scummvm/engines/mohawk/riven_scripts.cpp
2022-04-16 05:33:56 +03:00

998 lines
30 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mohawk/cursors.h"
#include "mohawk/riven.h"
#include "mohawk/riven_card.h"
#include "mohawk/riven_graphics.h"
#include "mohawk/riven_scripts.h"
#include "mohawk/riven_sound.h"
#include "mohawk/riven_stack.h"
#include "mohawk/riven_stacks/aspit.h"
#include "mohawk/riven_video.h"
#include "common/memstream.h"
#include "common/debug-channels.h"
#include "common/stream.h"
#include "common/system.h"
namespace Mohawk {
static void printTabs(byte tabs) {
for (byte i = 0; i < tabs; i++)
debugN("\t");
}
RivenScriptManager::RivenScriptManager(MohawkEngine_Riven *vm) :
_vm(vm),
_runningQueuedScripts(false),
_stoppingAllScripts(false) {
_storedMovieOpcode.time = 0;
_storedMovieOpcode.slot = 0;
}
RivenScriptManager::~RivenScriptManager() {
clearStoredMovieOpcode();
}
RivenScriptPtr RivenScriptManager::readScript(Common::ReadStream *stream) {
RivenScriptPtr script = RivenScriptPtr(new RivenScript());
uint16 commandCount = stream->readUint16BE();
for (uint16 i = 0; i < commandCount; i++) {
RivenCommandPtr command = readCommand(stream);
script->addCommand(command);
}
return script;
}
RivenCommandPtr RivenScriptManager::readCommand(Common::ReadStream *stream) {
RivenCommandType type = (RivenCommandType) stream->readUint16BE();
switch (type) {
case kRivenCommandSwitch:
return RivenCommandPtr(RivenSwitchCommand::createFromStream(_vm, stream));
case kRivenCommandChangeStack:
return RivenCommandPtr(RivenStackChangeCommand::createFromStream(_vm, stream));
default:
return RivenCommandPtr(RivenSimpleCommand::createFromStream(_vm, type, stream));
}
}
RivenScriptList RivenScriptManager::readScripts(Common::ReadStream *stream) {
RivenScriptList scriptList;
uint16 scriptCount = stream->readUint16BE();
for (uint16 i = 0; i < scriptCount; i++) {
RivenTypedScript script;
script.type = stream->readUint16BE();
script.script = readScript(stream);
scriptList.push_back(script);
}
return scriptList;
}
void RivenScriptManager::stopAllScripts() {
_stoppingAllScripts = true;
}
void RivenScriptManager::setStoredMovieOpcode(const StoredMovieOpcode &op) {
clearStoredMovieOpcode();
_storedMovieOpcode.script = op.script;
_storedMovieOpcode.slot = op.slot;
_storedMovieOpcode.time = op.time;
}
void RivenScriptManager::runStoredMovieOpcode() {
if (_storedMovieOpcode.script) {
runScript(_storedMovieOpcode.script, false);
clearStoredMovieOpcode();
}
}
void RivenScriptManager::clearStoredMovieOpcode() {
_storedMovieOpcode.script = RivenScriptPtr();
_storedMovieOpcode.time = 0;
_storedMovieOpcode.slot = 0;
}
void RivenScriptManager::runScript(const RivenScriptPtr &script, bool queue) {
if (!script || script->empty()) {
return;
}
if (!queue) {
script->run(this);
} else {
_queue.push_back(script);
}
}
bool RivenScriptManager::hasQueuedScripts() const {
return !_queue.empty();
}
void RivenScriptManager::runQueuedScripts() {
_runningQueuedScripts = true;
for (uint i = 0; i < _queue.size(); i++) {
_queue[i]->run(this);
}
_queue.clear();
_stoppingAllScripts = false; // Once the queue is empty, all scripts have been stopped
_runningQueuedScripts = false;
}
RivenScriptPtr RivenScriptManager::createScriptFromData(uint commandCount, ...) {
va_list args;
va_start(args, commandCount);
// Build a script from the variadic arguments
Common::MemoryWriteStreamDynamic writeStream = Common::MemoryWriteStreamDynamic(DisposeAfterUse::YES);
writeStream.writeUint16BE((uint16)commandCount);
for (uint i = 0; i < commandCount; i++) {
uint16 command = va_arg(args, int);
writeStream.writeUint16BE(command);
if (command == kRivenCommandSwitch) {
// The switch command has a different format that is not implemented
error("Cannot create a Switch command from data");
}
uint16 argumentCount = va_arg(args, int);
