scummvm/engines/sci/module.mk
Filippos Karapetis 3490819a66 - Removed debug_mode from the engine state
- Turned all SCIkwarn and SCIkdebug functions to ScummVM's debugC function
- Placed some debug code in appropriate defines: DEBUG_PARSER, DEBUG_AVOIDPATH and DEBUG_SOUND
- Removed the "debuglog" command and the "script_checkloads_flag" and "sci_debug_flags" variables

svn-id: r41033
2009-05-30 15:40:49 +00:00

75 lines
1.4 KiB
Makefile

MODULE := engines/sci
MODULE_OBJS = \
console.o \
decompressor.o \
detection.o \
exereader.o \
resource.o \
sci.o \
tools.o \
vocabulary.o \
engine/game.o \
engine/gc.o \
engine/grammar.o \
engine/intmap.o \
engine/kernel.o \
engine/kevent.o \
engine/kfile.o \
engine/kgraphics.o \
engine/klists.o \
engine/kmath.o \
engine/kmenu.o \
engine/kmisc.o \
engine/kmovement.o \
engine/kpathing.o \
engine/kscripts.o \
engine/ksound.o \
engine/kstring.o \
engine/message.o \
engine/said.o \
engine/savegame.o \
engine/script.o \
engine/scriptdebug.o \
engine/seg_manager.o \
engine/stringfrag.o \
engine/state.o \
engine/vm.o \
gfx/font.o \
gfx/gfx_driver.o \
gfx/gfx_gui.o \
gfx/gfx_pixmap_scale.o \
gfx/gfx_res_options.o \
gfx/gfx_resmgr.o \
gfx/gfx_resource.o \
gfx/gfx_support.o \
gfx/gfx_tools.o \
gfx/gfx_widgets.o \
gfx/menubar.o \
gfx/operations.o \
gfx/palette.o \
gfx/res_cursor.o \
gfx/res_font.o \
gfx/res_pal.o \
gfx/res_pic.o \
gfx/res_view.o \
gfx/seq_decoder.o \
sfx/core.o \
sfx/iterator.o \
sfx/songlib.o \
sfx/seq/gm.o \
sfx/seq/instrument-map.o \
sfx/seq/map-mt32-to-gm.o \
sfx/seq/sequencers.o \
sfx/softseq/adlib.o \
sfx/softseq/amiga.o \
sfx/softseq/pcjr.o
# This module can be built as a plugin
ifeq ($(ENABLE_SCI), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk