scummvm/engines/sci/graphics
md5 7e517b7808 SCI: Some cleanup and fixes to the view unpacking code
- Added comments for all the different view unpacking algorithms
- Merged the SCI1 VGA and SCI1.1 VGA unpacking code
- Fixed views in Longbow Amiga (the palette is still broken, though)
- Used memset()/memcpy() instead of looping through
- Fixed a regression of rev. d2ad789 (LSL1 Spanish, bug #3135872)
2011-03-09 15:06:42 +02:00
..
animate.cpp
animate.h
cache.cpp
cache.h
compare.cpp
compare.h
controls.cpp
controls.h
coordadjuster.cpp
coordadjuster.h
cursor.cpp Merge branch 'pe_exe' of https://github.com/clone2727/scummvm into clone2727-pe_exe 2011-03-07 17:07:59 -05:00
cursor.h
font.cpp
font.h
fontsjis.cpp
fontsjis.h
frameout.cpp
frameout.h
helpers.h SCI: Initial handling of the views in Longbow Amiga. Still not right 2011-03-07 13:23:52 +02:00
maciconbar.cpp
maciconbar.h
menu.cpp SCI: Save mouse position in SciEvent. 2011-03-09 01:19:12 +01:00
menu.h
paint16.cpp SCI: Added a comment for the additional code in kDisplay 2011-03-04 14:37:41 +02:00
paint16.h
paint32.cpp
paint32.h
paint.cpp
paint.h
palette.cpp SCI: Initial handling of the views in Longbow Amiga. Still not right 2011-03-07 13:23:52 +02:00
palette.h SCI: Some palette related changes 2011-03-04 22:04:13 +02:00
picture.cpp SCI: Initial handling of the views in Longbow Amiga. Still not right 2011-03-07 13:23:52 +02:00
picture.h
portrait.cpp
portrait.h
ports.cpp
ports.h
screen.cpp SCI: Cleaned up some view type checks 2011-03-04 22:04:12 +02:00
screen.h SCI: Fix flood fill matching in EGA mode 2011-03-04 18:24:46 +01:00
text16.cpp
text16.h
transitions.cpp SCI: Enable fade transitions for SCI1 EGA games 2011-03-04 22:04:11 +02:00
transitions.h SCI: Enable fade transitions for SCI1 EGA games 2011-03-04 22:04:11 +02:00
view.cpp SCI: Some cleanup and fixes to the view unpacking code 2011-03-09 15:06:42 +02:00
view.h