writeStream.writeUint16BE(argumentCount);
for (uint j = 0; j < argumentCount; j++) {
uint16 argument = va_arg(args, int);
writeStream.writeUint16BE(argument);
}
}
va_end(args);
Common::MemoryReadStream readStream = Common::MemoryReadStream(writeStream.getData(), writeStream.size());
return readScript(&readStream);
}
RivenScriptPtr RivenScriptManager::readScriptFromData(uint16 *data, uint16 size) {
// Script data is expected to be in big endian
for (uint i = 0; i < size; i++) {
data[i] = TO_BE_16(data[i]);
}
Common::MemoryReadStream patchStream((const byte *)(data), size * sizeof(uint16));
return _vm->_scriptMan->readScript(&patchStream);
}
RivenScriptPtr RivenScriptManager::createScriptWithCommand(RivenCommand *command) {
assert(command);
RivenScriptPtr script = RivenScriptPtr(new RivenScript());
script->addCommand(RivenCommandPtr(command));
return script;
}
bool RivenScriptManager::runningQueuedScripts() const {
return _runningQueuedScripts;
}
bool RivenScriptManager::stoppingAllScripts() const {
return _stoppingAllScripts;
}
RivenScript::RivenScript() {
}
RivenScript::~RivenScript() {
}
void RivenScript::dumpScript(byte tabs) {
for (uint16 i = 0; i < _commands.size(); i++) {
_commands[i]->dump(tabs);
}
}
void RivenScript::run(RivenScriptManager *scriptManager) {
for (uint i = 0; i < _commands.size(); i++) {
if (scriptManager->stoppingAllScripts()) {
return;
}
_commands[i]->execute();
}
}
void RivenScript::addCommand(RivenCommandPtr command) {
_commands.push_back(command);
}
bool RivenScript::empty() const {
return _commands.empty();
}
RivenScript &RivenScript::operator+=(const RivenScript &other) {
_commands.push_back(other._commands);
return *this;
}
const char *RivenScript::getTypeName(uint16 type) {
static const char *names[] = {
"MouseDown",
"MouseDrag",
"MouseUp",
"MouseEnter",
"MouseInside",
"MouseLeave",
"CardLoad",
"CardLeave",
"CardUnknown",
"CardEnter",
"CardUpdate"
};
assert(type < ARRAYSIZE(names));
return names[type];
}
void RivenScript::applyCardPatches(MohawkEngine_Riven *vm, uint32 cardGlobalId, uint16 scriptType, uint16 hotspotId) {
bool shouldApplyPatches = false;
// On Prison Island when pressing the dome viewer switch to close the dome,
// the game schedules an ambient sound change using kRivenCommandStoreMovieOpcode
// but does not play the associated video in a blocking way. The stored opcode
// is not immediately used, stays in memory and may be triggered by some
// other action. (Bug #9958)
// We replace kRivenCommandStoreMovieOpcode by kRivenCommandActivateSLST
// to make the ambient sound change happen immediately.
//
// Script before patch:
// playMovieBlocking(3); // Dome closing
// playMovie(4); // Dome spinning up
// activatePLST(2); // Dome closed
// playMovieBlocking(4); // Dome spinning up
// storeMovieOpcode(1, 0, 0, 40, 2); // Schedule ambient sound change to "dome spinning"
// after movie 1 finishes blocking playback
// playMovie(1); // Dome spinning
//
// Script after patch:
// playMovieBlocking(3); // Dome closing
// playMovie(4); // Dome spinning up
// activatePLST(2); // Dome closed
// playMovieBlocking(4); // Dome spinning up
// activateSLST(2); // Ambient sound change to "dome spinning"
// playMovie(1); // Dome spinning
if (cardGlobalId == 0x1AC1 && scriptType == kCardEnterScript) {
shouldApplyPatches = true;
for (uint i = 0; i < _commands.size(); i++) {
if (_commands[i]->getType() == kRivenCommandStoreMovieOpcode) {
RivenSimpleCommand::ArgumentArray arguments;
arguments.push_back(2);
_commands[i] = RivenCommandPtr(new RivenSimpleCommand(vm, kRivenCommandActivateSLST, arguments));
debugC(kRivenDebugPatches, "Applied immediate ambient sound patch to card %x", cardGlobalId);
break;
}
}
}
// On Jungle Island when entering the submarine from the dock beside the main walkway,
// the sound of the hatch closing does not play (Bug #9972).
