scummvm/engines/cge
2011-07-12 21:43:53 +10:00
..
bitmap.cpp CGE: Suppress isVga() and memType() 2011-07-12 08:02:18 +02:00
bitmap.h CGE: Implement snGhost by splitting _m field in two. Some cleanup. 2011-07-12 07:24:20 +02:00
btfile.cpp CGE: Cleanup and renaming. Also move some static and global functions to CGEEngine. 2011-07-07 09:23:09 +02:00
btfile.h CGE: Added engine prefix to header file #defines 2011-07-02 16:23:32 +10:00
cfile.cpp CGE: Suppress isVga() and memType() 2011-07-12 08:02:18 +02:00
cfile.h CGE: Added engine prefix to header file #defines 2011-07-02 16:23:32 +10:00
cge_main.cpp CGE: Converted SprExt::_Seq to use dynamically allocated data 2011-07-12 21:16:23 +10:00
cge_main.h CGE: Fixed compiler warning 2011-07-10 11:40:06 +10:00
cge.cpp CGE: A few more fixes for memory leaks identified by Valgrind 2011-07-10 19:23:14 +10:00
cge.h CGE: Removed the definition of the now unused SavTab structure 2011-07-10 10:12:46 +10:00
config.cpp CGE: Cleanup and renaming. Also move some static and global functions to CGEEngine. 2011-07-07 09:23:09 +02:00
config.h CGE: Added engine prefix to header file #defines 2011-07-02 16:23:32 +10:00
console.cpp
console.h CGE: Cleanup and renaming. Also move some static and global functions to CGEEngine. 2011-07-07 09:23:09 +02:00
detection.cpp CGE: Misc cleanup (provided by Digitall) 2011-06-29 14:29:49 +02:00
ems.cpp CGE: Cleanup and renaming. Also move some static and global functions to CGEEngine. 2011-07-07 09:23:09 +02:00
events.cpp CGE: Converted SprExt::_Seq to use dynamically allocated data 2011-07-12 21:16:23 +10:00
events.h CGE: Mouse MC sprite array into the Mouse class 2011-07-10 10:00:57 +10:00
game.cpp CGE: More fixes for free/delete[] mismatches 2011-07-10 20:28:22 +10:00
game.h CGE: Remove "bitmaps" files 2011-07-07 20:43:09 +02:00
general.cpp CGE: Suppress isVga() and memType() 2011-07-12 08:02:18 +02:00
general.h CGE: Suppress isVga() and memType() 2011-07-12 08:02:18 +02:00
gettext.cpp CGE: Bugfixes for some crashes 2011-07-10 20:07:45 +10:00
gettext.h CGE: Some cleanup: Move some static functions to CGEEngine, remove parameters to GetText, rename members of SavTab 2011-07-07 09:24:08 +02:00
jbw.h CGE: Even more renaming (WIP) 2011-07-03 16:22:26 +02:00
mixer.cpp CGE: Converted SprExt::_Seq to use dynamically allocated data 2011-07-12 21:16:23 +10:00
mixer.h CGE: Converted SprExt::_Seq to use dynamically allocated data 2011-07-12 21:16:23 +10:00
module.mk CGE: Remove "bitmaps" files 2011-07-07 20:43:09 +02:00
snail.cpp CGE: Removed redundant disable/enable calls 2011-07-12 21:43:53 +10:00
snail.h CGE: Cleanup and renaming. Also move some static and global functions to CGEEngine. 2011-07-07 09:23:09 +02:00
snddrv.h CGE: Some more renaming (WIP) 2011-07-03 11:28:22 +02:00
sound.cpp CGE: This ends the first renaming pass. Also move some functions to CGEEngine 2011-07-04 08:15:56 +02:00
sound.h CGE: This ends the first renaming pass. Also move some functions to CGEEngine 2011-07-04 08:15:56 +02:00
startup.cpp CGE: Some cleanup: Move some static functions to CGEEngine, remove parameters to GetText, rename members of SavTab 2011-07-07 09:24:08 +02:00
startup.h CGE: This ends the first renaming pass. Also move some functions to CGEEngine 2011-07-04 08:15:56 +02:00
talk.cpp CGE: Reverted last commit due to extra memory leaks 2011-07-11 20:56:32 +10:00
talk.h CGE: Fix several allocation mismatches and Valgrind issues 2011-07-10 14:51:22 +10:00
text.cpp CGE: Create Spike class to encapsulate the SP spite array 2011-07-10 10:07:35 +10:00
text.h CGE: Some more renaming (WIP) 2011-07-03 11:28:22 +02:00
vga13h.cpp CGE: Fixed a memory leak with Sprite::setSeq 2011-07-12 21:41:11 +10:00
vga13h.h CGE: Implement snGhost by splitting _m field in two. Some cleanup. 2011-07-12 07:24:20 +02:00
vmenu.cpp CGE: Fix several allocation mismatches and Valgrind issues 2011-07-10 14:51:22 +10:00
vmenu.h CGE: Even more renaming (WIP) 2011-07-03 16:22:26 +02:00
vol.cpp CGE: This ends the first renaming pass. Also move some functions to CGEEngine 2011-07-04 08:15:56 +02:00
vol.h CGE: This ends the first renaming pass. Also move some functions to CGEEngine 2011-07-04 08:15:56 +02:00
wav.h CGE: This ends the first renaming pass. Also move some functions to CGEEngine 2011-07-04 08:15:56 +02:00