scummvm/engines
macca8 838e9cf1f3 MOHAWK: RIVEN: Fix autosave on exit during cutscene
Reposition autosave call to precede any changes to game state that follow the exit call.
2023-05-14 22:39:12 +02:00
..
access ACCESS: Janitorial - Initialize some variables 2023-05-01 09:38:33 +01:00
adl
agi COMMON: Move DOS font from AGI to common 2023-04-29 13:37:45 +02:00
agos AGOS: Add missing override keyword 2023-04-29 14:24:02 +02:00
ags AGS: Add a couple new games 2023-05-13 22:12:45 +02:00
asylum ASYLUM: Fix use-after-free 2023-05-11 00:23:45 +03:00
avalanche
bbvs BBVS: Added POTFILES. The file is not translatable but makes automated checks simpler 2023-03-17 15:33:39 +01:00
bladerunner BLADERUNNER: Rename static method that hid base class method 2023-05-08 01:01:51 +03:00
buried BURIED: Check _currentScene before its use 2023-05-11 17:42:24 +02:00
cge JANITORIAL: Fix various "an" typos in comments 2023-03-16 14:47:28 +01:00
cge2 CGE2: Remove unused variable 2023-04-29 20:28:20 +02:00
chamber CHAMBER: Fix warning 2023-03-17 16:58:43 +01:00
chewy
cine CINE: Check for track 19 instead of track 1 for FW 2023-04-07 16:06:50 +02:00
composer
cruise CRUISE: Comment out unused variables 2023-04-29 20:28:20 +02:00
cryo
cryomni3d CRYOMNI3D: Comment out unused variable 2023-04-29 20:28:20 +02:00
director DIRECTOR: Move _lastPalette to DirectorEngine 2023-05-14 14:10:22 +02:00
dm DM: Fix a couple of issues pointed by PVS-Studio 2023-05-01 22:37:51 +01:00
draci
dragons DRAGONS: Convert uint texts to standard char 2023-03-05 01:25:04 +01:00
drascula DRASCULA: Track left mousebutton press 2023-04-21 08:59:03 +03:00
dreamweb DREAMWEB: specify CLUT8 format for titles modes 2023-04-04 20:37:35 +01:00
efh EFH: Fix enum name of debug channels 2023-04-30 22:35:20 +01:00
freescape MATH: added generic collision code for AABB class 2023-05-06 14:03:04 +02:00
glk GLK: TADS: Add missing entries to the detection table from ifdb.org 2023-05-04 23:10:44 +02:00
gnap GNAP: Remove unused vairables 2023-04-29 20:28:21 +02:00
gob GOB: Mark all non interactive demos of Adi 2 as stable 2023-05-11 17:38:05 +02:00
griffon
grim GRIM: Use TGA font for Chinese monkey4 2023-05-10 13:18:54 +02:00
groovie GROOVIE: Fixes to I18N lists and includes 2023-03-17 16:13:12 +01:00
hadesch HADESCH: Fix compilation 2023-03-17 16:39:32 +01:00
hdb HDB: Fixed not being able to pick up Red Unimail Envelope with keyboard 2023-02-20 19:41:06 +01:00
hopkins
hpl1 HPL1: Fix MSVC C4309 enum sign warning 2023-04-11 11:06:23 +02:00
hugo HUGO: Disable overwriting slot 99 2023-02-04 09:57:57 +02:00
hypno HYPNO: Add Korean version of "Enter name:" string 2023-05-14 20:32:38 +02:00
icb VIDEO: Implement setOutputPixelFormat() for BinkDecoder 2023-04-05 12:45:13 +02:00
illusions
immortal IMMORTAL: Implement mungeCBM() and the associated functions in drawChr.cpp 2023-04-05 17:02:09 -04:00
kingdom KINGDOM: Fixa nasty bug in logic (pointed out by PVS-Studio), group identical cases in a switch 2023-05-01 07:37:56 +01:00
kyra KYRA: Support for official Polish HoF translation (floppy version) 2023-05-14 19:39:15 +02:00
lab
lastexpress LASTEXPRESS: Early support for demo 2023-04-29 13:08:27 +02:00
lilliput LILLIPUT: Don't trigger -Wmisleading-indentation warning 2023-04-11 12:53:29 +02:00
lure LURE: Fix compilation when clickable menus are enabled 2023-03-13 23:09:15 -07:00
macventure
made MADE: Use new CursorMan with cursor surface 2023-04-09 13:12:06 +02:00
mads MADS: Add detection for nebular compressed UK version 2023-04-13 01:31:40 +02:00
mm XEEN: Fix crash in MM4 ending cutscene 2023-05-14 12:17:14 +03:00
mohawk MOHAWK: RIVEN: Fix autosave on exit during cutscene 2023-05-14 22:39:12 +02:00
mortevielle
mtropolis MTROPOLIS: Coverty issue cleanup. 2023-05-08 20:03:08 -04:00
mutationofjb
myst3 VIDEO: Implement setOutputPixelFormat() for BinkDecoder 2023-04-05 12:45:13 +02:00
nancy NANCY: Fix first frame of conversation 2023-05-12 12:42:33 +03:00
neverhood NEVERHOOD: Fix POTFILES 2023-03-17 15:55:12 +01:00
ngi NGI: Remove parts that overlap with ExtendedSaves 2023-02-25 14:32:38 +01:00