// This happens only in the CD version of the game.
//
// Script before patch:
// transition(16);
// switchCard(534);
//
// Script after patch:
// transition(16);
// switchCard(534);
// playSound(112, 256, 0);
if (cardGlobalId == 0x2E900 && scriptType == kMouseDownScript && hotspotId == 3
&& !vm->isGameVariant(GF_DVD)) {
shouldApplyPatches = true;
RivenSimpleCommand::ArgumentArray arguments;
arguments.push_back(112);
arguments.push_back(256);
arguments.push_back(0);
_commands.push_back(RivenCommandPtr(new RivenSimpleCommand(vm, kRivenCommandPlaySound, arguments)));
debugC(kRivenDebugPatches, "Applied missing closing sound patch to card %x", cardGlobalId);
}
// Second part of the patch to fix the invalid card change when entering Gehn's office
// The first part is in the card patches.
if (cardGlobalId == 0x2E76 && scriptType == kCardUpdateScript && !vm->isGameVariant(GF_DVD)) {
shouldApplyPatches = true;
for (uint i = 0; i < _commands.size(); i++) {
int transitionIndex = -1;
if (_commands[i]->getType() == kRivenCommandTransition) {
transitionIndex = i;
}
if (transitionIndex >= 0) {
_commands.remove_at(transitionIndex + 1);
_commands.remove_at(transitionIndex);
RivenSimpleCommand::ArgumentArray arguments;
arguments.push_back(6);
_commands.push_back(RivenCommandPtr(new RivenSimpleCommand(vm, kRivenCommandActivatePLST, arguments)));
}
}
debugC(kRivenDebugPatches, "Applied invalid card change during screen update (2/2) to card %x", cardGlobalId);
}
// First part of the patch to fix the invalid steam sounds
// when looking at the Boiler island bridge from Temple island.
// The second part is in the card patches.
if (cardGlobalId == 0x22118 && scriptType == kCardLoadScript) {
shouldApplyPatches = true;
// Remove all the activateSLST calls.
// Fixed calls will be added back in the second part of the patch.
for (uint i = 0; i < _commands.size(); i++) {
if (_commands[i]->getType() == kRivenCommandActivateSLST) {
_commands.remove_at(i);
break;
}
}
debugC(kRivenDebugPatches, "Applied incorrect steam sounds (1/2) to card %x", cardGlobalId);
}
// Override the main menu new game script to call an external command.
// This way we can reset all the state when starting a new game while a game is already started.
if (cardGlobalId == 0xE2E && scriptType == kMouseDownScript && hotspotId == 16
&& vm->isGameVariant(GF_25TH)) {
shouldApplyPatches = true;
_commands.clear();
RivenSimpleCommand::ArgumentArray arguments;
arguments.push_back(RivenStacks::ASpit::kExternalNewGame);
arguments.push_back(0);
_commands.push_back(RivenCommandPtr(new RivenSimpleCommand(vm, kRivenCommandRunExternal, arguments)));
debugC(kRivenDebugPatches, "Applied override new game script patch to card %x", cardGlobalId);
}
if (shouldApplyPatches) {
for (uint i = 0; i < _commands.size(); i++) {
_commands[i]->applyCardPatches(cardGlobalId, scriptType, hotspotId);
}
}
}
RivenScriptPtr &operator+=(RivenScriptPtr &lhs, const RivenScriptPtr &rhs) {
if (rhs) {
*lhs += *rhs;
}
return lhs;
}
RivenCommand::RivenCommand(MohawkEngine_Riven *vm) :
_vm(vm) {
}
RivenCommand::~RivenCommand() {
}
RivenSimpleCommand::RivenSimpleCommand(MohawkEngine_Riven *vm, RivenCommandType type, const ArgumentArray &arguments) :
RivenCommand(vm),
_type(type),
_arguments(arguments) {
setupOpcodes();
}
RivenSimpleCommand::~RivenSimpleCommand() {
}
RivenSimpleCommand *RivenSimpleCommand::createFromStream(MohawkEngine_Riven *vm, RivenCommandType type, Common::ReadStream *stream) {
uint16 argc = stream->readUint16BE();
