scummvm/scumm
Travis Howell 867809fb1d Add stub case for now.
svn-id: r15012
2004-09-11 14:14:07 +00:00
..
imuse_digi added error info for bundle mgr bug 2004-09-04 14:27:16 +00:00
insane Fix bug which sometimes lead to some enemies never appear. 2004-09-05 05:40:29 +00:00
smush Switch smush debug to channel 2004-08-22 09:14:19 +00:00
.cvsignore
actor.cpp Ooops 2004-09-11 12:55:50 +00:00
actor.h Use random talk animation in HE 80+ games for now. 2004-09-11 12:22:06 +00:00
akos.cpp Minor correction 2004-09-10 14:29:36 +00:00
akos.h Semi-working akos codec32. 2004-09-08 21:38:44 +00:00
base-costume.cpp some AKOS tweaks for HE72/80 2004-09-08 21:14:12 +00:00
base-costume.h some AKOS tweaks for HE72/80 2004-09-08 21:14:12 +00:00
bomp.cpp Patch #1003866 (SCUMM: New text rendering code (fixes various bugs)) 2004-08-08 22:10:38 +00:00
bomp.h
boxes.cpp Add fingolfin's suggested solution for bug #881132 2004-09-03 00:22:31 +00:00
boxes.h
camera.cpp Get rid of _screenLeft 2004-08-14 15:23:44 +00:00
charset.cpp Move function as requested. 2004-08-31 07:40:28 +00:00
charset.h Move function as requested. 2004-08-31 07:40:28 +00:00
costume.cpp some AKOS tweaks for HE72/80 2004-09-08 21:14:12 +00:00
costume.h some AKOS tweaks for HE72/80 2004-09-08 21:14:12 +00:00
cursor.cpp Fixed bug #1014296, the Loom cursor hotspot regression. 2004-08-24 06:36:12 +00:00
debugger.cpp cleanup 2004-09-02 17:29:48 +00:00
debugger.h
dialogs.cpp
dialogs.h
gfx.cpp Use screen width, not hard coded value. 2004-09-09 13:54:32 +00:00
gfx.h Added BMAP support in objects. 2004-09-05 17:39:54 +00:00
help.cpp
help.h
imuse_internal.h
imuse_player.cpp
imuse.cpp
imuse.h
instrument.cpp
instrument.h
intern.h Add stub 2004-09-11 00:49:22 +00:00
midiparser_eup.cpp
midiparser_ro.cpp
module.mk Add HE 80/90 classes, will be filled up over time. 2004-09-06 00:58:40 +00:00
music.h
nut_renderer.cpp Patch #1003866 (SCUMM: New text rendering code (fixes various bugs)) 2004-08-08 22:10:38 +00:00
nut_renderer.h Patch #1003866 (SCUMM: New text rendering code (fixes various bugs)) 2004-08-08 22:10:38 +00:00
object.cpp fix compiler warnings, including a if (foo = bar) occurance 2004-09-06 07:06:11 +00:00
object.h Update IMHD fields 2004-09-02 10:18:34 +00:00
palette.cpp preliminar Wiz images support (HE 72) 2004-09-03 17:27:40 +00:00
player_mod.cpp
player_mod.h
player_v1.cpp
player_v1.h
player_v2.cpp
player_v2.h
player_v2a.cpp
player_v2a.h
player_v3a.cpp
player_v3a.h
resource_v2.cpp
resource_v3.cpp
resource_v4.cpp
resource_v7he.cpp Cursor code cleanup 2004-08-22 23:38:00 +00:00
resource_v7he.h
resource.cpp Lower debug level 2004-09-08 07:10:43 +00:00
resource.h HE 7.2 uses different array headers. they introduced start indexes, so it 2004-08-25 02:12:03 +00:00
saveload.cpp Store SCUMM md5s in save game. Save format bump. 2004-09-10 12:13:03 +00:00
saveload.h Store SCUMM md5s in save game. Save format bump. 2004-09-10 12:13:03 +00:00
script_v2.cpp Switch to debug channel 2004-08-22 09:30:08 +00:00
script_v5.cpp Fixed bug #1014296, the Loom cursor hotspot regression. 2004-08-24 06:36:12 +00:00
script_v6.cpp Should be reading array id resource. 2004-09-08 12:14:56 +00:00
script_v6he.cpp Correct object state. 2004-09-11 03:02:37 +00:00
script_v7he.cpp Add stub 2004-09-11 00:49:22 +00:00
script_v8.cpp Fix for bug #1021538 (COMI: Graphic glitches in ship-to-ship fight) 2004-09-03 19:54:58 +00:00
script_v72he.cpp Add stub case for now. 2004-09-11 14:14:07 +00:00
script_v80he.cpp Update this one too. 2004-09-11 03:10:31 +00:00
script_v90he.cpp Add stub 2004-09-11 00:49:22 +00:00
script.cpp Increase actor.sound to 32 for HE 80+ games. 2004-09-05 09:36:51 +00:00
script.h
scumm-md5.h Update with alternate floppy loom. 2004-09-11 08:50:45 +00:00
scumm.cpp Should be HE99 2004-09-11 13:37:26 +00:00
scumm.h Store SCUMM md5s in save game. Save format bump. 2004-09-10 12:13:03 +00:00
sound.cpp Correct HSHD sounds 2004-09-10 12:07:53 +00:00
sound.h Add extra sound check for HE games 2004-09-02 04:23:13 +00:00
string.cpp Add HE version 80 to avoid additional game ids 2004-08-31 07:32:53 +00:00
usage_bits.cpp
usage_bits.h
vars.cpp *** empty log message *** 2004-09-10 11:01:17 +00:00
verbs.cpp Oops 2004-09-09 07:32:03 +00:00
verbs.h