scummvm/engines/parallaction
Nicola Mettifogo 9906030312 Ensure that zones/animations always get the same index number.
When a zone/animation is skipped by the parser because already
loaded, the index is now increased. This does not affect NS, since
indexes are only used for scene sorting there, but is relevant for
BRA, where indexes need to be coherent across location changes.

Patch #3004008 by fuzzie.

svn-id: r49428
2010-06-04 13:48:09 +00:00
..
balloons.cpp Fix whitespace 2010-04-02 22:14:18 +00:00
callables_br.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
callables_ns.cpp Fix Nippon Safes test result label memory leak 2010-04-28 21:50:54 +00:00
debug.cpp Apply patch 3005433 by fuzzie: new 'toggleglobalflags' command for the debugger. 2010-05-22 15:56:27 +00:00
debug.h Apply patch 3005433 by fuzzie: new 'toggleglobalflags' command for the debugger. 2010-05-22 15:56:27 +00:00
detection.cpp Disable the load from launcher button, in all games of Parallaction game engine. 2010-04-03 14:16:36 +00:00
dialogue.cpp Make sure a dialogue is valid before entering dialogue mode. 2010-05-22 15:30:18 +00:00
disk_br.cpp Reduce indirect header dependencies further 2010-05-04 12:00:16 +00:00
disk_ns.cpp Reduce indirect header dependencies further 2010-05-04 12:00:16 +00:00
disk.cpp * Moved the updated IFF code from Parallaction to common/ 2009-06-12 08:51:05 +00:00
disk.h Reduce indirect header dependencies further 2010-05-04 12:00:16 +00:00
exec_br.cpp Apply patch 3004991 by fuzzie: don't try and run dialogues for SPEAK zones without dialogue, but run the command list anyway. 2010-05-22 15:56:09 +00:00
exec_ns.cpp Merged CommandData into Command. 2009-03-29 10:18:09 +00:00
exec.cpp Commands now evaluate their reference Zone at runtime, thus handling of forward references in the parser is no more needed. 2009-03-29 12:41:00 +00:00
exec.h Implemented all variants of IF script instruction. Program class has been changed to store an Array of instruction instead of a List, so that references to instructions are integers. 2009-03-23 11:38:09 +00:00
font.cpp Move DisposeAfterUse::Flag from Common to global namespace, and into a new header common/types.h 2010-01-08 22:07:35 +00:00
gfxbase.cpp * Final version of the IFF parsing code. 2009-06-12 05:03:18 +00:00
graphics.cpp Cleanup (removed more Parallaction::getGameType() calls). 2010-05-22 18:00:16 +00:00
graphics.h Fix bug 2969257 (labels) and hopefully plug all the leaks. 2010-04-27 08:59:13 +00:00
gui_br.cpp Fix whitespace 2010-04-02 22:14:18 +00:00
gui_ns.cpp Changed the last global objects to class members. 2010-05-12 09:28:29 +00:00
gui.cpp Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
gui.h Converted BRA to work with the new menu approach. It is not yet well plugged-in as in NS, but it suffices for the moment. 2008-07-25 06:35:02 +00:00
input.cpp Fix warning 2010-05-24 16:58:14 +00:00
input.h Added mouse cursor to BRA Amiga. To be perfected. 2009-03-16 00:03:22 +00:00
inventory.cpp Fixed bug 2879805. Typo in inventory code made the inventory impossible to cleanup on loadgame. 2009-10-16 00:08:18 +00:00
inventory.h Simplified inventory handling (too much information hiding will kill you). 2009-09-30 13:41:19 +00:00
module.mk * Moved the updated IFF code from Parallaction to common/ 2009-06-12 08:51:05 +00:00
objects.cpp Fix bug 2969257 (labels) and hopefully plug all the leaks. 2010-04-27 08:59:13 +00:00
objects.h Added descriptions for kFlagsSelfuse and kFlagsYourself. See patch 3003626. 2010-05-22 12:36:36 +00:00
parallaction_br.cpp Apply patch 3004991 by fuzzie: don't try and run dialogues for SPEAK zones without dialogue, but run the command list anyway. 2010-05-22 15:56:09 +00:00
parallaction_ns.cpp Fix uninitialized variables 2010-04-28 22:13:11 +00:00
parallaction.cpp Cleanup (removed many Parallaction::getGameType() calls). 2010-05-22 17:59:49 +00:00
parallaction.h Cleanup (removed many Parallaction::getGameType() calls). 2010-05-22 17:59:49 +00:00
parser_br.cpp Add a parser for HEAR zones in BRA, and handle the relative MUSIC command. Patch 3003382 by fuzzie, with enhancements. 2010-05-19 17:16:15 +00:00
parser_ns.cpp Ensure that zones/animations always get the same index number. 2010-06-04 13:48:09 +00:00
parser.cpp Added a new valid EOL character for scripts. Patch 3004990 by fuzzie. 2010-05-21 11:05:18 +00:00
parser.h Add a parser for HEAR zones in BRA, and handle the relative MUSIC command. Patch 3003382 by fuzzie, with enhancements. 2010-05-19 17:16:15 +00:00
saveload.cpp Fixed bug 2969234 by tampering with the gameId. Probably not a nice solution, but hopefully ok for a while. 2010-03-29 18:47:40 +00:00
saveload.h COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
sound_br.cpp Fix loading of MSC files on big-endian systems. Patch 3004367 by fuzzie. 2010-05-21 12:39:54 +00:00
sound_ns.cpp AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
sound.h Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/ 2010-01-26 22:48:45 +00:00
staticres.cpp Added declaration for Amiga BRA callables. 2009-03-29 14:03:11 +00:00
walk.cpp Make sure walk coordinate are valid before checking path buffer. 2010-04-28 22:52:36 +00:00
walk.h Fix whitespace 2010-04-02 22:14:18 +00:00