Common::Array<uint16> arguments;
arguments.resize(argc);
for (uint16 i = 0; i < argc; i++) {
arguments[i] = stream->readUint16BE();
}
return new RivenSimpleCommand(vm, type, arguments);
}
#define OPCODE(x) { &RivenSimpleCommand::x, #x }
void RivenSimpleCommand::setupOpcodes() {
static const RivenOpcode riven_opcodes[] = {
// 0x00 (0 decimal)
OPCODE(empty),
OPCODE(drawBitmap),
OPCODE(switchCard),
OPCODE(playScriptSLST),
// 0x04 (4 decimal)
OPCODE(playSound),
OPCODE(empty), // Empty
OPCODE(empty), // Complex animation (not used)
OPCODE(setVariable),
// 0x08 (8 decimal)
OPCODE(empty), // Not a SimpleCommand
OPCODE(enableHotspot),
OPCODE(disableHotspot),
OPCODE(empty), // Empty
// 0x0C (12 decimal)
OPCODE(stopSound),
OPCODE(changeCursor),
OPCODE(delay),
OPCODE(empty), // Empty
// 0x10 (16 decimal)
OPCODE(empty), // Empty
OPCODE(runExternalCommand),
OPCODE(transition),
OPCODE(refreshCard),
// 0x14 (20 decimal)
OPCODE(beginScreenUpdate),
OPCODE(applyScreenUpdate),
OPCODE(empty), // Empty
OPCODE(empty), // Empty
// 0x18 (24 decimal)
OPCODE(incrementVariable),
OPCODE(empty), // Empty
OPCODE(empty), // Empty
OPCODE(empty), // Not a SimpleCommand
// 0x1C (28 decimal)
OPCODE(disableMovie),
OPCODE(disableAllMovies),
OPCODE(empty), // Set movie rate (not used)
OPCODE(enableMovie),
// 0x20 (32 decimal)
OPCODE(playMovieBlocking),
OPCODE(playMovie),
OPCODE(stopMovie),
OPCODE(empty), // Start a water effect (not used)
// 0x24 (36 decimal)
OPCODE(unk_36), // Unknown
OPCODE(fadeAmbientSounds),
OPCODE(storeMovieOpcode),
OPCODE(activatePLST),
// 0x28 (40 decimal)
OPCODE(activateSLST),
OPCODE(activateMLSTAndPlay),
OPCODE(empty), // Empty
OPCODE(activateBLST),
// 0x2C (44 decimal)
OPCODE(activateFLST),
OPCODE(zipMode),
OPCODE(activateMLST),
OPCODE(empty) // Activate an SLST with a volume parameter (not used)
};
_opcodes = riven_opcodes;
}
////////////////////////////////
// Opcodes
////////////////////////////////
// Command 1: draw tBMP resource (tbmp_id, left, top, right, bottom, u0, u1, u2, u3)
void RivenSimpleCommand::drawBitmap(uint16 op, const ArgumentArray &args) {
if (args.size() < 5) // Copy the image to the whole screen, ignoring the rest of the parameters
_vm->_gfx->copyImageToScreen(args[0], 0, 0, 608, 392);
else // Copy the image to a certain part of the screen
_vm->_gfx->copyImageToScreen(args[0], args[1], args[2], args[3], args[4]);
}
// Command 2: go to card (card id)
void RivenSimpleCommand::switchCard(uint16 op, const ArgumentArray &args) {
_vm->changeToCard(args[0]);
}
// Command 3: play an SLST from the script
void RivenSimpleCommand::playScriptSLST(uint16 op, const ArgumentArray &args) {
int offset = 0, j = 0;
uint16 soundCount = args[offset++];
SLSTRecord slstRecord;
slstRecord.index = 0; // not set by the scripts, so we set it to 0
slstRecord.soundIds.resize(soundCount);
for (j = 0; j < soundCount; j++)
slstRecord.soundIds[j] = args[offset++];
slstRecord.fadeFlags = args[offset++];
slstRecord.loop = args[offset++];
slstRecord.globalVolume = args[offset++];
slstRecord.u0 = args[offset++];
slstRecord.suspend = args[offset++];
slstRecord.volumes.resize(soundCount);
slstRecord.balances.resize(soundCount);
slstRecord.u2.resize(soundCount);
for (j = 0; j < soundCount; j++)
slstRecord.volumes[j] = args[offset++];
for (j = 0; j < soundCount; j++)
slstRecord.balances[j] = args[offset++]; // negative = left, 0 = center, positive = right
for (j = 0; j < soundCount; j++)
slstRecord.u2[j] = args[offset++]; // Unknown
// Play the requested sound list
_vm->_sound->playSLST(slstRecord);
