mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-23 19:16:21 +00:00
61 lines
1.4 KiB
C++
61 lines
1.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef PINK_AUDIO_INFO_MGR_H
|
|
#define PINK_AUDIO_INFO_MGR_H
|
|
|
|
#include "common/str.h"
|
|
|
|
namespace Pink {
|
|
|
|
class Actor;
|
|
class LeadActor;
|
|
class Archive;
|
|
|
|
class AudioInfoMgr {
|
|
public:
|
|
AudioInfoMgr(LeadActor *lead);
|
|
|
|
void loadState(Archive &archive);
|
|
void saveState(Archive &archive);
|
|
|
|
void start(Actor *actor);
|
|
void stop();
|
|
|
|
void onLeftClick();
|
|
|
|
private:
|
|
void playAudio();
|
|
void stopAudio();
|
|
|
|
void showPDAButton();
|
|
void hidePDAButton();
|
|
|
|
private:
|
|
Common::String _aboutWhom;
|
|
LeadActor *_lead;
|
|
};
|
|
|
|
} // End of namespace Pink
|
|
|
|
|
|
#endif
|