scummvm/engines/cge
D G Turner ef85456859 BUILD: Remove need for engine.mk in each engine directory.
Each engine now only has to provide a single configure.engine file
adding the engine into the configure script, which then produces the
required other files automatically.
2013-11-24 00:48:01 +00:00
..
bitmap.cpp
bitmap.h
cge_main.cpp CGE: Ensure string copy don't overrun. Fix CID 1003674 to 1003678 2013-11-10 09:57:42 +01:00
cge_main.h
cge.cpp RECORDER: Implement Events Recorder 2013-05-17 00:18:09 +03:00
cge.h CGE: Fix warning in detection 2013-05-26 22:39:18 +02:00
configure.engine BUILD: Split configure.engines down to a single file per engine. 2013-11-24 00:45:38 +00:00
console.cpp
console.h
detection.cpp CGE: Add detection entry for translated Spanish Soltys 2013-10-30 21:56:39 +00:00
events.cpp
events.h
fileio.cpp
fileio.h
game.cpp
game.h
general.h
module.mk
snail.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
snail.h
sound.cpp
sound.h
talk.cpp
talk.h
text.cpp CGE: Ensure string copy don't overrun. Fix CID 1003674 to 1003678 2013-11-10 09:57:42 +01:00
text.h
vga13h.cpp CGE: Ensure string copy don't overrun. Fix CID 1003674 to 1003678 2013-11-10 09:57:42 +01:00
vga13h.h
vmenu.cpp
vmenu.h
walk.cpp
walk.h