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he
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Downgraded startHETalkSound() error (when the speech file isn't open) to a
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2006-05-24 03:56:48 +00:00 |
imuse
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Ignore unknown SysEx manufacturer IDs, rather than erroring on them. This does
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2006-05-15 13:19:30 +00:00 |
imuse_digi
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Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It
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2006-05-18 21:46:07 +00:00 |
insane
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Removing some unused code from INSANE
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2006-05-12 18:00:41 +00:00 |
smush
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increase buffer for comi smush audio track, that fixes bug #1479721
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2006-05-28 06:04:46 +00:00 |
actor.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
actor.h
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akos.cpp
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Moved AKOS stuff to class ScummEngine_v6
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2006-04-29 16:51:29 +00:00 |
akos.h
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base-costume.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
base-costume.h
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bomp.cpp
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bomp.h
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boxes.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
boxes.h
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camera.cpp
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charset.cpp
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- Updated MSVC8 project files
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2006-05-09 14:16:43 +00:00 |
charset.h
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Removed CharsetRendererV3::getFontHeight (it was identical to CharsetRendererCommon::getFontHeight)
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2006-05-03 16:23:32 +00:00 |
costume.cpp
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costume.h
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cursor.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
debugger.cpp
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Behold, the new SCUMM detector finally has arrived. Unified detection & engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements.
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2006-04-23 17:33:16 +00:00 |
debugger.h
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dialogs.cpp
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adds support for filling the thumbnail display in a given color if no thumbnail is present
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2006-05-29 14:40:18 +00:00 |
dialogs.h
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adds support for filling the thumbnail display in a given color if no thumbnail is present
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2006-05-29 14:40:18 +00:00 |
file.cpp
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Fixed broken svn:keywords values
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2006-04-16 13:01:41 +00:00 |
file.h
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Fixed broken svn:keywords values
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2006-04-16 13:01:41 +00:00 |
gfx.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
gfx.h
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help.cpp
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help.h
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input.cpp
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Update talkspeed config setting, when set by game scripts
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2006-06-03 03:51:17 +00:00 |
intern.h
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Add patch for bug #1452272 - COMI: Verb strings aren't wrapped
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2006-05-31 10:48:40 +00:00 |
midiparser_eup.cpp
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midiparser_ro.cpp
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module.mk
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Small correction, added space between filename and new line.
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2006-05-31 19:28:54 +00:00 |
music.h
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nut_renderer.cpp
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nut_renderer.h
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object.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
object.h
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palette.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
player_mod.cpp
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Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
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2006-04-29 22:33:31 +00:00 |
player_mod.h
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Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
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2006-04-29 22:33:31 +00:00 |
player_nes.cpp
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player_nes.h
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Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
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2006-04-29 22:33:31 +00:00 |
player_v1.cpp
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Fixing mismatch between format strings and data on some systems
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2006-04-12 14:54:12 +00:00 |
player_v1.h
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player_v2.cpp
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Fixing mismatch between format strings and data on some systems
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2006-04-12 14:54:12 +00:00 |
player_v2.h
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Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
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2006-04-29 22:33:31 +00:00 |
player_v2a.cpp
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player_v2a.h
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player_v3a.cpp
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player_v3a.h
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plugin.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
plugin.h
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Behold, the new SCUMM detector finally has arrived. Unified detection & engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements.
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2006-04-23 17:33:16 +00:00 |
resource_v2.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
resource_v3.cpp
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resource_v4.cpp
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resource.cpp
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Detect (and error out) if readMAXS fails
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2006-04-23 22:39:55 +00:00 |
resource.h
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room.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
saveload.cpp
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Add patch for bug #1452272 - COMI: Verb strings aren't wrapped
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2006-05-31 10:48:40 +00:00 |
saveload.h
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Add patch for bug #1452272 - COMI: Verb strings aren't wrapped
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2006-05-31 10:48:40 +00:00 |
script_c64.cpp
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Cleanup.
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2006-05-14 10:40:06 +00:00 |
script_v2.cpp
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Cleanup.
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2006-05-14 10:40:06 +00:00 |
script_v5.cpp
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Remove printf() debug message that appears annoyingly in Zak256. Anyone know what this was added to figure out?
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2006-05-29 14:15:19 +00:00 |
script_v6.cpp
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* Renamed several methods in favor of a somewhat more uniform naming scheme: setupFOO for stuff that inits static data (i.e. will be called only once, or after loading savegames), vs. resetFOO / updateFOO methods which are called frequently and (re)set dynamic data.
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2006-04-29 16:24:39 +00:00 |
script_v8.cpp
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Update talkspeed config setting, when set by game scripts
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2006-06-03 04:10:14 +00:00 |
script.cpp
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Update talkspeed config setting, when set by game scripts
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2006-06-03 04:10:14 +00:00 |
script.h
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scumm-md5.h
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Use different method to detect V1 demo of Maniac Mansion, since md5 matches the full version
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2006-05-28 03:47:20 +00:00 |
scumm.cpp
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Correct setting of VAR_CHARINC in several functions, the value should only be reversed when using keyboard shortcuts (Due to the scrollbar)
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2006-06-03 03:04:19 +00:00 |
scumm.h
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Patch #1091170: ALL, SCUMM: Subtitle speed control
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2006-05-13 17:30:04 +00:00 |
sound.cpp
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Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It
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2006-05-18 21:46:07 +00:00 |
sound.h
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Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It
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2006-05-18 21:46:07 +00:00 |
string.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
thumbnail.cpp
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usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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vars.cpp
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Do not set VAR_VOICE_MODE in ScummEngine_v7::resetScummVars() (since it is already being set by updateSoundSettings())
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2006-04-30 20:36:14 +00:00 |
verbs.cpp
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Add patch for bug #1452272 - COMI: Verb strings aren't wrapped
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2006-05-31 10:48:40 +00:00 |
verbs.h
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