scummvm/engines/avalanche
2013-12-22 13:19:19 +01:00
..
animation.cpp AVALANCHE: Make the call of displayScrollChain() a bit more consistent 2013-11-23 10:42:15 +01:00
animation.h AVALANCHE: Janitorial - Removing trailing spaces and tabs 2013-11-22 21:31:39 +01:00
avalanche.cpp AVALANCHE: Fix savegame version checks 2013-11-24 01:30:18 +01:00
avalanche.h AVALANCHE: Fix savegames compatibility before/after Nim implementation 2013-11-23 10:18:04 +01:00
avalot.cpp AVALANCHE: Make the call of displayScrollChain() a bit more consistent 2013-11-23 10:42:15 +01:00
avalot.h AVALANCHE: Janitorial - Removing trailing spaces and tabs 2013-11-22 21:31:39 +01:00
background.cpp AVALANCHE: Janitorial - Removing trailing spaces and tabs 2013-11-22 21:31:39 +01:00
background.h AVALANCHE: Start cleaning includes - remove useless include in header files 2013-10-04 20:50:28 +02:00
closing.cpp AVALANCHE: Fix error not reported by MSVC 2013-10-05 15:09:00 +02:00
closing.h AVALANCHE: Start cleaning includes - remove useless include in header files 2013-10-04 20:50:28 +02:00
configure.engine BUILD: Split configure.engines down to a single file per engine. 2013-11-24 00:45:38 +00:00
console.cpp AVALANCHE: Janitorial - Remove extra blank lines 2013-11-22 21:40:16 +01:00
console.h AVALANCHE: Move debug display of magic lines to debugger 2013-09-29 22:19:12 +02:00
detection.cpp AVALANCHE: Fix savegame version checks 2013-11-24 01:30:18 +01:00
dialogs.cpp AVALANCHE: Fix some coding convention issues, fix some warnings 2013-12-17 23:07:48 +01:00
dialogs.h AVALANCHE: callDialogDriver, displayText, unSkrimble, doTheBubble string cleanup 2013-10-17 22:17:10 +02:00
enums.h AVALANCHE: Janitorial - Remove extra blank lines 2013-11-22 21:40:16 +01:00
graphics.cpp AVALANCHE: Move freeing of the used surfaces in Nim to a better place. 2013-12-21 19:09:57 +01:00
graphics.h AVALANCHE: Move freeing of the used surfaces in Nim to a better place. 2013-12-21 19:09:57 +01:00
menu.cpp AVALANCHE: Janitorial - Removing trailing spaces and tabs 2013-11-22 21:31:39 +01:00
menu.h AVALANCHE: Fix CID 1109677, 1109678, 1109694, 1109695 2013-10-28 07:49:38 +01:00
module.mk AVALANCHE: Add skeleton code for the minigame called Nim. 2013-11-22 18:03:08 +01:00
nim.cpp AVALANCHE: Add a default value in Nim::checkInput() 2013-12-22 13:19:19 +01:00
nim.h AVALANCHE: Add keyboard support to Nim. 2013-12-20 12:53:21 +01:00
parser.cpp AVALANCHE: Make the call of displayScrollChain() a bit more consistent 2013-11-23 16:20:44 +01:00
parser.h AVALANCHE: Implement Nim::playNim(). 2013-11-23 07:50:29 +01:00
pingo.cpp AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn) 2013-10-09 06:45:51 +02:00
pingo.h AVALANCHE: Start cleaning includes - remove useless include in header files 2013-10-04 20:50:28 +02:00
sequence.cpp AVALANCHE: Fix CID 1109698 - Uninitialized scalar field in Sequence 2013-10-22 11:01:28 +02:00
sequence.h AVALANCHE: Start cleaning includes - remove useless include in header files 2013-10-04 20:50:28 +02:00
sound.cpp AVALANCHE: Remove a missed useless include 2013-10-05 14:47:07 +02:00
sound.h AVALANCHE: Answer a couple of comments made by LordHoto 2013-10-05 02:16:30 +02:00
timer.cpp AVALANCHE: Make the call of displayScrollChain() a bit more consistent 2013-11-23 10:42:15 +01:00
timer.h AVALANCHE: Repair the timer. 2013-11-18 15:50:42 +01:00