scummvm/engines/cge2
2014-05-30 10:41:32 +02:00
..
bitmap.cpp CGE2: Implement Sprite::expand(). 2014-05-23 10:05:02 +02:00
bitmap.h CGE2: Implement snSend(). 2014-05-29 19:58:38 +02:00
cge2_main.cpp CGE2: Fix eyetab initialization 2014-05-30 10:41:32 +02:00
cge2_main.h CGE2: Fix some warnings. 2014-05-30 10:30:16 +02:00
cge2.cpp CGE2: Fix commandStat initialization 2014-05-30 10:33:57 +02:00
cge2.h CGE2: Fix some warnings. 2014-05-30 10:30:16 +02:00
configure.engine
detection.cpp CGE2: Add copyright comments to the source files. 2014-04-25 20:11:32 +02:00
events.cpp CGE2: Add stub for keyboard handling. 2014-05-26 09:23:31 +02:00
events.h CGE2: Add stub for keyboard handling. 2014-05-26 09:23:31 +02:00
fileio.cpp CGE2: Rework EncryptedStream::readLine(). 2014-05-26 16:30:32 +02:00
fileio.h CGE2: Rework EncryptedStream::readLine(). 2014-05-26 16:30:32 +02:00
general.h CGE2: Move things around to fix broken compilation of cross-includes. 2014-05-26 09:57:41 +02:00
hero.cpp CGE2: Rework Sprite a bit, make _eye an engine variable. 2014-05-10 11:12:30 +02:00
hero.h CGE2: Rework Sprite a bit, make _eye an engine variable. 2014-05-10 11:12:30 +02:00
module.mk CGE2: Add Mouse in events.h to further implement caveUp(). 2014-05-19 17:10:18 +02:00
snail.cpp CGE2: Implement snGhost(). 2014-05-29 20:05:51 +02:00
snail.h CGE2: Move things around to fix broken compilation of cross-includes. 2014-05-26 09:57:41 +02:00
sound.cpp CGE2: Implement snSound(). 2014-05-24 10:47:07 +02:00
sound.h CGE2: Implement snSound(). 2014-05-24 10:47:07 +02:00
spare.cpp CGE2: Add isHero(). 2014-05-24 09:04:41 +02:00
spare.h CGE2: Revise Spare::takeCave(). 2014-05-19 17:56:19 +02:00
talk.cpp CGE2: Add stubbed Font and Talk. 2014-05-19 16:32:53 +02:00
talk.h CGE2: Add stubbed Font and Talk. 2014-05-19 16:32:53 +02:00
text.cpp CGE2: Make some static functions non-static. 2014-05-13 10:37:23 +02:00
text.h CGE2: Add stubbed Font and Talk. 2014-05-19 16:32:53 +02:00
vga13h.cpp CGE2: Clarify a STUB warning 2014-05-30 10:41:14 +02:00
vga13h.h CGE2: Move things around to fix broken compilation of cross-includes. 2014-05-26 09:57:41 +02:00