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.. | ||
patches | ||
testbed-audiocd-files | ||
access.dat | ||
achievements.dat | ||
create-playground3d-data.sh | ||
create-testbed-data.sh | ||
cryo.dat | ||
cryomni3d.dat | ||
drascula.dat | ||
encoding.dat | ||
fonts.dat | ||
freescape.dat | ||
grim-patch.lab | ||
hadesch_translations.dat | ||
hugo.dat | ||
kyra.dat | ||
lure.dat | ||
macgui.dat | ||
macventure.dat | ||
mm.dat | ||
monkey4-patch.m4b | ||
mort.dat | ||
myst3.dat | ||
nancy.dat | ||
neverhood.dat | ||
prince_translation.dat | ||
queen.tbl | ||
README | ||
sky.cpt | ||
supernova.dat | ||
teenagent.dat | ||
titanic.dat | ||
tony.dat | ||
toon.dat | ||
ultima.dat | ||
wintermute.zip |
engine-data README ------------------------------------------------------------------------------- access.dat: This file contains game resource data used by the Access engine. achievements.dat: This file contains Achievements and Statistics IDs and localization from Steam and GOG. cryo.dat: This file contains a lot of hardcoded tables used by the Cryo engine. cryomni3d.dat: This file contains all strings and some file names depending only on platform/localization. Some filenames depend on the edition, these are handled by game flags in engine code. Those informations were stored in the original executables. drascula.dat: This file contains essential game data used by the Drascula engine. encoding.dat: This file contains character mapping for CJK encodings to Unicode. freescape.dat: This file contains essential game data used by the Freescape engine. fonts.dat: This file contains set of free TTF fonts used by Glk, ZVision, Wintermute engines and our GUI. grim-patch.lab: This file contains set of script patches for Grim Fandango game. hadesch_translations.dat: This file contains essential data for Hadesch Challenge game. hugo.dat: This file contains all the hardcoded logic, strings and fonts used by Hugo engine. Those information were stored in the original executables. kyra.dat: The 'kyra.dat' file is created by extracting hardcoded data, like the roomtable, inventory names, various strings, tables for shapes and sequence scripts, from. lure.dat: This file contains essential game data used by Lure of the Temptress game. macgui.dat: The file contains set of offsets for recreation of Classic Mac OS GUI, used by Director, MacVenture and WAGE engines. macventure.dat: This file contains additional GUI elements used by the MacVenture engine. monkey4-patch.m4b: This file contains script patches for Escape from Monkey Island game. mort.dat: File created partially by extracting font data from the French executable. It also contains the French and German translation, as well as a custom-made English translation. myst3.dat: This file contains essential game data used by Myst3 game. nancy.dat: File containing various constants, game logic and strings originally embedded in the games' executables. neverhood.dat: This file contains hardcoded game data used by The Neverhood game. prince_translation.dat: The file contains translated game texts for Prince and the Coward game. queen.tbl: 'queen.tbl' contains a list of filenames, filesizes and offsets for the individual files saved in QUEEN.1. This data was originally included in the executable. The compress_queen tool adds the information contained in queen.tbl to QUEEN.1; for this reason neither the freeware FOTAQ floppy version nor the mp3/ogg/flac encoded need the datafile. sky.cpt: This file contains game tables required for playing Beneath a Steel Sky game. supernova.dat: File created partially by extracting the German text from the original source code. It also contains the custom-made English translation. teenagent.dat: This file contains essential data used by Teen Agent game. titanic.dat: This file contains data, hardcoded in the original executable of Starship Titanic game. tony.dat: This file contains the font table used by the different versions of the game. toon.dat: This file contains all the strings hardcoded in the original executables. ultima.dat: This file contains scripts and game data used by the Ultima engine. wintermute.zip: This file contains additional graphics resources used by the Wintermute engine. mm.dat: This file contains all the various strings and data needed for the Might & Magic games.