scummvm/backends/dc
2003-07-22 20:36:43 +00:00
..
.cvsignore Ignore BASS build dir. 2003-03-07 15:47:32 +00:00
audio.cpp Moved include of stdafx.h to top. 2003-06-18 21:15:08 +00:00
dc-fs.cpp Should now compile again. 2002-12-04 22:15:34 +00:00
dc.h adjusted to play_cdrom parameter name change in common/system.h 2003-07-22 20:36:43 +00:00
dcmain.cpp adjusted to play_cdrom parameter name change in common/system.h 2003-07-22 20:36:43 +00:00
display.cpp Hires mouse pointer (CoMI). 2003-07-14 21:44:01 +00:00
icon.cpp Handle slightly broken icons (The Dig). 2003-03-07 15:19:07 +00:00
icon.h Initial revision 2002-08-21 16:07:07 +00:00
input.cpp Moved include of stdafx.h to top. 2003-06-18 21:15:08 +00:00
label.cpp Initial revision 2002-08-21 16:07:07 +00:00
label.h Initial revision 2002-08-21 16:07:07 +00:00
Makefile Looks like gcc is broken again... :-( Go back to -O1 for now. 2003-04-13 12:53:08 +00:00
portdefs.h Dreamcast port now wraps main() to avoid special kluges in the common main. 2002-10-18 01:39:25 +00:00
README Changed prerequisites to be more up to date (slightly ahead of date, actually :) 2003-04-03 19:50:28 +00:00
selector.cpp Skip the "INSTALL" directory when looking for games (CoMI). 2003-07-14 21:29:53 +00:00
time.cpp Moved include of stdafx.h to top. 2003-06-18 21:15:08 +00:00
vmsave.cpp Moved include of stdafx.h to top. 2003-06-18 21:15:08 +00:00

Compiling ScummVM for SEGA Dreamcast
====================================

If you want to compile ScummVM for your Dreamcast,
you'll need the following:

* gcc-3.3 configured as a cross-compiler for `sh-elf'
  (including corresponding binutils)

* newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.9.0.tar.gz>

* libronin-0.4 : <URL:http://peter.bortas.org/scumm/libronin-0.4.tar.gz>

* GNU make


Edit the Makefile to contain the path to libronin if you installed it
somewhere other than /usr/local/ronin, then run `make', and you should
get an ELF binary with the name `scummvm.elf'.