mirror of
https://github.com/libretro/scummvm.git
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e26954bcdb
svn-id: r24393
147 lines
4.0 KiB
C++
147 lines
4.0 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "agos/agos.h"
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namespace AGOS {
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void AGOSEngine::setupElvira2Opcodes(OpcodeProc *op) {
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setupCommonOpcodes(op);
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op[8] = &AGOSEngine::oe1_isNotAt;
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op[9] = &AGOSEngine::oe1_sibling;
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op[10] = &AGOSEngine::oe1_notSibling;
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op[24] = &AGOSEngine::oe1_isPlayer;
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op[29] = &AGOSEngine::oe1_canPut;
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op[34] = &AGOSEngine::oe1_copyof;
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op[35] = &AGOSEngine::oe1_copyfo;
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op[37] = &AGOSEngine::oe1_whatO;
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op[54] = &AGOSEngine::oe2_moveDirn;
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op[73] = &AGOSEngine::oe1_pObj;
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op[74] = &AGOSEngine::oe1_pName;
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op[75] = &AGOSEngine::oe1_pcName;
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op[83] = &AGOSEngine::o1_rescan;
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op[89] = &AGOSEngine::oe2_loadUserGame;
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op[94] = &AGOSEngine::oe1_findMaster;
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op[95] = &AGOSEngine::oe1_nextMaster;
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op[98] = &AGOSEngine::o1_animate;
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op[99] = &AGOSEngine::o1_stopAnimate;
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op[123] = &AGOSEngine::oe1_setTime;
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op[127] = &AGOSEngine::o1_playTune;
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op[144] = &AGOSEngine::oe2_setDoorOpen;
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op[145] = &AGOSEngine::oe2_setDoorClosed;
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op[146] = &AGOSEngine::oe2_setDoorLocked;
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op[147] = &AGOSEngine::oe2_setDoorClosed;
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op[148] = &AGOSEngine::oe2_ifDoorOpen;
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op[149] = &AGOSEngine::oe2_ifDoorClosed;
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op[150] = &AGOSEngine::oe2_ifDoorLocked;
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op[161] = &AGOSEngine::oe2_opcode161;
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op[162] = &AGOSEngine::oe2_screenTextMsg;
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op[165] = &AGOSEngine::oe2_setSuperRoom;
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op[166] = &AGOSEngine::oe2_getSuperRoom;
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op[175] = &AGOSEngine::o_getDollar2;
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op[179] = &AGOSEngine::o_isAdjNoun;
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op[180] = &AGOSEngine::o_b2Set;
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op[181] = &AGOSEngine::o_b2Clear;
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op[182] = &AGOSEngine::o_b2Zero;
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op[183] = &AGOSEngine::o_b2NotZero;
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}
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// -----------------------------------------------------------------------
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// Elvira 2 Opcodes
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// -----------------------------------------------------------------------
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void AGOSEngine::oe2_moveDirn() {
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// 54: move direction
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int16 d = getVarOrByte();
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moveDirn_e2(me(), d);
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}
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void AGOSEngine::oe2_loadUserGame() {
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// 89: load user game
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getStringPtrByID(getNextStringID());
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}
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void AGOSEngine::oe2_setDoorOpen() {
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// 144: set door open
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Item *i = getNextItemPtr();
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setDoorState(i, getVarOrByte(), 1);
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}
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void AGOSEngine::oe2_setDoorClosed() {
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// 145: set door closed
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Item *i = getNextItemPtr();
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setDoorState(i, getVarOrByte(), 2);
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}
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void AGOSEngine::oe2_setDoorLocked() {
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// 146: set door locked
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Item *i = getNextItemPtr();
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setDoorState(i, getVarOrByte(), 3);
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}
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void AGOSEngine::oe2_ifDoorOpen() {
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// 148: if door open
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Item *i = getNextItemPtr();
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uint16 d = getVarOrByte();
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setScriptCondition(getDoorState(i, d) == 1);
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}
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void AGOSEngine::oe2_ifDoorClosed() {
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// 149: if door closed
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Item *i = getNextItemPtr();
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uint16 d = getVarOrByte();
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setScriptCondition(getDoorState(i, d) == 2);
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}
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void AGOSEngine::oe2_ifDoorLocked() {
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// 150: if door locked
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Item *i=getNextItemPtr();
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uint16 d = getVarOrByte();
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setScriptCondition(getDoorState(i, d) == 3);
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}
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void AGOSEngine::oe2_opcode161() {
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// 161:
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}
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void AGOSEngine::oe2_screenTextMsg() {
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// 162: print string
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showMessageFormat("%s\n", getStringPtrByID(getNextStringID()));
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getVarOrByte();
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}
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void AGOSEngine::oe2_setSuperRoom() {
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// 165: set super room
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_superRoomNumber = getVarOrWord();
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}
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void AGOSEngine::oe2_getSuperRoom() {
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// 166: get super room
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writeNextVarContents(_superRoomNumber);
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}
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} // End of namespace AGOS
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