scummvm/engines/agos
Travis Howell 872a708c4e Add system includes
svn-id: r24428
2006-10-22 01:05:14 +00:00
..
agos.cpp Add extra picture opcode code for ELvira 1/2 2006-10-22 00:55:17 +00:00
agos.h Add extra picture opcode code for ELvira 1/2 2006-10-22 00:55:17 +00:00
agosgame.cpp Sync. names of filesDescriptions 2006-10-21 10:05:11 +00:00
animation.cpp Cleanup 2006-10-21 01:51:59 +00:00
animation.h Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
charset.cpp Cleanup 2006-10-21 01:51:59 +00:00
contain.cpp Fix guard response in Elvira 1 2006-10-10 11:44:58 +00:00
cursor.cpp Fix display of sword cursor in WW 2006-10-18 12:23:43 +00:00
debug.cpp Cleanup 2006-10-21 01:51:59 +00:00
debug.h Add more opcode differences for WW 2006-10-16 09:44:47 +00:00
debugger.cpp Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
debugger.h Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
draw.cpp Cleanup 2006-10-21 01:51:59 +00:00
event.cpp Cleanup 2006-10-21 01:51:59 +00:00
game.cpp Split md5 details for game detection into separate file 2006-10-19 12:14:53 +00:00
gfx.cpp Cleanup 2006-10-21 01:51:59 +00:00
icons.cpp Add extra picture opcode code for ELvira 1/2 2006-10-22 00:55:17 +00:00
input.cpp Add extra picture opcode code for ELvira 1/2 2006-10-22 00:55:17 +00:00
intern.h Auto decrunch the gamexx file when required 2006-10-16 04:31:09 +00:00
items.cpp Split code into more specific files and cleanup 2006-10-20 02:10:51 +00:00
menus.cpp Add extra picture opcode code for ELvira 1/2 2006-10-22 00:55:17 +00:00
midi.cpp Cleanup 2006-10-21 01:51:59 +00:00
midi.h Cleanup 2006-10-21 01:51:59 +00:00
midiparser_s1d.cpp Add extra events, which are triggered by Elvira 1/2 and WW 2006-10-21 12:59:23 +00:00
module.mk Cleanup 2006-10-21 01:51:59 +00:00
oracle.cpp Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
res_ami.cpp Add mouse cursors for WW 2006-10-18 11:52:55 +00:00
res_snd.cpp Cleanup 2006-10-21 01:51:59 +00:00
res.cpp Cleanup 2006-10-21 01:51:59 +00:00
rooms.cpp Enable menus in WW, allows more progress 2006-10-16 08:41:50 +00:00
saveload.cpp Minor cleanup 2006-10-15 05:59:22 +00:00
script_e1.cpp Split game specific script opcodes into separate files 2006-10-19 11:40:26 +00:00
script_e2.cpp Split script opcode tables up into more specifics 2006-10-19 23:57:54 +00:00
script_ff.cpp Split code into more specific files and cleanup 2006-10-20 02:10:51 +00:00
script_pp.cpp Add system includes 2006-10-22 01:05:14 +00:00
script_s1.cpp Add system includes 2006-10-22 01:05:14 +00:00
script_s2.cpp Split code into more specific files and cleanup 2006-10-20 02:10:51 +00:00
script_ww.cpp Split script opcode tables up into more specifics 2006-10-19 23:57:54 +00:00
script.cpp Ooops, correct typo 2006-10-22 00:58:55 +00:00
sound.cpp Only stop the required sound channel, when switching sound files 2006-10-15 08:08:50 +00:00
sound.h Add sound effects support for early games 2006-10-14 01:15:28 +00:00
string.cpp Cleanup 2006-10-21 01:51:59 +00:00
subroutine.cpp Split code into more specific files and cleanup 2006-10-20 02:10:51 +00:00
verb.cpp Cleanup 2006-10-21 01:51:59 +00:00
vga_ff.cpp Split code into more specific files and cleanup 2006-10-20 02:10:51 +00:00
vga_s1.cpp Split code into more specific files and cleanup 2006-10-20 02:10:51 +00:00
vga_s2.cpp Cleanup 2006-10-21 01:51:59 +00:00
vga.cpp Fix regression, due to lost code 2006-10-21 10:50:19 +00:00
vga.h Add support for clearWindow and cleanup 2006-10-11 12:03:47 +00:00
window.cpp Cleanup 2006-10-21 01:51:59 +00:00
zones.cpp Cleanup 2006-10-21 01:51:59 +00:00