.. |
bitmap.cpp
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CGE2: Implement Sprite::expand().
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2014-05-23 10:05:02 +02:00 |
bitmap.h
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CGE2: Implement snSend().
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2014-05-29 19:58:38 +02:00 |
cge2_main.cpp
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CGE2: Fix eyetab initialization
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2014-05-30 10:41:32 +02:00 |
cge2_main.h
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CGE2: Fix some warnings.
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2014-05-30 10:30:16 +02:00 |
cge2.cpp
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CGE2: Fix commandStat initialization
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2014-05-30 10:33:57 +02:00 |
cge2.h
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CGE2: Fix some warnings.
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2014-05-30 10:30:16 +02:00 |
configure.engine
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detection.cpp
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CGE2: Add copyright comments to the source files.
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2014-04-25 20:11:32 +02:00 |
events.cpp
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CGE2: Add stub for keyboard handling.
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2014-05-26 09:23:31 +02:00 |
events.h
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CGE2: Add stub for keyboard handling.
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2014-05-26 09:23:31 +02:00 |
fileio.cpp
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CGE2: Rework EncryptedStream::readLine().
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2014-05-26 16:30:32 +02:00 |
fileio.h
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CGE2: Rework EncryptedStream::readLine().
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2014-05-26 16:30:32 +02:00 |
general.h
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CGE2: Move things around to fix broken compilation of cross-includes.
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2014-05-26 09:57:41 +02:00 |
hero.cpp
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CGE2: Rework Sprite a bit, make _eye an engine variable.
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2014-05-10 11:12:30 +02:00 |
hero.h
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CGE2: Rework Sprite a bit, make _eye an engine variable.
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2014-05-10 11:12:30 +02:00 |
module.mk
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CGE2: Add Mouse in events.h to further implement caveUp().
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2014-05-19 17:10:18 +02:00 |
snail.cpp
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CGE2: Implement snGhost().
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2014-05-29 20:05:51 +02:00 |
snail.h
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CGE2: Move things around to fix broken compilation of cross-includes.
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2014-05-26 09:57:41 +02:00 |
sound.cpp
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CGE2: Implement snSound().
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2014-05-24 10:47:07 +02:00 |
sound.h
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CGE2: Implement snSound().
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2014-05-24 10:47:07 +02:00 |
spare.cpp
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CGE2: Add isHero().
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2014-05-24 09:04:41 +02:00 |
spare.h
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CGE2: Revise Spare::takeCave().
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2014-05-19 17:56:19 +02:00 |
talk.cpp
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CGE2: Add stubbed Font and Talk.
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2014-05-19 16:32:53 +02:00 |
talk.h
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CGE2: Add stubbed Font and Talk.
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2014-05-19 16:32:53 +02:00 |
text.cpp
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CGE2: Make some static functions non-static.
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2014-05-13 10:37:23 +02:00 |
text.h
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CGE2: Add stubbed Font and Talk.
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2014-05-19 16:32:53 +02:00 |
vga13h.cpp
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CGE2: Clarify a STUB warning
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2014-05-30 10:41:14 +02:00 |
vga13h.h
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CGE2: Move things around to fix broken compilation of cross-includes.
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2014-05-26 09:57:41 +02:00 |