scummvm/engines/cge2/events.cpp
2014-05-26 09:23:31 +02:00

86 lines
2.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Sfinx source code
* Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon
*/
#include "gui/saveload.h"
#include "gui/about.h"
#include "gui/message.h"
#include "common/config-manager.h"
#include "common/events.h"
#include "engines/advancedDetector.h"
#include "cge2/events.h"
#include "cge2/text.h"
#include "cge2/cge2_main.h"
namespace CGE2 {
/*----------------- KEYBOARD interface -----------------*/
Keyboard::Keyboard(CGE2Engine *vm) : _client(NULL), _vm(vm) {
warning("STUB: Keyboard::Keyboard() - Recheck the whole implementation!!!");
}
Keyboard::~Keyboard() {
}
Sprite *Keyboard::setClient(Sprite *spr) {
warning("STUB: Keyboard::setClient()");
return spr;
}
bool Keyboard::getKey(Common::Event &event) {
warning("STUB: Keyboard::getKey()");
return false;
}
void Keyboard::newKeyboard(Common::Event &event) {
warning("STUB: Keyboard::newKeyboard()");
}
/*----------------- MOUSE interface -----------------*/
Mouse::Mouse(CGE2Engine *vm) : Sprite(vm), _busy(NULL), _hold(NULL), _hx(0), _vm(vm) {
warning("STUB: Mouse::Mouse() - Recheck the whole implementation!!!");
}
Mouse::~Mouse() {
warning("STUB: Mouse::~Mouse()");
}
void Mouse::on() {
warning("STUB: Mouse::on()");
}
void Mouse::off() {
warning("STUB: Mouse::off()");
}
void Mouse::newMouse(Common::Event &event) {
warning("STUB: Mouse::newMouse()");
}
} // End of namespace CGE2