parallaction PARALLACTION: Fix "an" typo 2023-03-16 14:47:28 +01:00
pegasus
petka
pink PINK: Clear global game variables on New Game 2023-04-29 12:14:13 +02:00
playground3d TINYGL: Added multi context support 2023-02-14 19:29:55 +01:00
plumbers PLUMBERS: Mark 3DO version as supported 2023-02-28 01:58:13 +01:00
prince JANITORIAL: Fix various "an" typos in comments 2023-03-16 14:47:28 +01:00
private PRIVATE: Simplify palette code 2023-02-08 00:09:39 +01:00
queen
saga SAGA: Fix word-wrapping bug 2023-05-01 12:43:25 +02:00
saga2 SAGA2: move call to delayMillis in updatePalette() 2023-05-08 22:30:27 +03:00
sci AUDIO: Allow adjusting of rate in RateConverter 2023-05-14 22:04:56 +02:00
scumm SCUMM: Support extracting resources from macbinary 2023-05-10 22:44:04 +02:00
sherlock SHERLOCK: Fix lines displayed out of visible space 2023-05-03 22:31:45 +02:00
sky SKY: Add detection for Russian version 2023-05-10 13:20:27 +02:00
sludge SLUDGE: Small improvements to debug messages and cleanup 2023-03-29 23:56:36 +02:00
stark STARK: Fix MSVC C4245 signed/unsigned warning 2023-04-12 09:50:57 +02:00
startrek
supernova
sword1 AUDIO: Allow adjusting of rate in RateConverter 2023-05-14 22:04:56 +02:00
sword2 SWORD2: Support Chinese translation 2023-03-08 01:05:32 +01:00
sword25 JANITORIAL: Fix various "an" typos in comments 2023-03-16 14:47:28 +01:00
teenagent
testbed TESTBED: Pick the best pixel format in the video player 2023-04-05 12:45:13 +02:00
tetraedge TETRAEDGE: Allow closing game dialogs with escape 2023-05-08 19:20:27 +09:00
tinsel TINSEL: Handle DW2 saves that had Noir-sized SysVars 2023-02-04 10:00:50 +02:00
titanic TITANIC: Fix -Wc++20-compat warning for the C++20 'concept' keyword 2023-05-14 01:41:24 +03:00
toltecs
tony JANITORIAL: TONY: Fix small typos 2023-03-07 13:52:18 +01:00
toon TOON: Use nullptr instead of NULL 2023-05-10 23:03:18 +03:00
touche TOUCHE: Added support for Russian translation by old-games.ru 2023-03-19 17:54:43 +01:00
trecision TRECISION: Remove unused translation.h include 2023-03-17 14:55:18 +01:00
tsage JANITORIAL: Fix various "an" typos in comments 2023-03-16 14:47:28 +01:00
tucker
twine TWINE: Fade-in characters starting from the right when playing in Hebrew. 2023-05-13 13:46:00 +02:00
ultima ULTIMA: Add detection entry for French Ultima 6 2023-05-09 11:08:55 +03:00
vcruise VCRUISE: Allow idle animations to play during delays in Schizm. Change framerate lock with fast animation mode to 25fps flat to fix it actually being slower in the German version. 2023-05-11 23:43:53 -04:00
voyeur VOYEUR: Fix occasional issue in hour display 2023-03-15 20:39:53 -07:00
wage
watchmaker WATCHMAKER: Avoid going OOB in LoadedFiles (PVS) 2023-05-12 09:55:51 +02:00
wintermute WINTERMUTE: Initialize BaseParser::_parserLine 2023-04-30 00:16:47 +02:00
zvision ZVISION: Fix I18N include usage 2023-03-17 15:09:21 +01:00
achievements.cpp
achievements.h
advancedDetector.cpp AD: Set scan depth when adding globs generated from the entries. Default is 5 2023-02-02 18:23:55 +01:00
advancedDetector.h AD: Added AD_ENTRY5s and 6s 2023-03-02 00:07:01 +01:00
dialogs.cpp GUI: Only use a transparent colour for BMP images 2023-04-09 12:54:38 +02:00
dialogs.h
engine.cpp ENGINES: Initialize mixer volume levels to levels from config so engine isn't required to call syncSoundSettings at startup. 2023-04-09 12:56:22 +02:00
engine.h ENGINES: Initialize mixer volume levels to levels from config so engine isn't required to call syncSoundSettings at startup. 2023-04-09 12:56:22 +02:00
game.cpp
game.h
logo_data.h
metaengine.cpp ENGINES: Correctly store extended save playtime 2023-03-26 13:24:31 +03:00
metaengine.h ENGNES: Reduced MASSIVE and unneeded dependency from gui_options.h header 2023-02-23 14:03:08 +01:00
module.mk
obsolete.cpp
obsolete.h
savestate.cpp ENGINES: Remove all user access to autosave slot 2023-03-05 23:19:40 +01:00
savestate.h ENGINES: Rename initSaveType() method (#6) 2023-03-05 23:19:40 +01:00
util.h ENGINES: Allow to specify several supported resolutions 2023-02-28 01:58:13 +01:00