scummvm/engines
2008-09-30 09:08:17 +00:00
..
agi Don't use File::name() needlessly (i.e. if you still know which file you just opened :) 2008-09-29 11:07:39 +00:00
agos Modified uncompress in common/zlib.h to return a bool, so that we don't have to #include the real zlib.h; fixed PSP backend to not run uncompress inside an assert (which would cause it to not be invoked when turning off asserts) 2008-09-16 11:42:21 +00:00
cine Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings) 2008-09-13 16:51:46 +00:00
cruise Patch #2054467: CRUISE: 64bits fixes 2008-09-21 10:23:22 +00:00
drascula Use better "silence" without clicks when speech is disabled. 2008-09-28 22:19:11 +00:00
gob Added a spanish floppy version of Lost in Time, as supplied by goodoldgeorg in bug report #2105220 2008-09-27 20:04:04 +00:00
igor Fix in the Igor engine for bug #2101083 - "ANY - MSVC71 compilation fails due to warnings-as-errors" 2008-09-10 06:57:32 +00:00
kyra Added "querySaveMetaInfos" to MetaEngine. 2008-09-16 14:10:55 +00:00
lure Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState". 2008-09-11 19:47:45 +00:00
m4 Big patch changing semantics of ReadStream::eos(): 2008-09-14 22:28:53 +00:00
made Return 32000 in sfGetCdTime instead of 0; this fixes the Manhole intro/credits (until the function is actually implemented) 2008-09-28 20:02:01 +00:00
parallaction Fixed a nasty bug in SearchManager::addDirectory; made the 'char' constructor of Common::String explicit, to avoid such bugs in the future 2008-09-27 18:34:24 +00:00
queen Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState". 2008-09-11 19:47:45 +00:00
saga SAGA: Removed patchesCount from SAGAGameDescription 2008-09-30 09:08:17 +00:00
scumm Since no one has come up with any better suggestion... this should fix #2123258 2008-09-29 20:40:58 +00:00
sky Comment out some #defines in skydefs.h as they conflict with other headers (esp. T2 conflicts with some template defs) 2008-09-07 21:38:53 +00:00
sword1 Slight simplification of last commit. 2008-09-27 17:51:22 +00:00
sword2 Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings) 2008-09-13 16:51:46 +00:00
tinsel Changed tinsel's volume range (0-127) to match ScummVM's (0-255) 2008-09-19 13:58:09 +00:00
touche Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState". 2008-09-11 19:47:45 +00:00
dialogs.cpp Added ScummVM logo to GMM. 2008-09-14 20:42:50 +00:00
dialogs.h Added ScummVM logo to GMM. 2008-09-14 20:42:50 +00:00
engine.cpp Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation 2008-09-07 22:10:58 +00:00
engine.h Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation 2008-09-07 22:10:58 +00:00
engines.mk Added Tinsel engine to main repos (no news item for it ON PURPOSE) 2008-07-23 09:02:47 +00:00
game.cpp Moved base/game.* to engines/game.* 2008-09-17 17:31:29 +00:00
game.h Moved base/game.* to engines/game.* 2008-09-17 17:31:29 +00:00
metaengine.h Moved base/game.* to engines/game.* 2008-09-17 17:31:29 +00:00
module.mk Moved base/game.* to engines/game.* 2008-09-17 17:31:29 +00:00