scummvm/engines/scumm
2006-06-03 04:10:14 +00:00
..
he Downgraded startHETalkSound() error (when the speech file isn't open) to a 2006-05-24 03:56:48 +00:00
imuse Ignore unknown SysEx manufacturer IDs, rather than erroring on them. This does 2006-05-15 13:19:30 +00:00
imuse_digi Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It 2006-05-18 21:46:07 +00:00
insane Removing some unused code from INSANE 2006-05-12 18:00:41 +00:00
smush increase buffer for comi smush audio track, that fixes bug #1479721 2006-05-28 06:04:46 +00:00
actor.cpp Fix Commodore 64 versions 2006-05-29 12:45:11 +00:00
actor.h
akos.cpp Moved AKOS stuff to class ScummEngine_v6 2006-04-29 16:51:29 +00:00
akos.h
base-costume.cpp Fix Commodore 64 versions 2006-05-29 12:45:11 +00:00
base-costume.h
bomp.cpp
bomp.h
boxes.cpp Fix Commodore 64 versions 2006-05-29 12:45:11 +00:00
boxes.h
camera.cpp
charset.cpp - Updated MSVC8 project files 2006-05-09 14:16:43 +00:00
charset.h Removed CharsetRendererV3::getFontHeight (it was identical to CharsetRendererCommon::getFontHeight) 2006-05-03 16:23:32 +00:00
costume.cpp
costume.h
cursor.cpp Fix Commodore 64 versions 2006-05-29 12:45:11 +00:00
debugger.cpp Behold, the new SCUMM detector finally has arrived. Unified detection & engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements. 2006-04-23 17:33:16 +00:00
debugger.h
dialogs.cpp adds support for filling the thumbnail display in a given color if no thumbnail is present 2006-05-29 14:40:18 +00:00
dialogs.h adds support for filling the thumbnail display in a given color if no thumbnail is present 2006-05-29 14:40:18 +00:00
file.cpp Fixed broken svn:keywords values 2006-04-16 13:01:41 +00:00
file.h Fixed broken svn:keywords values 2006-04-16 13:01:41 +00:00
gfx.cpp Fix Commodore 64 versions 2006-05-29 12:45:11 +00:00
gfx.h
help.cpp
help.h
input.cpp Update talkspeed config setting, when set by game scripts 2006-06-03 03:51:17 +00:00
intern.h Add patch for bug #1452272 - COMI: Verb strings aren't wrapped 2006-05-31 10:48:40 +00:00
midiparser_eup.cpp
midiparser_ro.cpp
module.mk Small correction, added space between filename and new line. 2006-05-31 19:28:54 +00:00
music.h
nut_renderer.cpp
nut_renderer.h
object.cpp Fix Commodore 64 versions 2006-05-29 12:45:11 +00:00
object.h
palette.cpp Fix Commodore 64 versions 2006-05-29 12:45:11 +00:00
player_mod.cpp Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
player_mod.h Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
player_nes.cpp
player_nes.h Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
player_v1.cpp Fixing mismatch between format strings and data on some systems 2006-04-12 14:54:12 +00:00
player_v1.h
player_v2.cpp Fixing mismatch between format strings and data on some systems 2006-04-12 14:54:12 +00:00
player_v2.h Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
player_v2a.cpp
player_v2a.h
player_v3a.cpp
player_v3a.h
plugin.cpp Fix Commodore 64 versions 2006-05-29 12:45:11 +00:00
plugin.h Behold, the new SCUMM detector finally has arrived. Unified detection & engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements. 2006-04-23 17:33:16 +00:00
resource_v2.cpp Fix Commodore 64 versions 2006-05-29 12:45:11 +00:00
resource_v3.cpp
resource_v4.cpp
resource.cpp Detect (and error out) if readMAXS fails 2006-04-23 22:39:55 +00:00
resource.h
room.cpp Fix Commodore 64 versions 2006-05-29 12:45:11 +00:00
saveload.cpp Add patch for bug #1452272 - COMI: Verb strings aren't wrapped 2006-05-31 10:48:40 +00:00
saveload.h Add patch for bug #1452272 - COMI: Verb strings aren't wrapped 2006-05-31 10:48:40 +00:00
script_c64.cpp Cleanup. 2006-05-14 10:40:06 +00:00
script_v2.cpp Cleanup. 2006-05-14 10:40:06 +00:00
script_v5.cpp Remove printf() debug message that appears annoyingly in Zak256. Anyone know what this was added to figure out? 2006-05-29 14:15:19 +00:00
script_v6.cpp * Renamed several methods in favor of a somewhat more uniform naming scheme: setupFOO for stuff that inits static data (i.e. will be called only once, or after loading savegames), vs. resetFOO / updateFOO methods which are called frequently and (re)set dynamic data. 2006-04-29 16:24:39 +00:00
script_v8.cpp Update talkspeed config setting, when set by game scripts 2006-06-03 04:10:14 +00:00
script.cpp Update talkspeed config setting, when set by game scripts 2006-06-03 04:10:14 +00:00
script.h
scumm-md5.h Use different method to detect V1 demo of Maniac Mansion, since md5 matches the full version 2006-05-28 03:47:20 +00:00
scumm.cpp Correct setting of VAR_CHARINC in several functions, the value should only be reversed when using keyboard shortcuts (Due to the scrollbar) 2006-06-03 03:04:19 +00:00
scumm.h Patch #1091170: ALL, SCUMM: Subtitle speed control 2006-05-13 17:30:04 +00:00
sound.cpp Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It 2006-05-18 21:46:07 +00:00
sound.h Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It 2006-05-18 21:46:07 +00:00
string.cpp Fix Commodore 64 versions 2006-05-29 12:45:11 +00:00
thumbnail.cpp
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp Do not set VAR_VOICE_MODE in ScummEngine_v7::resetScummVars() (since it is already being set by updateSoundSettings()) 2006-04-30 20:36:14 +00:00
verbs.cpp Add patch for bug #1452272 - COMI: Verb strings aren't wrapped 2006-05-31 10:48:40 +00:00
verbs.h