}
// Command 4: play local tWAV resource (twav_id, volume, block)
void RivenSimpleCommand::playSound(uint16 op, const ArgumentArray &args) {
uint16 volume = args[1];
bool playOnDraw = args[2] == 1;
_vm->_sound->playSound(args[0], volume, playOnDraw);
}
// Command 7: set variable value (variable, value)
void RivenSimpleCommand::setVariable(uint16 op, const ArgumentArray &args) {
_vm->getStackVar(args[0]) = args[1];
}
// Command 9: enable hotspot (blst_id)
void RivenSimpleCommand::enableHotspot(uint16 op, const ArgumentArray &args) {
RivenHotspot *hotspot = _vm->getCard()->getHotspotByBlstId(args[0]);
if (hotspot) {
hotspot->enable(true);
}
}
// Command 10: disable hotspot (blst_id)
void RivenSimpleCommand::disableHotspot(uint16 op, const ArgumentArray &args) {
RivenHotspot *hotspot = _vm->getCard()->getHotspotByBlstId(args[0]);
if (hotspot) {
hotspot->enable(false);
}
}
// Command 12: stop sounds (flags)
void RivenSimpleCommand::stopSound(uint16 op, const ArgumentArray &args) {
// WORKAROUND: The Play Riven/Visit Riven/Start New Game buttons
// in the main menu call this function to stop ambient sounds
// after the change stack call to Temple Island. However, this
// would cause all ambient sounds not to play. An alternative
// fix would be to stop all scripts on a stack change, but this
// does fine for now.
if (_vm->getStack()->getId() == kStackTspit && (_vm->getStack()->getCurrentCardGlobalId() == 0x6e9a ||
_vm->getStack()->getCurrentCardGlobalId() == 0xfeeb))
return;
// The argument is a bitflag for the setting.
// bit 0 is normal sound stopping
// bit 1 is ambient sound stopping
// Having no flags set means clear all
if (args[0] & 2 || args[0] == 0)
_vm->_sound->stopAllSLST();
if (args[0] & 1 || args[0] == 0)
_vm->_sound->stopSound();
}
// Command 13: set mouse cursor (cursor_id)
void RivenSimpleCommand::changeCursor(uint16 op, const ArgumentArray &args) {
_vm->_cursor->setCursor(args[0]);
}
// Command 14: pause script execution (delay in ms, u1)
void RivenSimpleCommand::delay(uint16 op, const ArgumentArray &args) {
if (args[0] > 0)
_vm->delay(args[0]);
}
// Command 17: call external command
void RivenSimpleCommand::runExternalCommand(uint16 op, const ArgumentArray &args) {
uint16 commandNameid = args[0];
uint16 argumentCount = args[1];
Common::Array<uint16> commandArgs(argumentCount ? &args[2] : nullptr, argumentCount);
_vm->getStack()->runCommand(commandNameid, commandArgs);
}
// Command 18: transition
// Note that this opcode has 1 or 5 parameters, depending on args.size()
// Parameter 0: transition type
// Parameters 1-4: transition rectangle
void RivenSimpleCommand::transition(uint16 op, const ArgumentArray &args) {
if (args.size() == 1)
_vm->_gfx->scheduleTransition((RivenTransition) args[0]);
else
_vm->_gfx->scheduleTransition((RivenTransition) args[0], Common::Rect(args[1], args[2], args[3], args[4]));
}
// Command 19: reload card
void RivenSimpleCommand::refreshCard(uint16 op, const ArgumentArray &args) {
_vm->getCard()->enter(false);
}
// Command 20: begin screen update
void RivenSimpleCommand::beginScreenUpdate(uint16 op, const ArgumentArray &args) {
_vm->_gfx->beginScreenUpdate();
}
// Command 21: apply screen update
void RivenSimpleCommand::applyScreenUpdate(uint16 op, const ArgumentArray &args) {
_vm->_gfx->applyScreenUpdate();
}
// Command 24: increment variable (variable, value)
void RivenSimpleCommand::incrementVariable(uint16 op, const ArgumentArray &args) {
_vm->getStackVar(args[0]) += args[1];
}
// Command 28: disable a movie
