scummvm/engines/sherlock
2016-02-21 20:46:46 -05:00
..
scalpel SHERLOCK: Safer print() 2016-02-14 12:46:48 +01:00
tattoo SHERLOCK: RT: Fix tearing in ending credits 2016-02-21 20:46:46 -05:00
animation.cpp SHERLOCK: 3DO: Fix introduction 2015-09-14 19:54:47 -04:00
animation.h SHERLOCK: 3DO intro: implement fade from white 2015-06-10 07:14:15 +02:00
configure.engine SHERLOCK: Change Sherlock from testing to stable 2015-11-16 19:34:59 -05:00
debugger.cpp SHERLOCK: 3DO: Move 3do movie playback method into ScalpelEngine 2015-09-09 20:26:05 -04:00
debugger.h SHERLOCK: Add "listfiles" debugger command 2015-08-30 06:41:30 +02:00
detection_tables.h SHERLOCK: Change Sherlock from testing to stable 2015-11-16 19:34:59 -05:00
detection.cpp SHERLOCK: RT: Hook window/speech to ScummVM speech/subtitles setting 2015-08-12 08:46:09 -04:00
events.cpp SHERLOCK: Don't clear events after a non-interruptable delay 2015-10-16 22:37:01 -04:00
events.h SHERLOCK: RT: Hook up fast speed to the Ctrl+S toggle 2015-10-14 19:42:18 -04:00
fixed_text.cpp SHERLOCK: SS: Fix typo in fixed text 2016-02-11 22:55:02 +01:00
fixed_text.h SHERLOCK: Silence noisy GCC warning 2016-02-12 00:14:22 +01:00
fonts.cpp SHERLOCK: Silence GCC signed/unsigned warning 2016-02-01 23:20:20 +01:00
fonts.h SHERLOCK: RT: Implement font _yOffsets table 2015-06-18 19:21:04 -04:00
image_file.cpp SHERLOCK: SS: Fix crash on invalid graphics in German version 2016-02-04 18:47:08 -05:00
image_file.h SHERLOCK: RT: Fix drawing last frame of animations 2015-08-09 08:08:03 -04:00
inventory.cpp SHERLOCK: RT: Add missing saving of inventory item _verb data 2015-07-18 22:12:23 -04:00
inventory.h SHERLOCK: Silence GCC warning about non-virtual destructor 2015-06-29 07:09:41 +02:00
journal.cpp SHERLOCK: RT: Only see German Sharp-S char as printable 2016-02-16 19:49:38 +01:00
journal.h SHERLOCK: SS: Fix signed char issues with new isPrintable function 2016-01-28 22:39:24 -05:00
map.cpp SHERLOCK: Move Scalpel map code to ScalpelMap 2015-06-08 08:31:51 -04:00
map.h SHERLOCK: Add virtual destructors to Map classes 2015-06-08 08:48:05 -04:00
module.mk SHERLOCK: RT: Implementing password entry window 2015-08-08 08:45:41 -04:00
music.cpp SHERLOCK: RT: Properly hook up volume and mute toggles in Options dialog 2016-02-05 19:31:35 -05:00
music.h SHERLOCK: Fix memory leak playing music 2015-10-11 16:19:53 -04:00
objects.cpp SHERLOCK: Fix for German version using hatpin/needle in Pratt's pillow 2016-02-13 19:44:39 -05:00
objects.h SHERLOCK: RT: Save sequence starts in _startSeq, not _sequenceNumber 2015-08-15 11:27:35 -04:00
people.cpp SHERLOCK: SS: Don't reset Holme's position when loading savegames 2015-10-10 18:27:47 -04:00
people.h SHERLOCK: RT: Merge setStillSequence & setListenSequence methods 2015-08-17 07:46:28 -04:00
POTFILES SHERLOCK: Add missing POTFILES 2016-02-20 21:23:51 +00:00
resources.cpp SHERLOCK: Finish implementation of song / songs debugger commands 2015-08-30 00:41:48 +02:00
resources.h SHERLOCK: Finish implementation of song / songs debugger commands 2015-08-30 00:41:48 +02:00
saveload.cpp SHERLOCK: Further fixes to character movement across saves 2015-08-16 13:42:58 -04:00
saveload.h SHERLOCK: Fix saving/loading when characters are moving 2015-08-15 20:26:36 -04:00
scene.cpp SHERLOCK: RT: Refactor out incorrectly working _loadingSavedGame 2015-10-13 20:16:32 -04:00
scene.h SHERLOCK: RT: Refactor out incorrectly working _loadingSavedGame 2015-10-13 20:16:32 -04:00
screen.cpp SHERLOCK: SS: Fix thin drawing of scene objects into UI area 2015-10-03 22:56:53 -04:00
screen.h SHERLOCK: 3DO: Implementing high-resolution mode for 3DO version 2015-09-13 12:22:31 -04:00
sherlock.cpp SHERLOCK: RT: Properly hook up volume and mute toggles in Options dialog 2016-02-05 19:31:35 -05:00
sherlock.h SHERLOCK: 3DO: Still allow old 320x200 mode as a fallback 2015-09-13 15:29:29 -04:00
sound.cpp SHERLOCK: RT: Fix violin not playing all the way through 2016-02-19 20:07:51 -05:00
sound.h SHERLOCK: SS: Clean up speech playback to use playSpeech 2015-10-10 17:03:11 -04:00
surface.cpp SHERLOCK: Fix drawing glitch mentioned in bug #6928 2015-10-04 02:01:52 +02:00
surface.h SHERLOCK: 3DO: Implementing high-resolution mode for 3DO version 2015-09-13 12:22:31 -04:00
talk.cpp SHERLOCK: SS: make main buttons multilingual 2016-01-30 19:22:49 +01:00
talk.h SHERLOCK: SS: Remove now redundant isPossibleOpcode method 2015-10-05 21:46:30 -04:00
user_interface.cpp SHERLOCK: RT: Fix using items on NPCs 2015-08-07 19:44:16 -04:00
user_interface.h SHERLOCK: RT: Implementing password entry window 2015-08-08 08:45:41 -04:00