scummvm/engines/dm
2016-09-18 12:52:01 +02:00
..
TODOs DM: Add partial fix to drawing explosions 2016-09-12 15:49:25 +02:00
.gitattributes DM: Add .gitattributes to repository 2016-08-26 23:02:22 +02:00
champion.cpp DM: rename members of DescriptionMask, PanelContent, CreatureSize, CreatureMask 2016-09-18 11:46:53 +02:00
champion.h DM: Get rif od SquareType, rename SquareMask 2016-09-13 07:47:47 +02:00
configure.engine DM: Don't build by default 2016-09-11 00:30:19 +02:00
console.cpp DM: Start renaming constants in DungeonMan 2016-09-11 21:24:02 +02:00
console.h DM: Rework functions related to Directions in order to make them consistent and remove redundancy 2016-09-11 10:45:20 +02:00
detection.cpp DM Rename enum members in dm.h and dialog.h 2016-09-11 00:34:44 +02:00
dialog.cpp DM: Refactor Box() 2016-09-16 22:05:59 +02:00
dialog.h DM Rename enum members in dm.h and dialog.h 2016-09-11 00:34:44 +02:00
dm.cpp DM: Rename members of Behavior, some more renaming 2016-09-18 12:52:01 +02:00
dm.h DM: rename members of DescriptionMask, PanelContent, CreatureSize, CreatureMask 2016-09-18 11:46:53 +02:00
dmglobals.cpp DM: Clean up includes 2016-09-03 10:38:43 +02:00
dungeonman.cpp DL: Enforce the use of CreatureType 2016-09-18 01:02:51 +02:00
dungeonman.h DM: Get rif od SquareType, rename SquareMask 2016-09-13 07:47:47 +02:00
eventman.cpp DM: rename members of DescriptionMask, PanelContent, CreatureSize, CreatureMask 2016-09-18 11:46:53 +02:00
eventman.h DM: More renaming in gfx enums 2016-09-16 07:46:10 +02:00
gfx.cpp DM: Rename members of Behavior, some more renaming 2016-09-18 12:52:01 +02:00
gfx.h DM: Fix some more warnings 2016-09-16 23:43:27 +02:00
group.cpp DM: Rename members of Behavior, some more renaming 2016-09-18 12:52:01 +02:00
group.h DM: Rename members of Behavior, some more renaming 2016-09-18 12:52:01 +02:00
inventory.cpp DM: rename members of DescriptionMask, PanelContent, CreatureSize, CreatureMask 2016-09-18 11:46:53 +02:00
inventory.h DM: rename members of DescriptionMask, PanelContent, CreatureSize, CreatureMask 2016-09-18 11:46:53 +02:00
loadsave.cpp DM: Fix some more non-MSVC warnings, remove a useless variable 2016-09-16 23:15:27 +02:00
loadsave.h DM: Clean up includes 2016-09-03 10:38:43 +02:00
lzw.cpp DM: Polishing in LZWdecompressor 2016-09-04 00:13:19 +02:00
lzw.h DM: Some more fixes concerning pointer formatting 2016-09-03 21:42:58 +02:00
menus.cpp DM: Rename members of Behavior, some more renaming 2016-09-18 12:52:01 +02:00
menus.h DM: Remove a variant of blitToScreen, refactor drawActionDamage 2016-09-04 18:29:16 +02:00
module.mk DM: Add LZW decompressor 2016-08-26 23:02:22 +02:00
movesens.cpp DM: Rename members of Behavior, some more renaming 2016-09-18 12:52:01 +02:00
movesens.h DM: Some renaming in group 2016-09-17 15:13:20 +02:00
objectman.cpp DM: Refactor Box() 2016-09-16 22:05:59 +02:00
objectman.h DM: rename members of DescriptionMask, PanelContent, CreatureSize, CreatureMask 2016-09-18 11:46:53 +02:00
projexpl.cpp DM: Rename members of Behavior, some more renaming 2016-09-18 12:52:01 +02:00
projexpl.h DM: Fix the style of some pointers in projexpl 2016-09-07 19:49:10 +02:00
sounds.cpp DM: Enforce the use of SoundMode 2016-09-12 22:37:54 +02:00
sounds.h DM: Rename Creature masks, move SoundMode to sound.h 2016-09-18 11:18:11 +02:00
text.cpp DM: Clarify some assignments 2016-09-16 22:06:01 +02:00
text.h DM: More renaming in gfx enums 2016-09-16 07:46:10 +02:00
timeline.cpp DM: Rename Creature masks, move SoundMode to sound.h 2016-09-18 11:18:11 +02:00
timeline.h DM: Rename _C to _Cu 2016-09-10 21:54:22 +02:00