scummvm/saga
2005-06-24 15:23:51 +00:00
..
.cvsignore
actor.cpp implemented sfGetNumber 2005-06-19 14:06:20 +00:00
actor.h some renames 2005-06-15 19:26:32 +00:00
animation.cpp fix animation bug at rats 2005-06-20 11:46:34 +00:00
animation.h fix animation bug at rats 2005-06-20 11:46:34 +00:00
console.cpp
console.h
events.cpp fixed lense creation bug ( fade in/out now has separate flag) 2005-06-04 15:02:17 +00:00
events.h fixed lense creation bug ( fade in/out now has separate flag) 2005-06-04 15:02:17 +00:00
font_map.cpp
font.cpp
font.h
game.cpp Allow part of the IHNM intro to run again. I haven't verified that these 2005-06-08 14:41:57 +00:00
gfx.cpp Fix bug #1216439 "SAGA: run-length slice typo in online source". Actually 2005-06-09 00:42:16 +00:00
gfx.h Use #include "file" instead of #include <file> for consistency. 2005-06-23 20:20:27 +00:00
ihnm_introproc.cpp Fix gcc4 warnings 2005-06-21 21:59:24 +00:00
image.cpp
input.cpp Support for mouse wheel in Options dialog and in Converse panel 2005-06-19 23:41:40 +00:00
interface.cpp When a key is pressed, go back to repeat phase 0 again. This is so that we 2005-06-21 15:41:35 +00:00
interface.h When a key is pressed, go back to repeat phase 0 again. This is so that we 2005-06-21 15:41:35 +00:00
isomap.cpp fix Hooneyfoot bug 2005-06-12 15:58:37 +00:00
isomap.h
ite_introproc.cpp Fix gcc4 warnings 2005-06-21 21:59:24 +00:00
itedata.cpp fix screwdriver bug 2005-06-17 14:09:06 +00:00
itedata.h
list.h Small tweak to silence yet another Doxygen complaint 2005-05-10 13:56:25 +00:00
module.mk Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skip 2005-05-23 02:23:34 +00:00
music.cpp Implement sfPlayLoopedSound, sfFadeMusic and sfPlayVoice. 2005-06-19 21:18:00 +00:00
music.h Implement sfPlayLoopedSound, sfFadeMusic and sfPlayVoice. 2005-06-19 21:18:00 +00:00
objectmap.cpp
objectmap.h
palanim.cpp
palanim.h
puzzle.cpp some renames 2005-06-15 19:26:32 +00:00
puzzle.h Almost complete implementation of Puzzle. Now it is possible to solve it 2005-05-31 01:03:13 +00:00
render.cpp placard workaround 2005-06-16 16:46:50 +00:00
render.h
resnames.h some renames 2005-06-15 19:26:32 +00:00
rscfile_mod.h
rscfile.cpp Fixed crash when talking to the money changer about the Orb of Storms. The 2005-06-21 13:55:18 +00:00
rscfile.h Moved class File and the MD5 stuff to namespace Common 2005-05-10 22:56:25 +00:00
saga.cpp When including files from common/, explicitly use the common/ prefix 2005-06-24 15:23:51 +00:00
saga.h implements sfScriptClimb, sfThrowActor, sfChangeActorScene 2005-06-05 16:53:53 +00:00
saveload.cpp When including files from common/, explicitly use the common/ prefix 2005-06-24 15:23:51 +00:00
scene.cpp fix animation bug at rats 2005-06-20 11:46:34 +00:00
scene.h fix animation bug at rats 2005-06-20 11:46:34 +00:00
script.cpp When setting a new verb, clear the "pointer object", i.e. the variable that 2005-06-10 13:56:51 +00:00
script.h sfShowControls implementation is NOP 2005-06-20 12:17:22 +00:00
sdebug.cpp Comply to our coding conventions 2005-05-08 21:49:52 +00:00
sfuncs.cpp sfShowControls implementation is NOP 2005-06-20 12:17:22 +00:00
sndres.cpp Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name) 2005-05-10 23:48:48 +00:00
sndres.h
sound.cpp My Linux ITE CD developed read errors, so Joe sent me a replacement, for 2005-06-04 12:25:25 +00:00
sound.h My Linux ITE CD developed read errors, so Joe sent me a replacement, for 2005-06-04 12:25:25 +00:00
sprite.cpp oops 2005-06-02 22:34:55 +00:00
sprite.h
sthread.cpp implemented sfGetNumber 2005-06-19 14:06:20 +00:00
stream.h
text.cpp
text.h
transitions.cpp Either document all params or none, anything inbetween causes Doxygen to complain loudly 2005-05-09 12:27:31 +00:00
xref.txt