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agi
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AGI: Rewrote predictive code matcher
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2011-01-06 21:11:24 +00:00 |
agos
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VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
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2010-12-16 01:35:13 +00:00 |
cine
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CINE: Fix for Operation Stealth assertion when caught by rat in Scene 8 Rats' Maze.
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2011-01-11 16:50:26 +00:00 |
cruise
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JANITORIAL: Suppress some useless includes
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2011-01-02 14:06:42 +00:00 |
draci
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
drascula
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
gob
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GOB: Remove unused old shade functions
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2011-01-16 22:30:19 +00:00 |
groovie
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GROOVIE: Fix a memory leak reported by cppcheck.
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2011-01-07 17:44:20 +00:00 |
hugo
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HUGO: Improve mouse support for DOS versions
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2011-01-13 00:32:10 +00:00 |
kyra
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KYRA FM-TOWNS: improved cd audio music fading
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2010-12-25 22:10:51 +00:00 |
lastexpress
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
lure
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
m4
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M4: Removed redundant colour index recalculation in palette manager
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2011-01-03 11:36:39 +00:00 |
made
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
mohawk
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MOHAWK: Implement Myst's clock tower gears puzzle
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2011-01-15 19:11:53 +00:00 |
parallaction
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PARALLACTION: Add debug console command "showmouse".
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2011-01-14 03:25:39 +00:00 |
queen
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
saga
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SAGA: Include scummsys.h to force rebuild after reconfigure
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2011-01-08 03:14:31 +00:00 |
sci
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SCI: Plugged 2 memory leaks, reported by digitall
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2011-01-15 23:55:35 +00:00 |
scumm
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SCUMM: Prefer "Could not" over "Couldn't" in some error messages.
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2011-01-16 20:24:58 +00:00 |
sky
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
sword1
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VIDEO: Make VideoDecoder::getPalette() return a const byte pointer
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2010-12-16 01:41:11 +00:00 |
sword2
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VIDEO: Make VideoDecoder::getPalette() return a const byte pointer
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2010-12-16 01:41:11 +00:00 |
sword25
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SWORD25: Fix main menu button text colour
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2011-01-16 08:15:47 +00:00 |
teenagent
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
testbed
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
tinsel
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JANITORIAL: Suppress some useless includes
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2011-01-02 14:06:42 +00:00 |
toon
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TOON: Add mapping for upper 'ç' and for plenking, both used in french version
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2010-12-28 21:19:31 +00:00 |
touche
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
tucker
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SOUND: Get rid of unused forward declarations in mixer.h.
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2011-01-10 22:20:51 +00:00 |
advancedDetector.cpp
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COMMON: Rename and tweak MD5 functions
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2010-11-07 17:16:59 +00:00 |
advancedDetector.h
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DETECTOR: Get rid of ADGF_KEEPMATCH
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2010-11-07 17:15:27 +00:00 |
dialogs.cpp
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GUI: Rename gui/GuiManager.* to gui/gui-manager.*
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2010-11-16 10:19:01 +00:00 |
dialogs.h
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engine.cpp
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GUI: Rename gui/GuiManager.* to gui/gui-manager.*
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2010-11-16 10:19:01 +00:00 |
engine.h
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ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.
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2010-10-27 22:52:02 +00:00 |
engines.mk
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CONFIGURE: Plug in Last Express engine
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2010-10-18 19:18:06 +00:00 |
game.cpp
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game.h
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ENGINES: Do not include engines/savestate.h from engines/game.h
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2010-11-07 17:15:46 +00:00 |
metaengine.h
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PLUGINS: switched plugin manager to inheritance rather than #defines
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2010-12-23 13:38:37 +00:00 |
module.mk
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savestate.cpp
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ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
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2010-10-29 16:41:30 +00:00 |
savestate.h
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ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
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2010-10-29 16:41:30 +00:00 |
util.h
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