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scummvm
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engines
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sword1
History
Matthew Hoops
1ead0d8436
VIDEO: Make VideoDecoder::getPalette() return a const byte pointer
...
svn-id: r54928
2010-12-16 01:41:11 +00:00
..
animation.cpp
VIDEO: Make VideoDecoder::getPalette() return a const byte pointer
2010-12-16 01:41:11 +00:00
animation.h
…
collision.h
…
console.cpp
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
console.h
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
control.cpp
SWORD1: Switch to the new play time counting of the Engine class.
2010-10-29 16:53:46 +00:00
control.h
…
debug.cpp
…
debug.h
…
detection.cpp
ALL: Push down deps on stream.h from .h to .cpp files
2010-11-19 01:37:04 +00:00
eventman.cpp
…
eventman.h
…
logic.cpp
…
logic.h
…
memman.cpp
…
memman.h
…
menu.cpp
…
menu.h
…
module.mk
SWORD1: Added basic debugging console to engine
2010-11-08 12:22:58 +00:00
mouse.cpp
…
mouse.h
…
music.cpp
…
music.h
…
object.h
…
objectman.cpp
…
objectman.h
…
resman.cpp
GUI: Rename gui/GuiManager.* to gui/gui-manager.*
2010-11-16 10:19:01 +00:00
resman.h
…
router.cpp
JANITORIAL: Cleanup (mostly whitespace)
2010-10-12 04:19:58 +00:00
router.h
…
screen.cpp
SWORD1: Fixed bug
#3087855
- "SWORD1: Code analysis warnings"
2010-10-15 13:07:31 +00:00
screen.h
…
sound.cpp
COMMON: Split common/stream.h into several headers
2010-11-19 17:03:07 +00:00
sound.h
…
staticres.cpp
…
sword1.cpp
GUI: Rename gui/GuiManager.* to gui/gui-manager.*
2010-11-16 10:19:01 +00:00
sword1.h
SWORD1: Added basic debugging console to engine
2010-11-08 12:22:58 +00:00
sworddefs.h
…
swordres.h
…
text.cpp
JANITORIAL: Cleanup (mostly whitespace)
2010-10-12 04:19:58 +00:00
text.h
…