scummvm/engines/cine/object.cpp
Eugene Sandulenko 76a4bf9e77 Eliminate flip_support.cpp file.
svn-id: r21045
2006-03-03 19:38:17 +00:00

482 lines
8.8 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2006 The ScummVM project
*
* cinE Engine is (C) 2004-2005 by CinE Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/util.h"
#include "cine/cine.h"
#include "cine/object.h"
#include "cine/part.h"
#include "cine/resource.h"
#include "cine/various.h"
namespace Cine {
objectStruct objectTable[NUM_MAX_OBJECT];
uint16 globalVars[NUM_MAX_OBJECTDATA];
overlayHeadElement overlayHead;
void unloadAllMasks(void) {
overlayHeadElement *current = overlayHead.next;
while (current) {
overlayHeadElement *next = current->next;
free(current);
current = next;
}
resetMessageHead();
}
void resetMessageHead(void) {
overlayHead.next = NULL;
overlayHead.previous = NULL;
}
void loadObject(char *pObjectName) {
uint16 numEntry;
uint16 entrySize;
uint16 i;
uint8 *ptr;
checkDataDisk(-1);
ptr = readBundleFile(findFileInBundle(pObjectName));
processPendingUpdates(1);
numEntry = READ_BE_UINT16(ptr); ptr += 2;
entrySize = READ_BE_UINT16(ptr); ptr += 2;
ASSERT(numEntry <= NUM_MAX_OBJECT);
for (i = 0; i < numEntry; i++) {
if (objectTable[i].costume != -2) // flag is keep ?
{
objectTable[i].x = READ_BE_UINT16(ptr); ptr += 2;
objectTable[i].y = READ_BE_UINT16(ptr); ptr += 2;
objectTable[i].mask = READ_BE_UINT16(ptr); ptr += 2;
objectTable[i].frame = READ_BE_UINT16(ptr); ptr += 2;
objectTable[i].costume = READ_BE_UINT16(ptr); ptr += 2;
memcpy(objectTable[i].name, ptr, 20); ptr += 20;
objectTable[i].part = READ_BE_UINT16(ptr); ptr += 2;
}
}
if (!strcmp(pObjectName, "INTRO.OBJ")) {
for (i = 0; i < 10; i++) {
objectTable[i].costume = 0;
}
}
}
int8 removeOverlayElement(uint16 objIdx, uint16 param) {
overlayHeadElement *currentHeadPtr = &overlayHead;
overlayHeadElement *tempHead = currentHeadPtr;
overlayHeadElement *tempPtr2;
currentHeadPtr = tempHead->next;
while (currentHeadPtr && (objIdx == currentHeadPtr->objIdx || param == currentHeadPtr->type)) {
tempHead = currentHeadPtr;
currentHeadPtr = tempHead->next;
}
if (!currentHeadPtr) {
return -1;
}
if (objIdx != currentHeadPtr->objIdx || param != currentHeadPtr->type) {
return -1;
}
tempHead->next = currentHeadPtr->next;
tempPtr2 = currentHeadPtr->next;
if (!tempPtr2) {
tempPtr2 = &overlayHead;
}
tempPtr2->previous = currentHeadPtr->previous;
free(currentHeadPtr);
return (0);
}
int16 freeOverlay(uint16 objIdx, uint16 param) {
overlayHeadElement *currentHeadPtr = overlayHead.next;
overlayHeadElement *tempHead = &overlayHead;
overlayHeadElement *tempPtr2;
while (currentHeadPtr && ((currentHeadPtr->objIdx != objIdx) || (currentHeadPtr->type != param))) {
tempHead = currentHeadPtr;
currentHeadPtr = tempHead->next;
}
if (!currentHeadPtr) {
return -1;
}
if (!((currentHeadPtr->objIdx == objIdx) && (currentHeadPtr->type == param))) {
return -1;
}
tempHead->next = currentHeadPtr->next;
tempPtr2 = currentHeadPtr->next;
if (!tempPtr2) {
tempPtr2 = &overlayHead;
}
tempPtr2->previous = currentHeadPtr->previous;
//TODO: fix !
