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https://github.com/libretro/scummvm.git
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3490819a66
- Turned all SCIkwarn and SCIkdebug functions to ScummVM's debugC function - Placed some debug code in appropriate defines: DEBUG_PARSER, DEBUG_AVOIDPATH and DEBUG_SOUND - Removed the "debuglog" command and the "script_checkloads_flag" and "sci_debug_flags" variables svn-id: r41033
75 lines
1.4 KiB
Makefile
75 lines
1.4 KiB
Makefile
MODULE := engines/sci
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MODULE_OBJS = \
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console.o \
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decompressor.o \
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detection.o \
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exereader.o \
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resource.o \
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sci.o \
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tools.o \
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vocabulary.o \
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engine/game.o \
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engine/gc.o \
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engine/grammar.o \
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engine/intmap.o \
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engine/kernel.o \
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engine/kevent.o \
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engine/kfile.o \
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engine/kgraphics.o \
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engine/klists.o \
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engine/kmath.o \
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engine/kmenu.o \
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engine/kmisc.o \
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engine/kmovement.o \
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engine/kpathing.o \
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engine/kscripts.o \
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engine/ksound.o \
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engine/kstring.o \
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engine/message.o \
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engine/said.o \
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engine/savegame.o \
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engine/script.o \
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engine/scriptdebug.o \
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engine/seg_manager.o \
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engine/stringfrag.o \
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engine/state.o \
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engine/vm.o \
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gfx/font.o \
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gfx/gfx_driver.o \
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gfx/gfx_gui.o \
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gfx/gfx_pixmap_scale.o \
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gfx/gfx_res_options.o \
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gfx/gfx_resmgr.o \
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gfx/gfx_resource.o \
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gfx/gfx_support.o \
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gfx/gfx_tools.o \
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gfx/gfx_widgets.o \
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gfx/menubar.o \
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gfx/operations.o \
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gfx/palette.o \
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gfx/res_cursor.o \
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gfx/res_font.o \
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gfx/res_pal.o \
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gfx/res_pic.o \
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gfx/res_view.o \
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gfx/seq_decoder.o \
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sfx/core.o \
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sfx/iterator.o \
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sfx/songlib.o \
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sfx/seq/gm.o \
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sfx/seq/instrument-map.o \
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sfx/seq/map-mt32-to-gm.o \
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sfx/seq/sequencers.o \
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sfx/softseq/adlib.o \
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sfx/softseq/amiga.o \
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sfx/softseq/pcjr.o
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# This module can be built as a plugin
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ifeq ($(ENABLE_SCI), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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