void RivenSimpleCommand::disableMovie(uint16 op, const ArgumentArray &args) {
RivenVideo *video = _vm->_video->openSlot(args[0]);
if (video)
video->disable();
}
// Command 29: disable all movies
void RivenSimpleCommand::disableAllMovies(uint16 op, const ArgumentArray &args) {
_vm->_video->disableAllMovies();
}
// Command 31: enable a movie
void RivenSimpleCommand::enableMovie(uint16 op, const ArgumentArray &args) {
RivenVideo *video = _vm->_video->openSlot(args[0]);
video->enable();
}
// Command 32: play foreground movie - blocking (movie_id)
void RivenSimpleCommand::playMovieBlocking(uint16 op, const ArgumentArray &args) {
RivenVideo *video = _vm->_video->openSlot(args[0]);
video->setLooping(false);
video->enable();
video->playBlocking();
}
// Command 33: play background movie - nonblocking (movie_id)
void RivenSimpleCommand::playMovie(uint16 op, const ArgumentArray &args) {
RivenVideo *video = _vm->_video->openSlot(args[0]);
video->enable();
video->play();
}
// Command 34: stop a movie
void RivenSimpleCommand::stopMovie(uint16 op, const ArgumentArray &args) {
RivenVideo *video = _vm->_video->openSlot(args[0]);
video->stop();
}
// Command 36: unknown
void RivenSimpleCommand::unk_36(uint16 op, const ArgumentArray &args) {
}
// Command 37: fade ambient sounds
void RivenSimpleCommand::fadeAmbientSounds(uint16 op, const ArgumentArray &args) {
// Similar to stopSound(), but does fading
_vm->_sound->stopAllSLST(true);
}
// Command 38: Store an opcode for use when playing a movie (movie id, time high, time low, opcode, arguments...)
void RivenSimpleCommand::storeMovieOpcode(uint16 op, const ArgumentArray &args) {
// This opcode is used to delay an opcode's usage based on the elapsed
// time of a specified movie. However, every use in the game is for
// delaying an activateSLST opcode.
uint32 delayTime = (args[1] << 16) + args[2];
// Store the script
RivenScriptManager::StoredMovieOpcode storedOp;
storedOp.script = _vm->_scriptMan->createScriptFromData(1, args[3], 1, args[4]);
storedOp.time = delayTime;
storedOp.slot = args[0];
// Store the opcode for later
_vm->_scriptMan->setStoredMovieOpcode(storedOp);
}
// Command 39: activate PLST record (card picture lists)
void RivenSimpleCommand::activatePLST(uint16 op, const ArgumentArray &args) {
_vm->_activatedPLST = true;
RivenCard::Picture picture = _vm->getCard()->getPicture(args[0]);
_vm->_gfx->copyImageToScreen(picture.id, picture.rect.left, picture.rect.top, picture.rect.right, picture.rect.bottom);
}
// Command 40: activate SLST record (card ambient sound lists)
void RivenSimpleCommand::activateSLST(uint16 op, const ArgumentArray &args) {
_vm->_activatedSLST = true;
SLSTRecord slstRecord = _vm->getCard()->getSound(args[0]);
_vm->_sound->playSLST(slstRecord);
}
// Command 41: activate MLST record and play
void RivenSimpleCommand::activateMLSTAndPlay(uint16 op, const ArgumentArray &args) {
MLSTRecord mlstRecord = _vm->getCard()->getMovie(args[0]);
activateMLST(mlstRecord);
RivenVideo *video = _vm->_video->openSlot(mlstRecord.playbackSlot);
video->enable();
video->play();
}
// Command 43: activate BLST record (card hotspot enabling lists)
void RivenSimpleCommand::activateBLST(uint16 op, const ArgumentArray &args) {
_vm->getCard()->activateHotspotEnableRecord(args[0]);
}
// Command 44: activate FLST record (information on which SFXE resource this card should use)
void RivenSimpleCommand::activateFLST(uint16 op, const ArgumentArray &args) {
_vm->getCard()->activateWaterEffect(args[0]);
}
// Command 45: do zip mode
void RivenSimpleCommand::zipMode(uint16 op, const ArgumentArray &args) {
assert(_vm->getCard() && _vm->getCard()->getCurHotspot());
// Check the ZIPS records to see if we have a match to the hotspot name
Common::String hotspotName = _vm->getCard()->getCurHotspot()->getName();
for (uint16 i = 0; i < _vm->_zipModeData.size(); i++)
if (_vm->_zipModeData[i].name == hotspotName) {
_vm->changeToCard(_vm->_zipModeData[i].id);
return;
}
}
// Command 46: activate MLST record (movie lists)
void RivenSimpleCommand::activateMLST(uint16 op, const ArgumentArray &args) {
MLSTRecord mlstRecord = _vm->getCard()->getMovie(args[0]);
activateMLST(mlstRecord);
}
void RivenSimpleCommand::activateMLST(const MLSTRecord &mlstRecord) const {
RivenVideo *ptr = _vm->_video->openSlot(mlstRecord.playbackSlot);
ptr->load(mlstRecord.movieID);
ptr->moveTo(mlstRecord.left, mlstRecord.top);
ptr->setLooping(mlstRecord.loop != 0);
ptr->setVolume(mlstRecord.volume);
}
Common::String RivenSimpleCommand::describe() const {
Common::String desc;
if (_type == kRivenCommandSwitch) { // Use the variable name
Common::String varName = _vm->getStack()->getName(kVariableNames, _arguments[0]);
desc = Common::String::format("%s = %d", varName.c_str(), _arguments[1]);
} else if (_type == kRivenCommandRunExternal) { // Use the external command name
Common::String externalCommandName = _vm->getStack()->getName(kExternalCommandNames, _arguments[0]);
desc = Common::String::format("%s(", externalCommandName.c_str());
uint16 varCount = _arguments[1];
for (uint16 j = 0; j < varCount; j++) {
desc += Common::String::format("%d", _arguments[2 + j]);
if (j != varCount - 1)
desc += ", ";
}
desc += ")";
} else if (_type == kRivenCommandIncrementVariable) { // Use the variable name
Common::String varName = _vm->getStack()->getName(kVariableNames, _arguments[0]);
desc = Common::String::format("%s += %d", varName.c_str(), _arguments[1]);
} else if (_type == kRivenCommandSetVariable) { // Use the variable name
Common::String varName = _vm->getStack()->getName(kVariableNames, _arguments[0]);
desc = Common::String::format("%s = %d", varName.c_str(), _arguments[1]);
} else {
desc = Common::String::format("%s(", _opcodes[_type].desc);
for (uint16 j = 0; j < _arguments.size(); j++) {
desc += Common::String::format("%d", _arguments[j]);
if (j != _arguments.size() - 1)
desc += ", ";
}
desc += ")";
}
return desc;
}
void RivenSimpleCommand::dump(byte tabs) {
printTabs(tabs);
debugN("%s;\n", describe().c_str());
}
void RivenSimpleCommand::execute() {
if (DebugMan.isDebugChannelEnabled(kRivenDebugScript)) {
debugC(kRivenDebugScript, "Running opcode: %s", describe().c_str());
}
(this->*(_opcodes[_type].proc)) (_type, _arguments);
}
RivenCommandType RivenSimpleCommand::getType() const {
return _type;
}
RivenSwitchCommand::RivenSwitchCommand(MohawkEngine_Riven *vm) :
RivenCommand(vm),
_variableId(0) {
}
RivenSwitchCommand::~RivenSwitchCommand() {
}
RivenSwitchCommand *RivenSwitchCommand::createFromStream(MohawkEngine_Riven *vm, Common::ReadStream *stream) {
RivenSwitchCommand *command = new RivenSwitchCommand(vm);
if (stream->readUint16BE() != 2) {
// This value is not used in the original engine
warning("if-then-else unknown value is not 2");
}
// variable to check against
command->_variableId = stream->readUint16BE();
// number of logic blocks
uint16 logicBlockCount = stream->readUint16BE();
command->_branches.resize(logicBlockCount);
for (uint16 i = 0; i < logicBlockCount; i++) {
Branch &branch = command->_branches[i];
