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scummvm
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scummvm
/
engines
History
Johannes Schickel
d15022da78
Cleanup.
...
svn-id: r35424
2008-12-18 18:46:24 +00:00
..
agi
…
agos
…
cine
…
cruise
…
drascula
…
gob
Note to self: Don't sleep-deprive and code, for it makes you daft as a broom ;)
2008-12-18 16:38:28 +00:00
groovie
…
igor
…
kyra
Cleanup.
2008-12-18 18:46:24 +00:00
lure
…
m4
…
made
- Implemented cmd_restart (for the restart functionality in Return to Zork)
2008-12-15 09:01:43 +00:00
parallaction
Reduced code duplication when manipulating Animations, and cleanup.
2008-12-17 11:15:47 +00:00
queen
…
saga
…
scumm
- Added some disabled code for Smacker audio support (still incomplete, not working yet)
2008-12-17 14:48:57 +00:00
sky
…
sword1
…
sword2
…
tinsel
move necessary code outside of assert
2008-12-17 19:25:54 +00:00
touche
…
tucker
moved game version flags to detection entries ; unset kGameFlagEncodedData for polish version (tracker item
#2436225
)
2008-12-17 21:29:56 +00:00
dialogs.cpp
…
dialogs.h
…
engine.cpp
…
engine.h
…
engines.mk
…
game.cpp
…
game.h
…
metaengine.h
…
module.mk
…