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86 lines
2.3 KiB
C++
86 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Sfinx source code
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* Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon
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*/
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#include "gui/saveload.h"
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#include "gui/about.h"
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#include "gui/message.h"
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#include "common/config-manager.h"
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#include "common/events.h"
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#include "engines/advancedDetector.h"
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#include "cge2/events.h"
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#include "cge2/text.h"
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#include "cge2/cge2_main.h"
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namespace CGE2 {
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/*----------------- KEYBOARD interface -----------------*/
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Keyboard::Keyboard(CGE2Engine *vm) : _client(NULL), _vm(vm) {
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warning("STUB: Keyboard::Keyboard() - Recheck the whole implementation!!!");
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}
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Keyboard::~Keyboard() {
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}
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Sprite *Keyboard::setClient(Sprite *spr) {
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warning("STUB: Keyboard::setClient()");
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return spr;
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}
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bool Keyboard::getKey(Common::Event &event) {
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warning("STUB: Keyboard::getKey()");
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return false;
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}
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void Keyboard::newKeyboard(Common::Event &event) {
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warning("STUB: Keyboard::newKeyboard()");
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}
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/*----------------- MOUSE interface -----------------*/
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Mouse::Mouse(CGE2Engine *vm) : Sprite(vm), _busy(NULL), _hold(NULL), _hx(0), _vm(vm) {
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warning("STUB: Mouse::Mouse() - Recheck the whole implementation!!!");
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}
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Mouse::~Mouse() {
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warning("STUB: Mouse::~Mouse()");
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}
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void Mouse::on() {
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warning("STUB: Mouse::on()");
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}
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void Mouse::off() {
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warning("STUB: Mouse::off()");
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}
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void Mouse::newMouse(Common::Event &event) {
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warning("STUB: Mouse::newMouse()");
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}
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} // End of namespace CGE2
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