scummvm/engines/scumm
2006-02-19 19:04:22 +00:00
..
he Stop music in HE games, before nuking the resource 2006-02-16 13:45:52 +00:00
imuse_digi added more asserts into imuse digi code 2006-02-16 21:50:14 +00:00
insane
smush
actor.cpp Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
actor.h
akos.cpp Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
akos.h
base-costume.cpp
base-costume.h
bomp.cpp
bomp.h
boxes.cpp
boxes.h
camera.cpp
charset.cpp Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
charset.h
costume.cpp
costume.h
cursor.cpp o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and 2006-02-15 18:48:49 +00:00
debugger.cpp
debugger.h
dialogs.cpp
dialogs.h
gfx.cpp Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
gfx.h
help.cpp
help.h
imuse_internal.h
imuse_player.cpp
imuse.cpp
imuse.h
input.cpp Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
instrument.cpp
instrument.h
intern.h
midiparser_eup.cpp
midiparser_ro.cpp
module.mk o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and 2006-02-15 18:48:49 +00:00
music.h
nut_renderer.cpp
nut_renderer.h
object.cpp Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
object.h
palette.cpp
player_mod.cpp
player_mod.h
player_nes.cpp
player_nes.h
player_v1.cpp
player_v1.h
player_v2.cpp
player_v2.h
player_v2a.cpp
player_v2a.h
player_v3a.cpp
player_v3a.h
resource_v2.cpp
resource_v3.cpp
resource_v4.cpp
resource.cpp Read correct index by block size in HE games again, to help track down unknown versions. 2006-02-15 23:04:48 +00:00
resource.h
room.cpp Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
saveload.cpp Fix for bug #795214 (MI1: Crash on church entry) 2006-02-15 17:31:26 +00:00
saveload.h Add extra costume tables (Used by HE games) to saved game. Fixes weird actor states when restoring saved game, in HE games. 2006-02-14 10:11:15 +00:00
script_c64.cpp
script_v2.cpp
script_v5.cpp Actor room is only checked in SCUMM 7+ 2006-02-12 09:52:13 +00:00
script_v6.cpp Actor room is only checked in SCUMM 7+ 2006-02-12 09:52:13 +00:00
script_v8.cpp
script.cpp
script.h
scumm-md5.h - Added new extra_versions table -> work in progress and disabled for now. 2006-02-19 18:32:48 +00:00
scumm.cpp Updated the (still unused) extra_versions table a bit 2006-02-19 19:04:22 +00:00
scumm.h Committed old work on Soccer U32. Too far from being finished. 2006-02-12 13:45:57 +00:00
sound.cpp Use simplier method of checking sound status in HE60/61 games 2006-02-16 08:47:19 +00:00
sound.h Clear sound queue when stopping sound channel in HE games 2006-02-16 05:52:39 +00:00
string.cpp Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
thumbnail.cpp
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
verbs.cpp
verbs.h