scummvm/engines/sword2
Torbjörn Andersson 7833dd87a5 Rewrote dimPalette() so that the dimming is now a "filter" between the Screen
class and the backend, i.e. as far as the game engine is concerned the palette
remains unchanged. (This is similar how to the SCUMM engine handles the "noir"
mode in Sam & Max.)

This is one small step towards allowing the game to be paused anywhere.

svn-id: r32369
2008-05-29 20:32:27 +00:00
..
animation.cpp The dummy ("narration only") cutscene player misbehaved a bit if the cutscene 2008-01-12 20:18:41 +00:00
animation.h The dummy ("narration only") cutscene player misbehaved a bit if the cutscene 2008-01-12 20:18:41 +00:00
anims.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
console.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
console.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
controls.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
controls.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
debug.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
debug.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
defs.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
events.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
function.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
header.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
icons.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
interpreter.cpp Workaround for bug #1487382 ("SWORD2: Game freezes"). It appears to be a script 2007-12-16 00:41:30 +00:00
interpreter.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
layers.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
logic.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
logic.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
maketext.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
maketext.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
memory.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
memory.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
menu.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
module.mk Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
mouse.cpp Initial implementation of pauseEngineIntern(). There are issues, though, since 2008-05-23 17:54:47 +00:00
mouse.h Initial implementation of pauseEngineIntern(). There are issues, though, since 2008-05-23 17:54:47 +00:00
music.cpp I think this is slightly easier to read... 2008-02-05 21:39:29 +00:00
object.h Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
palette.cpp Rewrote dimPalette() so that the dimming is now a "filter" between the Screen 2008-05-29 20:32:27 +00:00
protocol.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
render.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
resman.cpp Changed all delete [] usages to delete[]. 2008-05-07 14:31:45 +00:00
resman.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
router.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
router.h Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
saveload.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
saveload.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
screen.cpp Rewrote dimPalette() so that the dimming is now a "filter" between the Screen 2008-05-29 20:32:27 +00:00
screen.h Rewrote dimPalette() so that the dimming is now a "filter" between the Screen 2008-05-29 20:32:27 +00:00
scroll.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
sound.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
sound.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
speech.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
sprite.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
startup.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
sword2.cpp Rewrote dimPalette() so that the dimming is now a "filter" between the Screen 2008-05-29 20:32:27 +00:00
sword2.h Rewrote dimPalette() so that the dimming is now a "filter" between the Screen 2008-05-29 20:32:27 +00:00
sync.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
walker.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00