// Value for this logic block
branch.value = stream->readUint16BE();
branch.script = vm->_scriptMan->readScript(stream);
}
return command;
}
void RivenSwitchCommand::dump(byte tabs) {
Common::String varName = _vm->getStack()->getName(kVariableNames, _variableId);
printTabs(tabs); debugN("switch (%s) {\n", varName.c_str());
for (uint16 j = 0; j < _branches.size(); j++) {
printTabs(tabs + 1);
if (_branches[j].value == 0xFFFF)
debugN("default:\n");
else
debugN("case %d:\n", _branches[j].value);
_branches[j].script->dumpScript(tabs + 2);
printTabs(tabs + 2); debugN("break;\n");
}
printTabs(tabs); debugN("}\n");
}
void RivenSwitchCommand::execute() {
if (DebugMan.isDebugChannelEnabled(kRivenDebugScript)) {
Common::String varName = _vm->getStack()->getName(kVariableNames, _variableId);
debugC(kRivenDebugScript, "Running opcode: switch(%s)", varName.c_str());
}
// Get the switch variable value
uint32 value = _vm->getStackVar(_variableId);
// Look for a case matching the value
for (uint i = 0; i < _branches.size(); i++) {
if (_branches[i].value == value) {
_vm->_scriptMan->runScript(_branches[i].script, false);
return;
}
}
// Look for the default case if any
for (uint i = 0; i < _branches.size(); i++) {
if (_branches[i].value == 0Xffff) {
_vm->_scriptMan->runScript(_branches[i].script, false);
return;
}
}
}
RivenCommandType RivenSwitchCommand::getType() const {
return kRivenCommandSwitch;
}
void RivenSwitchCommand::applyCardPatches(uint32 globalId, int scriptType, uint16 hotspotId) {
for (uint i = 0; i < _branches.size(); i++) {
_branches[i].script->applyCardPatches(_vm, globalId, scriptType, hotspotId);
}
}
RivenStackChangeCommand::RivenStackChangeCommand(MohawkEngine_Riven *vm, uint16 stackId, uint32 globalCardId,
bool byStackId, bool byStackCardId) :
RivenCommand(vm),
_stackId(stackId),
_cardId(globalCardId),
_byStackId(byStackId),
_byStackCardId(byStackCardId) {
}
RivenStackChangeCommand::~RivenStackChangeCommand() {
}
RivenStackChangeCommand *RivenStackChangeCommand::createFromStream(MohawkEngine_Riven *vm, Common::ReadStream *stream) {
/* argumentsSize = */ stream->readUint16BE();
uint16 stackId = stream->readUint16BE();
uint32 globalCardId = stream->readUint32BE();
return new RivenStackChangeCommand(vm, stackId, globalCardId, false, false);
}
void RivenStackChangeCommand::execute() {
debugC(kRivenDebugScript, "Running opcode: changeStack(%d, %d)", _stackId, _cardId);
uint16 stackID;
if (_byStackId) {
stackID = _stackId;
} else {
Common::String stackName = _vm->getStack()->getName(kStackNames, _stackId);
stackID = RivenStacks::getId(stackName.c_str());
if (stackID == kStackUnknown) {
error ("'%s' is not a stack name!", stackName.c_str());
}
}
_vm->changeToStack(stackID);
uint16 cardID;
if (_byStackCardId) {
cardID = _cardId;
} else {
cardID = _vm->getStack()->getCardStackId(_cardId);
}
_vm->changeToCard(cardID);
}
void RivenStackChangeCommand::dump(byte tabs) {
printTabs(tabs);
debugN("changeStack(%d, %d);\n", _stackId, _cardId);
}
RivenCommandType RivenStackChangeCommand::getType() const {
return kRivenCommandChangeStack;
}
RivenTimerCommand::RivenTimerCommand(MohawkEngine_Riven *vm, const Common::SharedPtr<RivenStack::TimerProc> &timerProc) :
RivenCommand(vm),
_timerProc(timerProc) {
}
void RivenTimerCommand::execute() {
(*_timerProc)();
}
void RivenTimerCommand::dump(byte tabs) {
printTabs(tabs);
debugN("doTimer();\n");
}
RivenCommandType RivenTimerCommand::getType() const {
return kRivenCommandTimer;
}
} // End of namespace Mohawk