scummvm/engines/tinsel
Einar Johan Trøan Sømåen fabf2309e0 TINSEL: Let TinselV2 cover both V2 and V3, and add TinselV3.
Also adjust SetupHandleTable to use TinselV2 directly,
so that it also works for V3 with the above adjustment.

Some of this is based on kimskoglund's Tinsel Noir
sourceforge repository.
2020-10-31 00:24:53 +01:00
..
actors.cpp TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
actors.h TINSEL: Move code into class destructors 2020-10-04 01:15:20 +03:00
adpcm.cpp
adpcm.h
anim.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
anim.h Revert "TINSEL: Replace initializer list with constructor" 2020-10-04 18:51:50 +01:00
background.cpp TINSEL: rework a static variable, and use C++ style lists 2020-09-25 22:24:14 +03:00
background.h TINSEL: rework a static variable, and use C++ style lists 2020-09-25 22:24:14 +03:00
bg.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
bmv.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
bmv.h
cliprect.cpp
cliprect.h
config.cpp
config.h
configure.engine TINSEL: Mark engine as C++11 2020-10-04 10:38:32 +02:00
cursor.cpp Revert "TINSEL: Replace initializer list with constructor" 2020-10-04 18:51:50 +01:00
cursor.h Revert "TINSEL: Replace initializer list with constructor" 2020-10-04 18:51:50 +01:00
debugger.cpp TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
debugger.h
detection_tables.h TINSEL: Add detection for the Discworld Noir Demo 2020-10-31 00:09:03 +01:00
detection.cpp TINSEL: Add detection for Discworld Noir 2020-10-30 23:37:49 +01:00
detection.h TINSEL: Add detection for Discworld Noir 2020-10-30 23:37:49 +01:00
dialogs.cpp TINSEL: Fix compilation with non-C++11 compilers. Some renaming 2020-10-04 04:26:42 +03:00
dialogs.h TINSEL: Fix compilation with non-C++11 compilers. Some renaming 2020-10-04 04:26:42 +03:00
drives.cpp TINSEL: Clear some global vars upon engine destruction 2020-10-04 01:15:20 +03:00
drives.h
dw.h
effect.cpp
events.cpp TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
events.h
faders.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
faders.h
film.h
font.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
font.h TINSEL: Workaround for black talk text showing for Mac DW1 2020-07-13 19:11:19 -07:00
graphics.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
graphics.h
handle.cpp TINSEL: Let TinselV2 cover both V2 and V3, and add TinselV3. 2020-10-31 00:24:53 +01:00
handle.h TINSEL: Move code into class destructors 2020-10-04 01:15:20 +03:00
heapmem.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:22 +03:00
heapmem.h
mareels.cpp TINSEL: Clear some global vars upon engine destruction 2020-10-04 01:15:20 +03:00
mareels.h
metaengine.cpp TINSEL: Enable the Return to Launcher feature 2020-10-04 01:15:24 +03:00
module.mk ENGINES: ALL: Revert detection submodule to be directly present in the engine directory 2020-10-03 14:56:36 +02:00
move.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:22 +03:00
move.h
multiobj.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
multiobj.h
music.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
music.h
object.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:22 +03:00
object.h TINSEL: Move all cursor-related functions into a new Cursor class 2020-09-25 22:24:14 +03:00
palette.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:22 +03:00
palette.h
pcode.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:22 +03:00
pcode.h
pdisplay.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:22 +03:00
pdisplay.h
pid.h
play.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:22 +03:00
play.h
polygons.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:22 +03:00
polygons.h
POTFILES
rince.cpp TINSEL: Clear some global vars upon engine destruction 2020-10-04 01:15:20 +03:00
rince.h
saveload.cpp TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
savescn.cpp TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
savescn.h TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
scene.cpp TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
scene.h
sched.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:21 +03:00
sched.h
scn.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
scn.h
scroll.cpp TINSEL: Rename variables in the Scroll class, and move some defines 2020-10-04 01:15:21 +03:00
scroll.h TINSEL: Rename variables in the Scroll class, and move some defines 2020-10-04 01:15:21 +03:00
sound.cpp GUI: U32: Reduce number of files changed and fixes 2020-08-30 14:43:41 +02:00
sound.h
strres.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:21 +03:00
strres.h
sysvar.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:22 +03:00
sysvar.h
text.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
text.h
timers.cpp TINSEL: Clear some global vars upon engine destruction 2020-10-04 01:15:20 +03:00
timers.h
tinlib.cpp TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
tinlib.h
tinsel.cpp TINSEL: Error out when trying to start Discworld Noir for now. 2020-10-31 00:09:03 +01:00
tinsel.h TINSEL: Let TinselV2 cover both V2 and V3, and add TinselV3. 2020-10-31 00:24:53 +01:00
token.cpp TINSEL: Clear some global vars upon engine destruction 2020-10-04 01:15:20 +03:00
token.h