..
actors.cpp
TINSEL: Move all dialog-related functions into a new Dialogs class
2020-10-04 01:15:23 +03:00
actors.h
TINSEL: Move code into class destructors
2020-10-04 01:15:20 +03:00
adpcm.cpp
adpcm.h
anim.cpp
TINSEL: Move all handle-related functions into a new Handle class
2020-10-04 01:15:19 +03:00
anim.h
Revert "TINSEL: Replace initializer list with constructor"
2020-10-04 18:51:50 +01:00
background.cpp
TINSEL: rework a static variable, and use C++ style lists
2020-09-25 22:24:14 +03:00
background.h
TINSEL: rework a static variable, and use C++ style lists
2020-09-25 22:24:14 +03:00
bg.cpp
TINSEL: Move all handle-related functions into a new Handle class
2020-10-04 01:15:19 +03:00
bmv.cpp
TINSEL: Move all handle-related functions into a new Handle class
2020-10-04 01:15:19 +03:00
bmv.h
cliprect.cpp
cliprect.h
config.cpp
config.h
configure.engine
TINSEL: Mark engine as C++11
2020-10-04 10:38:32 +02:00
cursor.cpp
Revert "TINSEL: Replace initializer list with constructor"
2020-10-04 18:51:50 +01:00
cursor.h
Revert "TINSEL: Replace initializer list with constructor"
2020-10-04 18:51:50 +01:00
debugger.cpp
TINSEL: Move all dialog-related functions into a new Dialogs class
2020-10-04 01:15:23 +03:00
debugger.h
detection_tables.h
TINSEL: Add detection for the Discworld Noir Demo
2020-10-31 00:09:03 +01:00
detection.cpp
TINSEL: Add detection for Discworld Noir
2020-10-30 23:37:49 +01:00
detection.h
TINSEL: Add detection for Discworld Noir
2020-10-30 23:37:49 +01:00
dialogs.cpp
TINSEL: Fix compilation with non-C++11 compilers. Some renaming
2020-10-04 04:26:42 +03:00
dialogs.h
TINSEL: Fix compilation with non-C++11 compilers. Some renaming
2020-10-04 04:26:42 +03:00
drives.cpp
TINSEL: Clear some global vars upon engine destruction
2020-10-04 01:15:20 +03:00
drives.h
dw.h
effect.cpp
events.cpp
TINSEL: Move all dialog-related functions into a new Dialogs class
2020-10-04 01:15:23 +03:00
events.h
faders.cpp
TINSEL: Move all handle-related functions into a new Handle class
2020-10-04 01:15:19 +03:00
faders.h
film.h
font.cpp
TINSEL: Move all handle-related functions into a new Handle class
2020-10-04 01:15:19 +03:00
font.h
TINSEL: Workaround for black talk text showing for Mac DW1
2020-07-13 19:11:19 -07:00
graphics.cpp
TINSEL: Move all handle-related functions into a new Handle class
2020-10-04 01:15:19 +03:00
graphics.h
handle.cpp
TINSEL: Let TinselV2 cover both V2 and V3, and add TinselV3.
2020-10-31 00:24:53 +01:00
handle.h
TINSEL: Move code into class destructors
2020-10-04 01:15:20 +03:00
heapmem.cpp
TINSEL: Reset more global vars upon engine destruction
2020-10-04 01:15:22 +03:00
heapmem.h
mareels.cpp
TINSEL: Clear some global vars upon engine destruction
2020-10-04 01:15:20 +03:00
mareels.h
metaengine.cpp
TINSEL: Enable the Return to Launcher feature
2020-10-04 01:15:24 +03:00
module.mk
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
2020-10-03 14:56:36 +02:00
move.cpp
TINSEL: Reset more global vars upon engine destruction
2020-10-04 01:15:22 +03:00
move.h
multiobj.cpp
TINSEL: Move all handle-related functions into a new Handle class
2020-10-04 01:15:19 +03:00
multiobj.h
music.cpp
TINSEL: Move all handle-related functions into a new Handle class
2020-10-04 01:15:19 +03:00
music.h
object.cpp
TINSEL: Reset more global vars upon engine destruction
2020-10-04 01:15:22 +03:00
object.h
TINSEL: Move all cursor-related functions into a new Cursor class
2020-09-25 22:24:14 +03:00
palette.cpp
TINSEL: Reset more global vars upon engine destruction
2020-10-04 01:15:22 +03:00
palette.h
pcode.cpp
TINSEL: Reset more global vars upon engine destruction
2020-10-04 01:15:22 +03:00
pcode.h
pdisplay.cpp
TINSEL: Reset more global vars upon engine destruction
2020-10-04 01:15:22 +03:00
pdisplay.h
pid.h
play.cpp
TINSEL: Reset more global vars upon engine destruction
2020-10-04 01:15:22 +03:00
play.h
polygons.cpp
TINSEL: Reset more global vars upon engine destruction
2020-10-04 01:15:22 +03:00
polygons.h
POTFILES
rince.cpp
TINSEL: Clear some global vars upon engine destruction
2020-10-04 01:15:20 +03:00
rince.h
saveload.cpp
TINSEL: Move all dialog-related functions into a new Dialogs class
2020-10-04 01:15:23 +03:00
savescn.cpp
TINSEL: Move all dialog-related functions into a new Dialogs class
2020-10-04 01:15:23 +03:00
savescn.h
TINSEL: Move all dialog-related functions into a new Dialogs class
2020-10-04 01:15:23 +03:00
scene.cpp
TINSEL: Move all dialog-related functions into a new Dialogs class
2020-10-04 01:15:23 +03:00
scene.h
sched.cpp
TINSEL: Reset more global vars upon engine destruction
2020-10-04 01:15:21 +03:00
sched.h
scn.cpp
TINSEL: Move all handle-related functions into a new Handle class
2020-10-04 01:15:19 +03:00
scn.h
scroll.cpp
TINSEL: Rename variables in the Scroll class, and move some defines
2020-10-04 01:15:21 +03:00
scroll.h
TINSEL: Rename variables in the Scroll class, and move some defines
2020-10-04 01:15:21 +03:00
sound.cpp
GUI: U32: Reduce number of files changed and fixes
2020-08-30 14:43:41 +02:00
sound.h
strres.cpp
TINSEL: Reset more global vars upon engine destruction
2020-10-04 01:15:21 +03:00
strres.h
sysvar.cpp
TINSEL: Reset more global vars upon engine destruction
2020-10-04 01:15:22 +03:00
sysvar.h
text.cpp
TINSEL: Move all handle-related functions into a new Handle class
2020-10-04 01:15:19 +03:00
text.h
timers.cpp
TINSEL: Clear some global vars upon engine destruction
2020-10-04 01:15:20 +03:00
timers.h
tinlib.cpp
TINSEL: Move all dialog-related functions into a new Dialogs class
2020-10-04 01:15:23 +03:00
tinlib.h
tinsel.cpp
TINSEL: Error out when trying to start Discworld Noir for now.
2020-10-31 00:09:03 +01:00
tinsel.h
TINSEL: Let TinselV2 cover both V2 and V3, and add TinselV3.
2020-10-31 00:24:53 +01:00
token.cpp
TINSEL: Clear some global vars upon engine destruction
2020-10-04 01:15:20 +03:00
token.h