scummvm/engines/parallaction
2007-03-10 21:25:18 +00:00
..
animation.cpp made loadScript and loadLocation benefit from Script's ability to dispose of its input buffer 2007-03-04 15:09:45 +00:00
archive.cpp corrected error message 2007-03-02 21:46:54 +00:00
callables.cpp wrapped loader routines into a new class named Disk. The new class is also responsible for handling Archives in place of the Parallaction engine. 2007-03-04 13:27:29 +00:00
commands.cpp replaced memAlloc/memFree with standard malloc/free 2007-03-04 08:58:23 +00:00
commands.h replaced magic number with kFlagsVisited where needed 2007-02-18 10:56:45 +00:00
debug.cpp replaced memAlloc/memFree with standard malloc/free 2007-03-04 08:58:23 +00:00
defs.h replaced memAlloc/memFree with standard malloc/free 2007-03-04 08:58:23 +00:00
detection.cpp Use AGDS feature for specifying demos 2007-02-24 15:24:38 +00:00
dialogue.cpp character loading/freeing routines now also handle Heads and Talks, instead of having scattered code around 2007-03-10 14:52:33 +00:00
disk.cpp fixed regression: head and talks are now loaded only for real characters, i.e. no dummies used for slide transitions 2007-03-10 21:25:18 +00:00
disk.h made loadScript and loadLocation benefit from Script's ability to dispose of its input buffer 2007-03-04 15:09:45 +00:00
graphics.cpp more robust font management 2007-03-10 21:23:22 +00:00
graphics.h more robust font management 2007-03-10 21:23:22 +00:00
intro.cpp changed every font name to be platform independent, added font loader routine 2007-03-02 22:18:37 +00:00
inventory.cpp wrapped loader routines into a new class named Disk. The new class is also responsible for handling Archives in place of the Parallaction engine. 2007-03-04 13:27:29 +00:00
inventory.h fixed regression bug caused by ZoneTypeData being declared as a struct instead of an union. Should have taken care of this when the switch was actually made... 2007-02-17 10:58:54 +00:00
location.cpp made loadScript and loadLocation benefit from Script's ability to dispose of its input buffer 2007-03-04 15:09:45 +00:00
menu.cpp wrapped loader routines into a new class named Disk. The new class is also responsible for handling Archives in place of the Parallaction engine. 2007-03-04 13:27:29 +00:00
menu.h Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
module.mk fix broken build 2007-03-02 22:55:46 +00:00
music.cpp Add support for MIDI music. THough the music is not yet heard since 2007-02-21 21:42:37 +00:00
music.h Add support for MIDI music. THough the music is not yet heard since 2007-02-21 21:42:37 +00:00
parallaction.cpp character loading/freeing routines now also handle Heads and Talks, instead of having scattered code around 2007-03-10 14:52:33 +00:00
parallaction.h character loading/freeing routines now also handle Heads and Talks, instead of having scattered code around 2007-03-10 14:52:33 +00:00
parser.cpp made Script optionally take ownership and dispose input text 2007-03-04 15:00:50 +00:00
parser.h made Script optionally take ownership and dispose input text 2007-03-04 15:00:50 +00:00
saveload.cpp deleted useless code 2007-03-08 20:07:27 +00:00
staticres.cpp Some indentation and format changes. Mostly replacing spaces with tabs. 2007-02-17 15:37:49 +00:00
walk.cpp replaced memAlloc/memFree with standard malloc/free 2007-03-04 08:58:23 +00:00
zone.cpp character loading/freeing routines now also handle Heads and Talks, instead of having scattered code around 2007-03-10 14:52:33 +00:00
zone.h made hi-level parsing routines (Zone, Commands, Dialogue, Animation) rely on Script objects for input. 2007-02-20 16:54:55 +00:00