//free(currentHeadPtr);
return 0;
}
void loadOverlayElement(uint16 objIdx, uint16 param) {
overlayHeadElement *currentHeadPtr = &overlayHead;
overlayHeadElement *pNewElement;
uint16 si = objectTable[objIdx].mask;
overlayHeadElement *tempHead = currentHeadPtr;
currentHeadPtr = tempHead->next;
while (currentHeadPtr && (objectTable[currentHeadPtr->objIdx].mask < si)) {
tempHead = currentHeadPtr;
currentHeadPtr = tempHead->next;
}
pNewElement = (overlayHeadElement *)malloc(sizeof(overlayHeadElement));
ASSERT_PTR(pNewElement);
pNewElement->next = tempHead->next;
tempHead->next = pNewElement;
pNewElement->objIdx = objIdx;
pNewElement->type = param;
if (!currentHeadPtr) {
currentHeadPtr = &overlayHead;
}
pNewElement->previous = currentHeadPtr->previous;
currentHeadPtr->previous = pNewElement;
}
void setupObject(uint8 objIdx, uint16 param1, uint16 param2, uint16 param3, uint16 param4) {
objectTable[objIdx].x = param1;
objectTable[objIdx].y = param2;
objectTable[objIdx].mask = param3;
objectTable[objIdx].frame = param4;
if (!removeOverlayElement(objIdx, 0)) {
loadOverlayElement(objIdx, 0);
}
}
void subObjectParam(uint8 objIdx, uint8 paramIdx, int16 newValue) {
paramIdx--;
ASSERT(paramIdx <= 5);
switch (paramIdx) {
case 0:
{
objectTable[objIdx].x -= newValue;
break;
}
case 1:
{
objectTable[objIdx].y -= newValue;
break;
}
case 2:
{
objectTable[objIdx].mask -= newValue;
if (!removeOverlayElement(objIdx, 0)) {
loadOverlayElement(objIdx, 0);
}
break;
}
case 3:
{
objectTable[objIdx].frame -= newValue;
break;
}
case 4:
{
objectTable[objIdx].costume -= newValue;
break;
}
case 5:
{
objectTable[objIdx].part -= newValue;
break;
}
}
}
void addObjectParam(uint8 objIdx, uint8 paramIdx, int16 newValue) {
paramIdx--;
ASSERT(paramIdx <= 5);
switch (paramIdx) {
case 0:
{
objectTable[objIdx].x += newValue;
break;
}
case 1:
{
objectTable[objIdx].y += newValue;
break;
}
case 2:
{
objectTable[objIdx].mask += newValue;
if (!removeOverlayElement(objIdx, 0)) {
loadOverlayElement(objIdx, 0);
}
break;
}
case 3:
{
objectTable[objIdx].frame += newValue;
break;
}
case 4:
{
objectTable[objIdx].costume += newValue;
break;
}
case 5:
{
objectTable[objIdx].part += newValue;
break;
}
}
}
void modifyObjectParam(uint8 objIdx, uint8 paramIdx, int16 newValue) {
paramIdx--;
ASSERT(paramIdx <= 5);
switch (paramIdx) {
case 0:
{
objectTable[objIdx].x = newValue;
break;
}
case 1:
{
objectTable[objIdx].y = newValue;
break;
}
case 2:
{
objectTable[objIdx].mask = newValue;
if (!removeOverlayElement(objIdx, 0)) {
loadOverlayElement(objIdx, 0);
}
break;
}
case 3:
{
objectTable[objIdx].frame = newValue;
break;
}
case 4:
{
if (newValue == -1) {
objectTable[objIdx].costume = globalVars[0];
} else {
objectTable[objIdx].costume = newValue;
}
break;
}
case 5:
{
objectTable[objIdx].part = newValue;
break;
}
}
}
uint8 compareObjectParam(uint8 objIdx, uint8 param1, int16 param2) {
uint8 compareResult = 0;
switch (param1 - 1) {
case 0:
{
if (objectTable[objIdx].x == param2) {
compareResult |= 1;
}
if (objectTable[objIdx].x > param2) {
compareResult |= 2;
}
if (objectTable[objIdx].x < param2) {
compareResult |= 4;
}
break;
}
case 1:
{
if (objectTable[objIdx].y == param2) {
compareResult |= 1;
}
if (objectTable[objIdx].y > param2) {
compareResult |= 2;
}
if (objectTable[objIdx].y < param2) {
compareResult |= 4;
}
break;
}
case 2:
{
if (objectTable[objIdx].mask == param2) {
compareResult |= 1;
}
if (objectTable[objIdx].mask > param2) {
compareResult |= 2;
}
if (objectTable[objIdx].mask < param2) {
compareResult |= 4;
}
break;
}
case 3:
{
if (objectTable[objIdx].frame == param2) {
compareResult |= 1;
}
if (objectTable[objIdx].frame > param2) {
compareResult |= 2;
}
if (objectTable[objIdx].frame < param2) {
compareResult |= 4;
}
break;
}
case 4:
{
if (objectTable[objIdx].costume == param2) {
compareResult |= 1;
}
if (objectTable[objIdx].costume > param2) {
compareResult |= 2;
}
if (objectTable[objIdx].costume < param2) {
compareResult |= 4;
}
break;
}
default:
{
error
("Unsupported compare type: %d in compareObjectParam",
param1 - 1);
}
}
return (compareResult);
}
int16 getObjectParam(uint16 objIdx, uint16 paramIdx) {
ASSERT(objIdx <= NUM_MAX_OBJECT);
paramIdx--;
ASSERT(paramIdx <= 5);
switch (paramIdx) {
case 0:
{
return objectTable[objIdx].x;
break;
}
case 1:
{
return objectTable[objIdx].y;
break;
}
case 2:
{
return objectTable[objIdx].mask;
break;
}
case 3:
{
return objectTable[objIdx].frame;
break;
}
case 4:
{
return objectTable[objIdx].costume;
break;
}
case 5:
{
return objectTable[objIdx].part;
break;
}
}
return 0;
}
} // End of namespace Cine