan = s->segMan;
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reg_t_hash_map *normal_map = NULL;
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WorklistManager wm;
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uint i;
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// Initialise
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// Init: Registers
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wm.push(s->r_acc);
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wm.push(s->r_prev);
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// Init: Value Stack
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// We do this one by hand since the stack doesn't know the current execution stack
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{
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ExecStack &xs = s->_executionStack.back();
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reg_t *pos;
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for (pos = s->stack_base; pos < xs.sp; pos++)
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wm.push(*pos);
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}
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debugC(2, kDebugLevelGC, "[GC] -- Finished adding value stack");
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// Init: Execution Stack
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Common::List<ExecStack>::iterator iter;
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for (iter = s->_executionStack.begin();
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iter != s->_executionStack.end(); ++iter) {
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ExecStack &es = *iter;
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if (es.type != EXEC_STACK_TYPE_KERNEL) {
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wm.push(es.objp);
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wm.push(es.sendp);
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if (es.type == EXEC_STACK_TYPE_VARSELECTOR)
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wm.push(*(es.getVarPointer(s->segMan)));
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}
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}
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debugC(2, kDebugLevelGC, "[GC] -- Finished adding execution stack");
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// Init: Explicitly loaded scripts
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for (i = 1; i < segMan->_heap.size(); i++)
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if (segMan->_heap[i]
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&& segMan->_heap[i]->getType() == SEG_TYPE_SCRIPT) {
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Script *script = (Script *)segMan->_heap[i];
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if (script->getLockers()) { // Explicitly loaded?
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// Locals, if present
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wm.push(make_reg(script->_localsSegment, 0));
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// All objects (may be classes, may be indirectly reachable)
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ObjMap::iterator it;
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const ObjMap::iterator end = script->_objects.end();
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for (it = script->_objects.begin(); it != end; ++it) {
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wm.push(it->_value._pos);
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}
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}
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}
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debugC(2, kDebugLevelGC, "[GC] -- Finished explicitly loaded scripts, done with root set\n");
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// Run Worklist Algorithm
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while (!wm._worklist.empty()) {
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reg_t reg = wm._worklist.back();
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wm._worklist.pop_back();
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if (reg.segment != s->stack_segment) { // No need to repeat this one
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debugC(2, kDebugLevelGC, "[GC] Checking %04x:%04x\n", PRINT_REG(reg));
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if (reg.segment < segMan->_heap.size() && segMan->_heap[reg.segment])
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segMan->_heap[reg.segment]->listAllOutgoingReferences(reg, &wm, add_outgoing_refs);
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}
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}
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// Normalise
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normal_map = normalise_hashmap_ptrs(segMan, wm._map);
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return normal_map;
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}
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struct deallocator_t {
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SegManager *segMan;
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SegmentObj *mobj;
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#ifdef DEBUG_GC
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char *segnames[SEG_TYPE_MAX + 1];
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int segcount[SEG_TYPE_MAX + 1];
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#endif
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reg_t_hash_map *use_map;
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};
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void free_unless_used(void *refcon, reg_t addr) {
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deallocator_t *deallocator = (deallocator_t *)refcon;
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reg_t_hash_map *use_map = deallocator->use_map;
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if (!use_map->contains(addr)) {
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// Not found -> we can free it
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deallocator->mobj->freeAtAddress(deallocator->segMan, addr);
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#ifdef DEBUG_GC
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debugC(2, kDebugLevelGC, "[GC] Deallocating %04x:%04x\n", PRINT_REG(addr));
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deallocator->segcount[deallocator->mobj->getType()]++;
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#endif
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}
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}
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void run_gc(EngineState *s) {
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uint seg_nr;
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deallocator_t deallocator;
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SegManager *segMan = s->segMan;
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#ifdef DEBUG_GC
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debugC(2, kDebugLevelGC, "[GC] Running...\n");
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memset(&(deallocator.segcount), 0, sizeof(int) * (SEG_TYPE_MAX + 1));
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#endif
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deallocator.segMan = segMan;
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deallocator.use_map = find_all_used_references(s);
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for (seg_nr = 1; seg_nr < segMan->_heap.size(); seg_nr++) {
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if (segMan->_heap[seg_nr] != NULL) {
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deallocator.mobj = segMan->_heap[seg_nr];
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#ifdef DEBUG_GC
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deallocator.segnames[deallocator.mobj->getType()] = deallocator.mobj->type; // FIXME: add a segment "name"
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#endif
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deallocator.mobj->listAllDeallocatable(seg_nr, &deallocator, free_unless_used);
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}
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}
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delete deallocator.use_map;
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#ifdef DEBUG_GC
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{
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int i;
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debugC(2, kDebugLevelGC, "[GC] Summary:\n");
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for (i = 0; i <= SEG_TYPE_MAX; i++)
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if (deallocator.segcount[i])
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debugC(2, kDebugLevelGC, "\t%d\t* %s\n", deallocator.segcount[i], deallocator.segnames[i]);
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}
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#endif
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}
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} // End of namespace Sci
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